"POI (Palm Oil Investigations) has launched a Palm Oil barcode scanner for Australia and New Zealand products. ...
Scan the product barcode. Read the palm oil status. Select an alternative ethical product. Send a pre-written email to the company. Hit buy to compile ethical purchasing percentages and share your percentage to social media so you can show how you are making a difference.
Around 40% of products on supermarket shelves contain palm oil. Palm oil is a common ingredient in food (Biscuits, bakery items, Ice Cream, Chocolate, Confectionery, Crisps, Margarine, Health food bars, Cereals) etc. Derivatives of the oil are common in personal care products (Shampoo, Conditioner, Soaps, Skin care, Toothpaste) as well as household cleaning and detergents.
Rarely labelled by its correct name, palm oil is the hidden ingredient. There are over 200 names for palm oil its derivatives, the most common is the generic term vegetable oil. Other common names used in food production are emulsifier 471 and humectant glycerol."
(Palm Oil Investigations)
"Universal design is a term that was first used in the United States by Ron Mace (1985) although forms of it were quite prevalent in Europe long before. For the purpose of this chapter Universal Design is defined as 'the design of all products and environments to be usable by people of all ages and abilities to the greatest extent possible (Story, 2001, p.10.3). Universal design in recent years has assumed growing importance as a new paradigm that aims at a holistic approach ranging in scale from product design (Balaram, 2001) to architecture (Mace, 1985), and urban design (Steinfield, 2001) on one hand and systems of media (Goldberg, 2001) and information technology (Brewer, 2001) on the other.
Given the popularity, Universal design still remains largely atheoretical i..e. the researchers of Universal design do not explicitly affiliate themselves to any form of theoretical paradigm. One of the reason is perhaps because Universal design is a melting point between cross paradigms. By paradigms I mean basic orientations to theory and research (Newman, 1997, p.62). In this sense Universal design can come under functionalist paradigm (because it caters to utility), pragmatic (because it is instrumental in nature), positivistic (because it strives for universal principles), normative (because it prescribes certain rules) and critical theorist paradigms (because it gives voice to the oppressed).
Conventionally the word universal is synonymous to general and refers to a set of principles that are stable, timeless and value free. In this sense universal design could be interpreted as deriving from a positivist paradigm. However, given its history and perspective, and with the universal design examples I provide, I will demonstrate several instances where the universals do change, are time bound and value laden. In this sense I argue that Universal design follows a critical theory paradigm in its conception and knowledge generation. By conception I mean how universal design came into being as a body of concepts and by knowledge generation I mean how the concepts pervade and are shared by the community of researchers."
(Newton D'Souza, 2004)
D’souza, N.: 2004, Chapter 1: "Is Universal Design a Critical Theory?" Keates, S., Clarkson, J., Langdon, P., Robinson, P. (eds.) Designing a more Inclusive World. Springer - Verlog, pp: 3-10, 5th University of Cambridge, UK.
"Mid- to late-20th century theories of the spectacle take little or no account of the creation of the spectacle, because they are so preoccupied with the effects of its consumption. As Dean (2010) has observed, this made sense at a time when most images were produced in a context of 'broadcast media', but offers no way to think about what she calls the 'reflexive circuit' of social media and user-generated content (pp.108-9). As Bayne (2008) points out, 'the incursions of the digital add a mutable new dimension to decades of theorising of the visible and visual in culture' (p.395). The digital positions the spectacle within circulations of power and authorship, and needs alternative perspectives through which to theorise the spectacle for spaces where people create, appropriate and consume."
(Jen Ross, p.261)
Proceedings of the 8th International Conference on Networked Learning 2012 , Edited by: Hodgson V, Jones C, de Laat M, McConnell D,. Ryberg T & Sloep P.
"A gallery is constructed along laws as rigorous as those for building a medieval church. The outside world must not come in, so windows are usually sealed off. Walls are painted white. The ceiling becomes the source of light. The wooden floor is polished so that you click along clinically, or carpeted so that you pad soundlessly, resting the feet while the eyes have at the wall. The art is free, as the saying used to go, 'to take on its own life.' The discreet desk may be the only piece of furniture. In this context a standing ashtray becomes almost a sacred object, just as the firehose in a modern museum looks not like a firehose but an esthetic conundrum. Modernism's transposition of perception from life to formal values is complete. This, of course, is one of modernism's fatal diseases."
(Brian O'Doherty, 1986)
Brian O'Doherty (1986). "Inside the White Cube: The Ideology of the Gallery Space", The Lapis Press.