Folksonomy | Graphic Design http://folksonomy.co/?rss=3311 Folksonomy.co is a structured repository of digital culture and creative practice. en-au Creative Commons License: (cc), Simon Perkins Thu, 16 May 2013 13:36:55 +1000 Thu, 16 May 2013 13:36:55 +1000 Constellations 2.0 http://folksonomy.co/?member=1000 60 Folksonomy.co http://folksonomy.co/Folksonomy.gif http://folksonomy.co/ Pablo Ferro graphic designer and film titles designer http://folksonomy.co/?permalink=3305 for over 40 years Pablo has been putting his stamp on the moving image through works such as the opening of Stanley Kubrick s Dr Strangelove and the revolutionary split-screen montage of 1963 s The Thomas Crown Affair He has also created the opening titles for Hal Ashby s Being There 1979 and Gus Van Sant s To Die For 1995 Art of the Title http://folksonomy.co/?permalink=3305 Thu, 16 May 2013 13:36:55 +1000 Colourful cut-out card illustrations by Eiko Ojala http://folksonomy.co/?permalink=3292 http://folksonomy.co/?permalink=3292 Mon, 29 Apr 2013 13:46:46 +1000 Contemporary kinetic typography relies on historical developments http://folksonomy.co/?permalink=3284 This is a lecture given to MA students at the University of Hertfordshire It explores how contemporary kinetic typography relies on historical developments such as 3D woodblock print Romain du Roi and Modernist modular lettering Students are encouraged to let their design work respond to historical research This does not mean creating something that looks old or retro rather creating something innovative and new by re-imagining historical ideas in light of new technologies and contexts Barbara Brownie http://folksonomy.co/?permalink=3284 Thu, 25 Apr 2013 13:20:19 +1000 The debate in 1991 digital or hand-crafted type http://folksonomy.co/?permalink=3272 Metal setting is practised today by only a handful of specialists but it continues to provide the standards by which good typesetting is judged Photosetting and the computer setting which has largely displaced it are criticised for being too perfect and lacking the character of hand-crafted type Now increasingly designers are using desktop publishing systems such as the Macintosh to do their typesetting The technology has matured considerably over the last two years and the time is ripe for a reassessment is good typesetting possible on the Macintosh Andy Benedek 1991 Andy Benedek 1991 The craft of digital type Winter no 2 vol 1 Eye Magazine http://folksonomy.co/?permalink=3272 Thu, 11 Apr 2013 17:46:12 +1000 How will the future objects and methods of graphic design and the industries it serves be reconfigured http://folksonomy.co/?permalink=3183 Thursday 07 and Friday 08 March 2013 Open 20 Bank Plain Norwich Norfolk NR2 4SF A two day symposium organised by Norwich University of the Arts that will explore the relationship between print and digital and the coexistence of media in a wider sense how they combine and how they provide unique opportunities As the design industry embraces dramatic changes in technology the Cowbird Symposium will look at graphic design as an output a practice and a profession exploring the relationships between print and screen-based communication Guest speakers all leading thinkers and practitioners themselves will be invited to comment on the future of the distributed text e the book magazine newspaper and poster as well as the challenge and opportunity afforded by new technologies tablets e-readers smart phones augmented reality social media digital displays and new practices crowdsourcing coding data sharing and social reading Norwich University of the Arts http://folksonomy.co/?permalink=3183 Thu, 07 Feb 2013 10:41:35 +1000 European Commission the Migrants in Europe design competition http://folksonomy.co/?permalink=3180 The deadline for submitting artwork is 21 June 2013 The multimedia Competition Migrants in Europe aims to give young artists and communicators an opportunity to reflect on the contribution of migrants to the European society today The Competition should also serve as a first step towards more debate information and opinion exchange The Competition is aimed at students who are over 18 years old and enrolled in art graphic and communication schools in all EU countries and Croatia The schools are to present the works in three categories e Poster Photography and Video Each school can present one or several works in one or several categories The works will be judged at the national level and the best works will be forwarded to a European jury that will decide on European winners A public internet vote will also take place on this website The authors of the 30 European finalist works will travel to Brussels to attend a prize-giving ceremony with expected participation by Cecilia Malmstr ouml m European Commissioner for Home Affairs The schools whose students win first prizes in the three categories and the first prize in the public vote will receive an award of A10 000 each European Commission http://folksonomy.co/?permalink=3180 Wed, 06 Feb 2013 08:52:49 +1000 The Roses Student Awards UK UG graphic design competition http://folksonomy.co/?permalink=3173 The Roses Student Awards is a platform for students to get agencies attention The awards recognise fresh and original work