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20 DECEMBER 2012

The Ghosts of World War II: The photographs found at flea markets superimposed on to modern street scenes

"Historical expert Jo Teeuwisse, from Amsterdam, began the project after finding 300 old negatives at a flea market in her home city depicting familiar places in a very different context. She researched the background to each of the most interesting finds and created a beautiful series of pictures by super–imposing the old pictures on top of new ones.

Now she has rediscovered photographs of soldiers at war in France and across Europe and put together further sets of evocative and emotional designs."

(Emma Reynolds, 18 October 2012, DailyMail)

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TAGS

Amsterdamarchaeologyatmosphericaugmented reality • Cherbourg • Drapeau de la France • Europe • evocative scenes • Flag of the United States of America • flea market • foundfound photographsFranceghostshaunting imageshistory • Jo Teeuwisse • layeringoverlaypalimpsest • photographic negatives • RotterdamSecond World War • Sicily • situated documentariessoldiers • soldiers at war • superimpositionUnion FlagUnited States Armed ForcesUtrecht • visual history • visual memory • war scenes • what came beforeWorld War II

CONTRIBUTOR

Simon Perkins
21 NOVEMBER 2012

V2_Institute for the Unstable Media

"In the turbulent year of 1981 the building at Vughterstraat 234 in Den Bosch was squatted by a group of artists and musicians, including a young Joke Brouwer and an almost as young Alex Adriaansens. There was no place for their sounds, art or ideas in the established venues, so they created one of their own at 'V234,' quickly shortened to 'V2.' September 3 and 4, 1981 the first events where organized. In 1982, these pragmatic anarchists decided to organize themselves into a foundation, and V2_ was officially born."

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TAGS

1981 • 3D projection • Alex Adriaansens • art in electronic networks • art installationart productionartist collectiveartistic means • arts practice • audiovisual arts • centre for art and media technology • communications media • computers as an artistic medium • cyberspace • Den Bosch • digital imagery • digital techniques • do-it-yourself • Dutch Electronic Art Festival • Einsturzende Neubauten • electronic mediaelectronic musicexhibition space • Institute for the Unstable Media • interactive installationsinteractive video • interdisciplinary workspace • international media laboratory • ISDN • Joke Brouwer • knowledge exchange • Laibach • machine art • manifesto • mixed media applications • multimedia centre • multimedia organisationNetherlands • network and communications media • new technical possibilitiesnew technology • pragmatic anarchists • public events • public spaceroboticsRotterdamSonic Youthsound installation • squatting • The building gave room for concerts and performances analogue media • unstable media • V2_virtual realityvisual arts • Vughterstraat 234 • world wide web

CONTRIBUTOR

Simon Perkins
30 JUNE 2012

Internet Cafés: hybrids involving analogue and digital, virtual and real

"Terms like 'Internet café' or 'cybercafé' bring us right back to the 90s along with phrases like 'web page' or 'digital divide', which were invented to describe new hybrids involving analog and digital, virtual and real as well as the present and near future.

It's not that these terms have grown obsolete. It's rather that these 20th–century phenomena they once described have outgrown their terminology. They were born as metaphors, but over time turned into idioms, and their analog parts were the first [to] lose their original meanings. People who did not witness the emergence of the web do not fully understand why browser content is still called a 'page'. It's has also become unclear what public internet access facilities have in common with cafés, yet we continue calling them 'internet cafés' or 'cybercafés'."

(Olia Lialina, 2012–01–10)

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1990s20th century20th century phenomenaanalogue and digitalarchaeology • Bart Plantenga • browser content • cafecafescyber archaeology • cybercafe • cybercafes • cyberculture • Danja Vasiliev • digital archaeologydigital culturedigital divideDragan Espenschiedemergence of the web • Florian Cramer • Goethe Institute • Goethe-Instituthistoryhome pagehybrid formidiomInternetinternet archaeology • internet cafe • internet cafes • inventionJODI (art collective) • Leslie Robbins • metaphor • near future • new cosmopolitanism • new hybrids • obsolescenceOlia Lialina • original meaning • outgrownpage metaphorphenomenaphenomenonPiet Zwart Institute • Piet Zwart Institute Willem de Kooning Academy Rotterdam University • public internet access • Renee Turner • Rotterdam • Rotterdam University • terminologythe pastvirtual and realwebweb pages • Wendelien van Oldenborgh • Willem de Kooning Academy • www

CONTRIBUTOR

Simon Perkins
11 MAY 2006

Face Your World: Neighbourhood Kids Photograph Their World

"[Face your World was] especially developed for kids from 6 to 12 years old, in 3 neighborhoods in Columbus, Ohio. It contains 4 different aspects: a multi user computer game with which the kids can recreate their own surroundings, a bus with 6 work spaces for the children, 3 bus stops on which the children's creations are exposed, and a web site showing the worlds and with more information on the project.

With digital photo cameras, the kids take pictures of their own neighborhoods. These photos are uploaded to the "face your world" system on the bus. After logging in, the kids can recreate their environment in a 3D space, using their own pictures as well as those that are already in the database.

The interactor consists of the 3D navigation mode and the 2D edit mode. In the navigation mode the user can place new objects in the 3D world by choosing a flat object or a box, and a texture from the database (a building or a car for example) to 'stick on' the object. The objects can be moved, rotated, lifted, scaled, deformed and deleted. It is also possible to modify an object in the 2D edit mode. On this 2D drawing board the kids can cut, draw, paint, type, mirror and erase.
While navigating and building their world, the children can take screen shots, which will be displayed on the bus stops and web site.

In the 3D world, the users are represented by avatars. This way, the kids can see each other navigate through the world. The world is one shared place in which every child also has its own exclusive area, where no one else is allowed to build, unless they ask for permission. The kids can then negotiate in a chat environment. This chat space can also be used to just send each other messages, making communication and cooperation a vital part of constructing a world."
(V2_Lab, 16.07.2002, center for art and media technology in Rotterdam)

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TAGS

applied researchbus • center for art and media technology • childrencommunitycommunity participatory projectcommunity-generated contentdigital storiesexperimentation • Face your World • interdisciplinary • Jeanne van Heeswijk • kids • Marco Christis • neighbourhoodNetherlandsOhioparticipationphotograph • recreate • research centreresearch instituteRotterdamtheory buildingUSA
16 NOVEMBER 2004

The Peoples Portrait: a global networked public art project

"On 27 October [2004], media artist Zhang Ga and students from Parsons will debut The Peoples' Portrait: A Global Networked Public Art Project' on the world's largest digital display at the Reuters North American Headquarters in Times Square, and simultaneously in cities around the world. The Peoples' Portrait harnesses the Internet to create global portraits of a diverse range of people in their unique environments, rendered in real time and displayed instantaneously in New York, Brisbane (Australia), Rotterdam (The Netherlands), Linz (Austria), and Singapore."

(Parsons Public Relations, 25/10/2004)

Originally posted on the Whitney Museum Portal at: http://www.whitney.org/artport/gatepages/november04.shtml (this link is now dead).

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