Folksonomy | Computational Aesthetics is a structured repository of digital culture and creative practice. en-au Creative Commons License: (cc), Simon Perkins Wed, 16 Mar 2016 08:48:56 +1000 Wed, 16 Mar 2016 08:48:56 +1000 Constellations 2.0 60 Lucea kinetic sculpture by artist Anthony Howe Wed, 16 Mar 2016 08:48:56 +1000 Hakana iuml dance performance 2013 Hakana iuml is a solo choreographic performance that unfolds through a series of images in motion In Japanese Hakana iuml denotes that which is temporary and fragile evanescent and transient and in this case something set between dreams and reality While widely associated with nature the term is now often used to elicit an intangible aspect of the human condition and its precariousness It encompasses two elements that concerning the human being as well as that related to dreams This symbolic relationship is the foundation of the dance composition in which a dancer gives life to a space somewhere between the borders of imagination and reality through her interactions with the images she encounters The images are on-stage animations that move in physical patterns according to the rhythm of the live sounds that they follow The performance s outcome is the revelation of a digital installation to its audience Fig 1 Composed and Directed by Adrien Mondot amp Claire Bardainne Dance alternating Akiko Kajihara Satchie Noro Virginie Barjonet Francesca Ziviani Digital Interpretation alternating Adrien Mondot Claire Bardainne J eacute r eacute my Chartier Lo iuml s Drouglazet Sound Design Christophe Sartori Lo iuml s Drouglazet Pierre Xucla Sound Interpretation Christophe Sartori Lo iuml s Drouglazet J eacute r eacute my Chartier Pierre Xucla Set Design Martin Gautron Vincent Perreux Digital Toolset Lo iuml s Drouglazet Light Design J eacute r eacute my Chartier Outside Viewer Charlotte Farcet Costume Design Johanna Elaouf Technical Director Alexis Bergeron Administrator Marek Vuiton Booking Charlotte Auch eacute Production assistant Margaux L eacute tang Produced by Adrien M Claire B Co-productions Funding amp Support Les Subsistances Lyon Centre Pompidou-Metz La Ferme du Buisson Sc egrave ne nationale de Marne-la-Vall eacute e Noisiel Hexagone Sc egrave ne Nationale Arts Sciences ndash Meylan Les Champs Libres Rennes Centre des Arts Enghien-les-Bains Maison de la Culture de Nevers et de la Ni egrave vre City of Lille DICR eacute AM The Adrien M Claire B Company is accredited by DRAC Rh ocirc ne-Alpes Rh ocirc ne-Alpes Region and is supported by the City of Lyon Mon, 02 Nov 2015 22:50:57 +1000 Moritz Stefaner Selfiecity Moritz Stefaner speaking about his work on the Selfiecity net project part 2 at the Visualized conference in New York 6-7 February 2014 Tue, 23 Jun 2015 14:20:20 +1000 PomPom Mirror a camera-based interaction artwork Rozin s anthropomorphic PomPom Mirror features a synchronized array of 928 spherical faux fur puffs Organized into a three-dimensional grid of beige and black the sculpture is controlled by hundreds of motors that build silhouettes of viewers using computer-vision Along its surface figures appear as fluffy animal-like representations within the picture plane which is made permeable by a push-pull forward and backward motion of meshed pixels Ghostly traces fade and emerge as the motorized composition hums in unified movement seemingly alive and breathing as a body of its own Daniel Rozin PomPom Mirror 2015 928 faux fur pom poms 464 motors control electronics video camera custom software microcontroller wooden armature 48 x 48 x 18 in 121 9 x 121 9 x 45 7 cm Wed, 10 Jun 2015 23:04:07 +1000 Soundweaving playing traditional Hungarian folk embroidery At the core of the Soundweaving project is the traditional cross ndash stitching pattern used in Hungarian folk embroidery transformed into sound by a punch card comb music player The cross ndash stitch pattern of holes on the tape in the musical box were punched by the creator Zsanett Szirmay In this case the punched tape acts as the score Embroidered shirts and pillows from the Transylvanian Bukovina and from Kalotaszeg and Hungary served as a basis for the patterns As part of the transformation embroidery patterns turned into laser cut textile pieces and cross ndash stitched patterns into melodies Soundweaving equally stimulates all senses and calls for interaction The project uses multiple media and communicates on diverse planes combining the borderlands of folk art design and music It belongs to the analogue and digital realms at the same time as the handmade embroidery is translated into laser cut patterns At the same time the visual world is presented in audio or rather the graphic aspect of music gets a role in developing the tunes