"Biofeedback art is recently emerged interactive art form which applies technologies to capture biological changes of the body and create an artistic meaning through them. Biofeedback interfaces measures EEG, galvanic skin response, facial analysis, temperature analysis, eye-tracking or hearth rate in order to monitor the users bio-philosophical and produce a dynamic psychological/behavioural/emotion-based analysis of the person. The artistic meaning production based on the applications of these qualities which often deals with embodiment, enaction, body awareness, immersion or active/passive bodily engagement. There are a variety of tools can be used by artists which are usually divided to contact (for example EEG) or non-contact (facial analysis through camera). The MediaArtTube Exhibition 1.0 presents a collection of engaging art works and experiments in this hot topic of media art."
(MediaArtTube)
Fig.1 Brainloop interactive performance platform http://www.aksioma.org/brainloop/index.html
Fig.2 Yasushi Noguchi, Hideyuki Ando - Watch Me!, eye-responsive Installation 2009 http://r-dimension.xsrv.jp/projects_e/watch_me/
"Dataisnature is a weblog of personal and recreational research containing information and links covering the following topics - Robot Art, Algorithmic and Procedural Art, Computational Aesthetics, Glitch Aesthetics, Vj'ing, Video Art, Computational Archaeology and similar subjects. My impetus behind this weblog is to share and collate my findings in a central repository and publish for the benefit of interested communities."
(Paul Prudence)
Fig.1,2 "A test/sketch video sent to Francisco Lopez while working on a collaborative ambisonic audio-visual performance."