Folksonomy | Cultural Economics http://folksonomy.co/?rss=239 Folksonomy.co is a structured repository of digital culture and creative practice. en-au Creative Commons License: (cc), Simon Perkins Fri, 21 Nov 2014 17:39:48 +1000 Fri, 21 Nov 2014 17:39:48 +1000 Constellations 2.0 http://folksonomy.co/?member=118 60 Folksonomy.co http://folksonomy.co/Folksonomy.gif http://folksonomy.co/ 4th Mobile Creativity and Mobile Innovation Symposium http://folksonomy.co/?permalink=3882 MINA Mobile Creativity and Innovation Symposium 20th and 21st of November 2014 Auckland Aotearoa New Zealand Mobile Innovation Network Aotearoa MINA is an international network that promotes cultural and research activities to expand the emerging possibilities of mobile media MINA aims to explore the opportunities for interaction between people content and the creative industry within the context of Aotearoa New Zealand and internationally http://folksonomy.co/?permalink=3882 Fri, 21 Nov 2014 17:39:48 +1000 Animated Women UK positively supporting representing celebrating and encouraging women in the UK animation and visual effects VFX industries http://folksonomy.co/?permalink=3788 We want women from all backgrounds of the industry and at every stage in their career to fulfil their potential and realise their dreams We value openness honesty and a positive approach towards collaborating with women and mean across the UK to achieve our mission Our vision is to see a change in the UK s animation and VFX industries We want to support a network of women who can help each other achieve success at every stage of the animation or VFX pipeline This change will be visible when we see results such as better female characters on screen an increase in women ndash led start ndash ups and an increase in women winning awards in technical areas http://folksonomy.co/?permalink=3788 Tue, 19 Aug 2014 13:25:57 +1000 Copyright User online resource for UK content producers http://folksonomy.co/?permalink=3712 We aim to provide answers to the most pressing concerns that creators have about copyright To find out what was most confusing to users we took two approaches First we analysed the 200 most frequently asked questions about copyright posted online by creators and consumers and we filtered those down to the most important 20 which you can find answered in the FAQs section Second we spoke to creators themselves For each of the main artistic mediums we produced a video which contains interviews with creators about their artistic process thoughts and questions about copyright 27 March 2014 http://folksonomy.co/?permalink=3712 Mon, 31 Mar 2014 15:24:37 +1000 What industry say fusion skills really are http://folksonomy.co/?permalink=3636 Friday 31st January 2014 at the London Knowledge Lab Presentations 1 30 ndash 2 30 Demos 2 30 ndash 3 30 Discussion and debate 3 30 ndash 4 30 Digital media is now ubiquitous and embedded all around us even when we are not connected via our range of devices so its no surprise that the government sees the creative industries as a priority area for growth One factor key to its success is that of the so ndash called Fusion Skills mixes of creative media STEM and enterprise The fusion of these three elements is an increasing demand from industry voices and seen as an answer to new digital innovation In 2012 The Creative Industries Council that reports to two ministers of state called Fusion the new skills imperative and one of eight challenges that need to be addressed in order to unlock growth This what the research says event attempts to unpack and explore Fusion in theory and practice hearing from industry and educators It s said that Higher Education faculty and discipline silos necessitate against fusion learning and teaching How do we co ndash opt students who are resistant to such abstract ideas preferring outdated career caricatures from sources of variable quality Where should interventions be ndash secondary school Postgraduate Is there hard evidence that Fusion skills are needed London Knowledge Lab http://folksonomy.co/?permalink=3636 Mon, 20 Jan 2014 11:59:25 +1000 Meetdraw Dorset creative industries networking http://folksonomy.co/?permalink=3566 Meetdraw is a meeting of digital animals to talk about and share collective passions For everyone no matter what they do or what stage they are in their career It s for us by us At times aided by beer we shall fuel creativity ideas and inspiration in a relaxed informal and fun environment We support the local Dorset creative economy and provide an independent neutral and open platform for communication and development Paul Seys 7 December 