representative of the next design generation Roses Student provides the opportunity to get undergraduate work infront a first class judging panel Is there a diamond among the rough 10 agencies 10 judges 10 chances Who will make the cut The Roses Student Awards deadline 15th Feb 2013 The work will be judged 14th March with the winners being revealed on the night in a networking party at Islington Mill Salford Roses Student Awards Fig 1 2012 winner Abigail Burch Nottingham Trent University Brief 1 Alternative Therapy Tayburn http://folksonomy.co/?permalink=3173 Wed, 23 Jan 2013 11:25:46 +1000 GOOD Worldwide 25 Female Designers and Illustrators We Love http://folksonomy.co/?permalink=3149 http://folksonomy.co/?permalink=3149 Sat, 12 Jan 2013 12:42:00 +1000 Invention is the result of creative experimentation and synthesis http://folksonomy.co/?permalink=3089 Why waste time on expensive experiments when the right answer is obvious The flaw in this thinking is that creativity is an iterative process in which you synthesize the final result from a variety of sources and thousands of potential solutions It is not purely a deductive process with a single right answer When you fail to experiment broadly you are building your solution from an anemic set of mental and technical resources It is the equivalent of trying to design a bridge when the only material you ve tested is paper You can certainly build a bridge but it will not be nearly as good compared to someone who experimented with a broad range of materials and construction techniques including steel or concrete Daniel Cook 16 August 2010 http://folksonomy.co/?permalink=3089 Mon, 17 Dec 2012 16:23:52 +1000 Plug and play the new purpose of physical consumer space http://folksonomy.co/?permalink=3080 an effective physical connection is still absolutely imperative to brand success Rather than assuming that the physical space is being hindered by the growth of digital activity brands and designers are beginning to embrace the newer channels where consumers are choosing to spend their time and deliver a physical environment that adds value around these Get the basic understanding of the new purpose of the physical space right and the physical manifestation of the design will boom from there The key is to design interiors that can respond and morph with social and cultural shifts so that the spaces become a form of cultural commentary adding value to the popular activities of today s audiences Above all interior design must be approached in a way that ensures that the brand communicates a relevant message through this critical channel This can be achieved by considering and responding to three key topics cultural relevance social context and technology integration Lucy Johnston Design Week Fig The Anthropologist iloveretail com http://folksonomy.co/?permalink=3080 Mon, 10 Dec 2012 18:10:28 +1000 Sinclair ZX81 semigraphical pseudographical characters http://folksonomy.co/?permalink=3067 If you press strong GRAPHICS strong shifted 9 then the cursor will come up as nbsp img src attachment ZX81 invg gif align ABSMIDDLE height 14 width 14 this means u graphics mode u If you type in a symbol it will appear in its inverse video form amp this will go on until you press strong GRAPHICS strong again or strong NEWLINE strong strong RUBOUT strong will have its usual meaning Be careful not to lose the cursor nbsp img src attachment ZX81 invg gif align ABSMIDDLE height 14 width 14 amongst all the inverse video characters you ve just typed in Right at the beginning are space amp ten patterns of black white amp grey blobs further on there are eleven more These are called the u graphics symbols u amp are used for drawing pictures You can enter these from the keyboard using graphics mode except for space which is an ordinary symbol using the nbsp img src attachment ZX81 invl gif align ABSMIDDLE height 14 width 14 cursor the black square is inverse space You use the 20 keys that have graphics symbols written on them For instance suppose you want the symbol nbsp img src attachment ZX81 symt gif align ABSMIDDLE height 14 width 14 which is on the T key Press strong GRAPHICS strong to get the nbsp img src invg gif align ABSMIDDLE height 14 width 14 cursor amp then press shifted T From the previous description of the graphics mode you would expect to get an inverse video symbol but shifted T is normally strong lt gt strong a token amp tokens have no inverses so you get the graphics symbol nbsp img src attachment ZX81 symt gif align ABSMIDDLE height 14 width 14 instead Steven Vickers 1981 Sinclair Research Limited Fig 1 graphics mode table from Steven Vickers 1981 Sinclair ZX81 BASIC Programming Second Edition 1981 Copyright 1980 Sinclair Research Limited converted to HTML by Robin Stuart 2 Matthew Eagles 2008 ZX81 VDU TrueType font which replicates the letters numbers etc displayed on the screen of the ZX81 http://folksonomy.co/?permalink=3067 Mon, 03 Dec 2012 22:44:25 +1000 UK Reviewing the new Design amp Technology Curriculum http://folksonomy.co/?permalink=3027 Reviewing the new Design Technology Curriculum Westminster Education Forum National Curriculum Seminar Series 2013 Timing Morning Wednesday 13th February 2013 Venue Central London As the Government concludes its