B aacute lint T aacute rk aacute ny ndash Kov aacute cs folk musician and composer was instrumental in the audio mapping and developing the tunes Rita M aacute ria Halasi Moholy ndash Nagy M amp 369 v eacute szeti Egyetem 2014 Sun, 25 Jan 2015 10:09:31 +1000 Ultra low-fi Quake demake for analogue oscilloscope Programmer Pekka V auml auml n auml nen has rendered a playable version of the classic first ndash person shooter Quake on an oscilloscope Video game demakes ndash adaptations or ports that recreate a game in art styles or on hardware from before their time ndash have become trendy in recent years but this demo is a particularly old ndash fashioned throwback In 1958 physicist William Higinbotham created one of the first video games a tennis simulation that ran on a Donner Model 30 analog computer and an oscilloscope display That game used dots on a 2D plane V auml auml n auml nen s creation draws the shooter s 3D space in a style reminiscent of a high school student s sketch book Chris Plante 29 December 2014 Wed, 31 Dec 2014 10:06:45 +1000 In cognitive linguistics metaphors are not simply stylistic devices but processes which enable understanding through the mapping of source domains onto target domains The conception of metaphor in cognitive linguistics contradicts the conception of metaphor in literary studies in fundamental ways Metaphor is not a stylistic device but an experiential and cognitive process in which we use properties relations and entities that characterize one domain of experience and or knowledge source domain to understand think plan and talk about a second domain target domain that is different in kind from the first 7 According to CMT conceptual metaphor theory source domains come from everyday bodily perception and movement They are grounded in embodied experience grounding hypothesis Source domains are needed to make sense of target domains By definition a conceptual metaphor is a unidirectional mapping across cognitive domains The mappings are tightly structured and structure from a source domain is partially mapped onto a target domain The mapping is highly selective as there are ontological correspondences according to which entities in the source domain agents objects trajectories and so forth systematically correspond to entities in the target domain The point is that we do not copy structure from SD source domains to TD target domains but we import whole sets of knowledge inferences entailments from the source domain into the target domain The mapping does not work according to an arbitrary rule but it is a tightly packed highly selective and constrained process that allows us to reason about abstract domains 7 Alexandra Jandausch 2012 7 Lakoff George 1997 Women Fire and Dangerous Things What Categories Reveal about the Mind Chicago University of Chicago Press Jandausch A 2012 Conceptual Metaphor Theory and the Conceptualization of Music 5th International Conference of Students of Systematic Musicology Montreal Canada Fig 1 The Roy Castle Lung Cancer Foundation Passive Smoking Shotgun http adsoftheworld com media print the roy castle lung cancer foundation passive smoking shotgun The source domain in the following image refers to the concept of a shotgun which through its mapping onto the target domain of the cigarettes communicates the idea that smoking kills Sun, 16 Nov 2014 11:54:26 +1000 Bartholom auml us Traubeck A record player that plays slices of wood A tree s year rings are analysed for their strength thickness and rate of growth This data serves as basis for a generative process that outputs piano music It is mapped to a scale which is again defined by the overall appearance of the wood ranging from dark to light and from strong texture to light texture The foundation for the music is certainly found in the defined ruleset of programming and hardware setup but the data acquired from every tree interprets this ruleset very differently Bartholom auml us Traubeck A record player that plays slices of wood Year ring data is translated into music 2011 Modified turntable computer vvvv camera acrylic glass veneer approx 90x50x50 cm Thanks to Land Salzburg Schmiede Pro ndash ject Audio Rohol Furniere Karla Spiluttini Ivo Francx Christoph Freidh ouml fer vvvv Fri, 31 Oct 2014 22:53:56 +1000 A series of short videos exploring augmented reality hypermediacy Hyper ndash Reality is a series of short films exploring a future city saturated with technology and media It is an extension and re ndash imagining of the Augmented hyper Reality project this time set in Medell iacute n Colombia Keiichi Matsuda 2013 Sat, 11 Oct 2014 15:50:11 +1000 Ototo bespoke musical instruments with pocket-sized circuit board Ototo ndash a pocket