2009 http://folksonomy.co/?permalink=3566 Tue, 03 Dec 2013 12:39:56 +1000 Holiday Inn Express ad illustrates split between real online identities http://folksonomy.co/?permalink=3487 Intercontinental Hotels Group IHG is launching the first UK television advertisement for Holiday Inn Express to raise awareness of the added value services that differentiate the brand in the crowded mid ndash priced hotel market Russell Parsons 9 September 2013 Marketing Week http://folksonomy.co/?permalink=3487 Thu, 26 Sep 2013 13:51:42 +1000 Research Professional an online database of research funding opportunities and research policy news http://folksonomy.co/?permalink=3467 http://folksonomy.co/?permalink=3467 Mon, 16 Sep 2013 10:41:59 +1000 PATHWAYS AND GATEWAYS the structure and regulation of UK architectural education http://folksonomy.co/?permalink=3349 Architectural education has proved to be a valuable part of UK higher education in the last fifty years and it has developed a strong international reputation for excellence in both teaching and research The recent changes to higher education funding and the changing nature of professional practice have contributed to an evolving environment for UK architectural education where flexibility and innovation are increasingly important factors for continuing success Revisions to the European Union requirements for architectural education are also contributing to this changing and uncertain environment It has become clear to many of those most closely involved in UK architectural education that if the sector is to continue to develop and flourish some change in its regulatory framework is required in order that adequate responses can evolve and be encouraged The title of the report refers to the principal elements of the regulatory framework The term pathway is used to describe the route taken to registration and the term gateway is used to describe thresholds through which candidates must pass in order to gain entry into the profession This preliminary report seeks to summarise the context in which UK architectural education operates and to suggest proposals for reform which can hopefully gather support across the full spectrum of stakeholders The intention of the Review Group is to publish a final report by October 2013 The UK Architectural Education Review Group April 2013 http://folksonomy.co/?permalink=3349 Sat, 29 Jun 2013 21:52:17 +1000 The British Interactive Media Association http://folksonomy.co/?permalink=3346 British Interactive Media Company BIMA is the industry association representing the interactive media and digital content sector It supports individuals and organizations which deliver high quality creative and innovative interactive media solutions It strives to stimulate commercial growth and acts as an industry liaison with academia and government through the provision of knowledge encouragement and economy BIMA is a united voice for its members and strives to develop an internationally competitive new media industry in Britain CrunchBase http://folksonomy.co/?permalink=3346 Wed, 26 Jun 2013 22:36:20 +1000 Consultation to reclassify and measure the UK Creative Industries http://folksonomy.co/?permalink=3295 The purpose of this consultation is to update the DCMS Creative Industries classification and we are inviting input from interested parties We have been engaging with industry and partner organisations over potential changes via a Technical Working Group of the Creative Industries Council and are now at a point where we would like to go out to consultation and seek wider views We have been working with partners NESTA Creative Skillset and Creative and Cultural Skills to review and update the classification used in the DCMS Creative Industries Economic Estimates CIEE We intend to use this review Classifying and Measuring the Creative Industries referenced below as an objective starting point to suggest which occupations and industries should be included in the updated DCMS classification The review uses the idea of creative intensity the proportion of people doing creative jobs within each industry to suggest which industries should be included If the proportion of people doing creative jobs in a particular industry is substantial above a 30 threshold the industries are candidates for inclusion within the Creative Industries classification Similar to the outlook in our current Creative Industries Economic Estimates the creative intensity approach focuses on industries where the creative activity happens The intention is to produce a classification which provides direct estimates of employment and the contribution to