National Curriculum review this timely seminar focuses on the content of the new curriculum for Design and Technology D amp T for each Key Stage due to be introduced into schools from September 2014 - as well as the implementation challenges for schools It will bring together key policymakers with school and college leaders teaching unions universities employers and other stakeholders Delegates will assess the opportunities and challenges presented by D amp T s designation as a foundation subject with a much less prescriptive Programme of Study as well as the level of teaching time required to deliver the new Programme and whether it meets the needs of employers colleges and universities Sessions also focus on wider issues in D amp T including the quality of facilities available in both primary and secondary schools in England the profile and CPD opportunities for D amp T teachers and the role that industry can play in the delivery of D amp T in schools Westminster Education Forum UK Fig 1 Chicago Middle School students participate in an invention school workshop led by James Dyson as the James Dyson Foundation begins its mission to encourage more American students to become future engineers and inventors at the Sir Miles Davis Academy in Chicago May 5 2011 http momandmore com 2011 05 james-dyson-foundation-just-launched html http://folksonomy.co/?permalink=3027 Thu, 15 Nov 2012 11:50:25 +1000 Design Guides for Business Writing a design brief http://folksonomy.co/?permalink=3020 A brief is basically a set of instructions that set out what you want your designers to do along with the objectives and parameters of the design project It should make clear what falls within - and outside - the scope of the work This will help everybody refer back to where they started and make sure that the design work is developing according to your objectives It will also help you determine how successful the project has been when you reach the end Unfortunately all too often briefs are agreed verbally - but a well-considered brief can act as a general grounding document if the project appears to be heading in the wrong direction so it s well worth putting something in writing And remember the brief isn t carved in stone it can be adapted as you go along as long as it s done in collaboration with everyone involved and the new version is also written down Design Council UK http://folksonomy.co/?permalink=3020 Sun, 11 Nov 2012 15:15:22 +1000 Design Principles and Practices a knowledge community http://folksonomy.co/?permalink=3008 SEVENTH INTERNATIONAL CONFERENCE ON DESIGN PRINCIPLES AND PRACTICES Japan Proposals for In-Person Presentations Due 6 December 2012 The International Conference on Design Principles and Practices its associated design journals the On Design Book Series and the Design News Blog are sites of discussion which explore the meaning and purpose of design Participants in these forums also speaking in grounded ways about the task of design and the use of designed artifacts and processes The Conference Journal Book Imprint and News Blog support a cross-disciplinary knowledge community bringing together researchers teachers and practitioners to discuss the nature and future of design The resulting conversations weave between the theoretical and the empirical research and application market pragmatics and social idealism In professional and disciplinary terms the conference journals book series and online media traverse a broad sweep to construct a transdisciplinary dialogue which encompasses the perspectives and practices of anthropology architecture art artificial intelligence business cognitive science communication studies computer science cultural studies design studies education e-learning engineering ergonomics fashion graphic design history information systems industrial design industrial engineering instructional design interior design interaction design interface design journalism landscape architecture law linguistics and semiotics management media and entertainment psychology sociology software engineering technical communication telecommunications urban planning and visual design e to name some of the design disciplines Common Ground http://folksonomy.co/?permalink=3008 Tue, 06 Nov 2012 09:22:21 +1000 Nottingham Second Wednesday gathering for creative industries professionals http://folksonomy.co/?permalink=3001 What is it Second Wednesday is a gathering of people from the web and related creative industries Originally founded nearly fourteen years ago for business directories to blow off steam it s grown into an event open to anyone in the industry and provided the networking platform for several up and comers in the Nottingham scene Anyone is welcome as the event is free and you ll always find someone interesting to talk to each time you attend When and where We gather every Second Wednesday of the month at Antenna it s that easy Just come along at anytime before 7pm if you want to see the speaker and feel free to jump straight in and introduce yourself to get the conversation started We re there until 9pm so if you re late don t worry - they ll be plenty of people around until the end Jamie Huskisson and Chris Allwood http://folksonomy.co/?permalink=3001 Mon, 05 Nov 2012 10:41:25 +1000