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Which clippings match 'Research Group' keyword pg.1 of 1
05 NOVEMBER 2013

Co-Lab: Practice and Theory Research Lab

"The Co–Lab has been established to provide essential support for research staff engaged in creative media practice from within the Media School, National Centre for Computer Animation and School of Design, Engineering and Computing at Bournemouth University.

Sharing knowledge across disciplines, our aim is to create a space in which resources, ideas and new areas of research can be opened up and supported."

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TAGS

applied researchBournemouth UniversityBournemouth University Media School • Co-Lab • collaborative researchcreative media • creative media practice • creative practice research • Experimental Media Research Group (EMRG) • interdisciplinary media research • interdisciplinary research • Master of Philosophy • media researchMPhil • National Centre for Computer Animation (UK) • Neal WhitePhDpractice as researchpractice driven research in art and media • practice driven research-based teaching • professional practiceresearch centreresearch groupresearch labresearch staff • School of Design Engineering and Computing (BU) • Stephen BellUK • Visual Research Group (BU)

CONTRIBUTOR

Neal White
08 JULY 2013

The Media and Performance Laboratory at Utrecht School of the Arts

"The Media and Performance LAB (MAPLAB) is founded by the Research Centre Theatre Making Processes at the Faculty of Theatre, Utrecht School of the Arts. It is initiated and led by Joris Weijdom, head of the research group Virtual Theatre.

The main goal of the MAPLAB is to provide a space for research into the possibilities of interactive technology in a performative context, and to translate this into didactic strategies.

The modular approach to space, tools and diversity of interdisciplinary making processes the MAPLAB provides outstanding conditions to research, design and develop at the intersection of the performing arts, media and interaction."

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TAGS

artistic research • augmented stage • creative making • culture and innovation • design research • didactic strategies • engagement and participationinteraction design research • interactive digital media • interactive technology • interdisciplinarity • interdisciplinary making processes • Joris Weijdom • MAPLAB • media and interaction • media and performance • Media and Performance LAB • mixed realitymotion-trackingnew media artperformance art • performance lab • performance research • performative context • practice-based research • professional know-how • reactive spaceresearch centreresearch group • technology and interfaces • theatretheatre arts • theatre making • theatre making process • theatre technology • UtrechtUtrecht School of the Arts • virtual theatre • Virtual Theatre (research group)

CONTRIBUTOR

Simon Perkins
24 MARCH 2013

Copenhagen Institute of Interaction Design: Prototyping

"As design–led and practice–based research institution, CIID has expertise in directly engaging with design and technological materials to produce prototypes. Prototyping is at the center of CIID's design culture; it provides us with the methods and means to probe future scenarios, situate design discourses and test design and technical implementations in real world contexts. Our prototyping methods range from simple paper based co–creation props to functional physical prototypes of complex systems. In addition, video scenarios and various experience prototyping methods are employed, in the early stages of our research, in order to bring forward surprisingly foundational insights about the 'role' a technological object or system may have in the real world. Overall, insights derived from all prototypes feed back into our research process to re–iterate over its concepts or focus. With clear probing or prompting goals, we can better use sketches in materials, hardware and software to think and communicate about research, technologies and their societal impacts."

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CONTRIBUTOR

Simon Perkins
10 DECEMBER 2012

MIT Media Lab: High-Low Tech Group

"High–Low Tech, a research group at the MIT Media Lab, integrates high and low technological materials, processes, and cultures. Our primary aim is to engage diverse audiences in designing and building their own technologies by situating computation in new cultural and material contexts, and by developing tools that democratize engineering. We believe that the future of technology will be largely determined by end–users who will design, build, and hack their own devices, and our goal is to inspire, shape, support, and study these communities. To this end, we explore the intersection of computation, physical materials, manufacturing processes, traditional crafts, and design."

(MIT Media Lab, 2011)

Fig.1 Jie Qi "Animated Vines" [http://hlt.media.mit.edu/?p=1510]

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TAGS

2011being smart with technologycraft and designcrafts technologyengagement and participationhacking • haptic devices • haptic interface • high and low technology • High-Low Tech (centre) • interactive paper • manufacturing processes • material contexts • MIT Media Labnew craftsparticipatory culture • physical materials • research group • situating computation • smart craftingtangible prototype • technological materials • technological processes • technology facilitated sharingtechnology reshaped by artiststraditional craftsubiquitous technologies

CONTRIBUTOR

Simon Perkins
16 OCTOBER 2009

Interaction Design Centre at the University of Limerick

"The Interaction Design Centre is an interdisciplinary research group in the Department of Computer Science and Information Systems at the University of Limerick (Ireland), focused on the design, use and evaluation of information and communications technologies.The focus is on human–centred design, with a strong interest in collaborative settings, exploring the design and use of novel interactive and communicative artefacts to support human activities. Work in the IDC covers a wide spectrum, from the design and evaluation of new media installations and interfaces to field studies of technology in use in different settings."

(Interaction Design Centre)

TAGS

Department of Computer Science Information Systems • discoveryenquiryIDCinsightinteraction design • Interaction Design Centre • interaction design researchinterdisciplinary • Limerick (Luimneach) • new mediaRepublic of Irelandresearchresearch centreresearch group • University of Limerick

CONTRIBUTOR

Simon Perkins
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