the economy with no double counting ndash rather than attempting to capture all activity further down the value chain for example retail activities The classification generated in this way can be used as a starting point for indirect estimates which include wider economic effects along the supply chain Any approach has data and methods constraints which may affect some industries more than others These limitations are reflected in the consultation and consultees are invited to suggest alternatives supported by evidence ndash based argument Weaknesses in the underlying classifications and data used to construct these estimates which are identified by users will be fed ndash back to the organisations which set these standards and provide these data so that we can influence longer ndash term improvements Department for Culture Media amp Sport 19 April 2013 http://folksonomy.co/?permalink=3295 Sat, 04 May 2013 08:20:41 +1000 A Manifesto for the UK Creative Economy http://folksonomy.co/?permalink=3288 The UK s creative economy is one of its great national strengths historically deeply rooted and accounting for around one ndash tenth of the whole economy It provides jobs for 2 5 million people ndash more than in financial services advanced manufacturing or construction ndash and in recent years this creative workforce has grown four times faster than the workforce as a whole But behind this success lies much disruption and business uncertainty associated with digital technologies Previously profitable business models have been swept away young companies from outside the UK have dominated new internet markets and some UK creative businesses have struggled to compete UK policymakers too have failed to keep pace with developments in North America and parts of Asia But it is not too late to refresh tired policies This manifesto sets out our 10 ndash point plan to bolster one of the UK s fastest growing sectors Hasan Bakhshi Ian Hargreaves and Juan Mateos ndash Garcia April 2013 NESTA http://folksonomy.co/?permalink=3288 Sat, 27 Apr 2013 09:07:33 +1000 Creativepool networking resource for the UK creative community http://folksonomy.co/?permalink=3282 Creativepool connects people through the things they make and the work they share We pride ourselves on understanding what makes the creative community tick and invest in the ongoing development of new and useful tools and features to help creative professionals create inspire and connect Creativepool Ltd UK http://folksonomy.co/?permalink=3282 Sun, 21 Apr 2013 20:16:14 +1000 CHARACTERIZED 2013 live character design tournament http://folksonomy.co/?permalink=3275 CHARACTERIZED Kuala Lumpur 2013 Tuesday 30 April 2013 7 00pm MAPKL Black Box ndash Publika Dutamas Kuala Lumpur Malaysia Over the past few decades Malaysia has been bearing a rapidly fast changing landscape within the creative industries As Malaysia establishes its national creative policy to be at sync with the heartbeat of the emerging global creative economy ndash there has been nationwide expansion of creative establishments particularly in graphic design motion product and web design From here numerous surfacing of young budding talents and self initiated art collectives ndash all adhere with a single aspiration ndash and that is to create a vibrant and energetic design scene that is not only modern but also infused with a rich cultural heritage Cut amp Paste http://folksonomy.co/?permalink=3275 Mon, 15 Apr 2013 09:34:37 +1000 The Invisible Inflatable Airbag Bicycle Helmet by H ouml vding http://folksonomy.co/?permalink=3269 Fredrik Gertten profiles two idealistic young female entrepreneurs who created a revolutionary 21st ndash century design object everyone told them would be impossible to fashion Focus Forward Films 2012 http://folksonomy.co/?permalink=3269 Mon, 08 Apr 2013 20:30:48 +1000 What s the Value of Culture Today http://folksonomy.co/?permalink=3121 Melvyn Bragg and his guests discuss the meaning and value of culture in the twenty ndash first century In a programme recorded in front of an audience at Newcastle s Literary and Philosophical Society Melvyn and the panel consider whether Matthew Arnold s assessment of culture as the great help out of our present difficulties still has any relevance almost 150 years after it was written Melvyn Bragg 2013 The Value of Culture Two Cultures Radio broadcast Episode 5 of 5 Duration 42 minutes First broadcast Friday 04 January 2013 Presenter Melvyn Bragg Producer Thomas Morris for the BBC Radio 4 UK Photo credit J Russell Strobel Lab Yale University 2009 http://folksonomy.co/?permalink=3121 Fri, 04 Jan 2013 12:10:43 +1000