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Which clippings match 'Robot Art' keyword pg.1 of 1
18 JUNE 2011

MediaArtTube Exhibition 1.0: Biofeedback Art

"Biofeedback art is recently emerged interactive art form which applies technologies to capture biological changes of the body and create an artistic meaning through them. Biofeedback interfaces measures EEG, galvanic skin response, facial analysis, temperature analysis, eye-tracking or hearth rate in order to monitor the users bio-philosophical and produce a dynamic psychological/behavioural/emotion-based analysis of the person. The artistic meaning production based on the applications of these qualities which often deals with embodiment, enaction, body awareness, immersion or active/passive bodily engagement. There are a variety of tools can be used by artists which are usually divided to contact (for example EEG) or non-contact (facial analysis through camera). The MediaArtTube Exhibition 1.0 presents a collection of engaging art works and experiments in this hot topic of media art."

(MediaArtTube)

Fig.1 Brainloop interactive performance platform http://www.aksioma.org/brainloop/index.html

Fig.2 Yasushi Noguchi, Hideyuki Ando - Watch Me!, eye-responsive Installation 2009 http://r-dimension.xsrv.jp/projects_e/watch_me/

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TAGS

actuators • affective art • affective computing • affective environment • applied researchArs Electronica • art works • behavioural analysis • bio art • bio-philosophical analysis • bio-sensors • biofeedback • biofeedback art • biofeedback interfaces • biological changes • blood volume pressure • bodily engagementbodybody awareness • body data • brain • cognitive-based concept • communication devicecomputer interfaceconvergencecorrelative analogue • creative technology • data visualisationdevicedigital art • EEG • electroencephalography • electronic art • embodied interaction • embodimentemotion research • emotion-based analysis • erotic ambiguity • external world • eye-tracking • facial analysis • galvanic skin response • graphic representationHCI • heartbeat • hearth rate monitor • humidity • hybrid art • immersioninformation aestheticsinteraction designinteractive art • interactive media art • interactive performanceinteractive visualisationinterface artinterface designkinetic artman machinemeasurementmedia art • MediaArtTube • micro-bio-electrochemical systems • micro-electromechanical • mobile phonenew media artpsychological analysispulse • responsive environment • robotrobot artscreen-based interface • skin conductivity • smell • stroke • sweat • tangible biofeedback • tangible interface • technology-based art • temperature analysis • tickle • time-based art • ventilators • vibrationvibratorvirtual realityvirtual worldvisualisation

CONTRIBUTOR

Simon Perkins
07 MAY 2011

DataisNature: weblog of computational art

"Dataisnature is a weblog of personal and recreational research containing information and links covering the following topics - Robot Art, Algorithmic and Procedural Art, Computational Aesthetics, Glitch Aesthetics, Vj'ing, Video Art, Computational Archaeology and similar subjects. My impetus behind this weblog is to share and collate my findings in a central repository and publish for the benefit of interested communities."

(Paul Prudence)

Fig.1,2 "A test/sketch video sent to Francisco Lopez while working on a collaborative ambisonic audio-visual performance."

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TAGS

algorithmalgorithmic artartistartistic practice • audio responsive visual feedback • central repository • communities of interestcomputational aesthetics • computational archaeology • computational designcomputational systemscreative practicedesign formalism • Francisco Lopez • generativegenerative designglitch aestheticspatternPaul Prudence • procedural art • process art • processed video • real-timerobot artstructured repositoryvideo artvisual musicvisual spectaclevisualisationVJweblog

CONTRIBUTOR

Simon Perkins
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