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Which clippings match 'Digital Environments' keyword pg.1 of 1
09 MARCH 2014

Gardner Campbell: A Personal Cyberinfrastructure

"So, how might colleges and universities shape curricula to support and inspire the imaginations that students need? Here's one idea. Suppose that when students matriculate, they are assigned their own web servers – not 1GB folders in the institution's web space but honest–to–goodness virtualized web servers of the kind available for $7.99 a month from a variety of hosting services, with built–in affordances ranging from database maintenance to web analytics. As part of the first–year orientation, each student would pick a domain name. Over the course of the first year, in a set of lab seminars facilitated by instructional technologists, librarians, and faculty advisors from across the curriculum, students would build out their digital presences in an environment made of the medium of the web itself. They would experiment with server management tools via graphical user interfaces such as cPanel or other commodity equivalents. They would install scripts with one–click installers such as SimpleScripts. They would play with wikis and blogs; they would tinker and begin to assemble a platform to support their publishing, their archiving, their importing and exporting, their internal and external information connections. They would become, in myriad small but important ways, system administrators for their own digital lives.[3] In short, students would build a personal cyberinfrastructure, one they would continue to modify and extend throughout their college career – and beyond.

In building that personal cyberinfrastructure, students not only would acquire crucial technical skills for their digital lives but also would engage in work that provides richly teachable moments ranging from multimodal writing to information science, knowledge management, bibliographic instruction, and social networking. Fascinating and important innovations would emerge as students are able to shape their own cognition, learning, expression, and reflection in a digital age, in a digital medium. Students would frame, curate, share, and direct their own "engagement streams" throughout the learning environment.[4] Like Doug Engelbart's bootstrappers in the Augmentation Research Center, these students would study the design and function of their digital environments, share their findings, and develop the tools for even richer and more effective metacognition, all within a medium that provides the most flexible and extensible environment for creativity and expression that human beings have ever built."

(Gardner Campbell, 4 September 2009)

Gardner Campbell, "A Personal Cyberinfrastructure," EDUCAUSE Review, vol. 44, no. 5 (September/October 2009), pp. 58–59.

[3] Jim Groom has outlined several key parts of this vision: "A Domain of One's Own," bavatuesdays, November 29, 2008, .

[4] W. Gardner Campbell and Robert F. German Jr., "The Map Is the Territory: Course 'Engagement Streams' as Catalysts for Deep Learning," EDUCAUSE Learning Initiative (ELI) Annual Meeting, January 21, 2009, podcast at "



2009A Domain of Ones Own (project) • a personal cyber infrastructure • agency of access and engagement • assemble a platform • Augmentation Research Center at SRI • bootstrapper • connectivism • cPanel • cyberinfrastructure • Dave Winerdigital environmentsdigital livesdigital medium • digital presence • Douglas Engelbarte-learning 2.0education innovationEducause Quarterlyengagement streams • external information connections • flexible and extensible environment • Gardner Campbell • information connections • information science • infrastructureinstitutional network • internal information connections • Jim Groomknowledge managementlearning technology • matriculate • metacognitionmultimodal scholarship • multimodal writing • personal cyber infrastructurepersonal expressionPersonal Learning Environment • richly teachable moments • Robert German • server management • shape your own cognition • share your findings • SimpleScripts • skillful practice • skills acquisition • social networkingtechnology affordancesthinking toolstinkertinkerer • Virginia Tech • web server • web server space • web space


Simon Perkins

Visuo-spatial structuring of non-geographic data

"Maps, as metaphors of reality, may be seen as a natural extension of the organizing principle of human perception––albeit a facet restricted to the spatial percepts. The use of spatial metaphor to define relations between abstract objects or between real–world objects represented in an abstract, hypothetical, space, is so common in digital 'environments' or on the computer 'desktop' that it often goes unrecognized. Such metaphors are too many to be addressed by this paper, which restricts its survey to those commonly found in a cartographic context."

(John L. Old, 2002)

L. John Old (2002). "Information Cartography: Using GIS for visualizing nonspatial data", proceedings of the ESRI International Users Conference.


abstract information spaces • abstract objectsabstractionCartesian • Cartesian coordinate system • cartographic metaphorcartographychart • computer desktop • conceptual spacecoordinate systemcyberspacedatadata visualisationdigital environments • document space • GISgraphic representationhuman perception • hypothetical • information cartographyinformation spaceinformation spacesmapmetaphormetaphors of reality • non-spatial data • orderingreal-world objectsrepresentationspacespatial • spatial data • spatial metaphor • structure information • visual representationvisualisation • visualising • visuo-spatial structuring of information


Simon Perkins
16 OCTOBER 2009

InterMedia: design, communication and learning in digital environments

"InterMedia investigates the intersections between design, communication and learning in digital environments. Our approach is multidisciplinary and involves critical research, development and experiments.

The research activities are organised in three clusters: Design and Learning in Education, ICT and Learning at Work and Communication Design."




applied researchcommunication designcommunication design educationdesign • design and learning in education • digital environmentsenquiryICT • ICT and learning at work • intermedia • InterMedia (research centre) • learning • learning at work • Norway • Oslo University • pedagogyresearchresearch centreteachingtechnology


Simon Perkins

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