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19 SEPTEMBER 2007

Learning that comes from synthesising information from multiple types of media

As new methods of interacting with information become more ubiquitous, [Chris Dede of the Harvard Graduate School of Education] suggests, citing Second Life–type virtual immersion environments as an example, students will grow up with different expectations and preferences for acquiring knowledge and skills. The implication is less of an emphasis on the "sage on the stage" and a linear acquisition process focusing on a "single best source," focusing instead on "active learning" that comes from synthesising information from multiple types of media.
(Andy Guess, Inside Higher Ed)

Fig.1 Katherine J. Huber, 'Roosevelt High School, Library/Media Center'.

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