ndash sized circuit board in the mold of the Arduino and MaKey MaKey that was was designed to be a musical invention kit and helps kids build bespoke electronic instruments without writing a line of code or burning a single finger on a soldering iron It can play music out of the box with the 12 black and white triangles acting like piano keys and a surface ndash mounted speaker emitting sound but it s killer application is the ability to create outlandish orchestras by connecting it to funky objects with alligator clips Plants become percussive instruments sauce pans become a drum set and even simple pencil sketches can produce unique sounds when tapped Joseph Flaherty 22 October 2013 Wired Fri, 03 Oct 2014 15:49:33 +1000 Automatic Art human and machine processes that make art Exhibition 3 July ndash 10 September 2014 GV Art gallery London 49 Chiltern Street Marylebone London W1U 6LY This exhibition presents 50 years of British art that is generated from strict procedures The artists make their work by following rules or by writing computer programs They range from system ndash based paintings and drawings to evolving computer generated images Fri, 12 Sep 2014 12:07:56 +1000 Eduardo Paolozzi Turkische Musik 1974 Eduardo Paolozzi s work often as in the T uuml rkische Musik series may be printed in different color schemes or on different papers All these elements combine to suggest that the image is often discovered in the act of creating it the artist s role is integrally balanced between active calculation and chance No longer confined to a single plan the artist ndash printmaker and his work signify an exciting new order of print ndash making one in which technological expertise becomes a useful vehicle for personal expression Georgette Lee 1986 Precision of Image Technology in Printed Art 20 April ndash 7 September 1986 The Joe and Emily Lowe Art Gallery at Syracuse University in Syracuse Mon, 04 Aug 2014 22:47:00 +1000 Mechnical sound works from commonplace industrial objects The sound sculptures and installations of Zimoun are graceful mechanized works of playful poetry their structural simplicity opens like an industrial bloom to reveal a complex and intricate series of relationships an ongoing interplay between the artificial and the organic It s an artistic research of simple and elegant systems to generate and study complex behaviors in sound and motion Zimoun creates sound pieces from basic components often using multiples of the same prepared mechanical elements to examine the creation and degeneration of patterns Statements about Zimoun Tim Beck http www zimoun net about html Sun, 20 Jul 2014 20:04:18 +1000 Choreographed Typography by Hyun Ju Song and Mi Lyoung Bae Created by Hyun Ju Song and Mi Lyoung Bae The Moment is an exploration of language how the meaning is formed from words Hyun Ju Song describes a situation when people face an absurd situation in Korea they say It makes no word This project is about the absurd moment and creates no word out of words Filip Visnjic 12 02 2014 CreativeApplications Net Hyun Ju Song and Mi Lyoung Bae 2013 The Moment Concept visual programming amp performance by Song Hyun Ju Sound programming amp performance by Bae Mi Lyoung A generative design work where the Latin alphabet is transformed into abstract geometry using 3 ndash screen ndash projection Processing and Max MSP Sun, 20 Jul 2014 18:35:41 +1000 Digital Revolution an immersive exhibition of art design film music and videogames Exhibition Digital Revolution at The Barbican Centre London from 3rd July ndash 14th September 2014 Digital Revolution is the most comprehensive presentation of digital creativity ever to be staged in the UK This immersive and interactive exhibition brings together for the first time a range of artists filmmakers architects designers musicians and game developers all pushing the boundaries of their fields using digital media It also looks at the dynamic developments in the areas of creative coding and DIY culture and the exciting creative possibilities offered by augmented reality artificial intelligence wearable technologies and 3 ndash D printing Contribute to new commissions including Google s DevArt an installation by global music artist and entrepreneur will i am and artist Yuri Suzuki and works by artists Umbrellium Universal Everything Seeper and Susan Kare Mac Paint designer Experience Oscar ndash winning visual effects behind Christopher Nolan s Inception and Tim Webber s Gravity or go back in time to play classic videogames like Pacman and Space Invaders Chris Milk The Treachery of Sanctuary 2012 The Creators Project a partnership with Intel and VICE photography by Bryan Derballa Fri, 30 May 2014 13:30:30 +1000