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26 NOVEMBER 2014

Never Alone: Could a Video Game Help to Preserve Inuit Culture?

"'Kunuuksaayuka,' an Iñupiaq tale that was recounted by the late Iñupiaq storyteller Robert Nasruk Cleveland. In its traditional incarnation, the tale recounts the adventures of a boy – the product of a nomadic society – who goes on a quest to save his community from an apocalyptic blizzard. After securing the consent of Cleveland’s daughter, Minnie Aliitchask Gray, the development team in conjunction with representatives from the Iñupiat community reworked the story until they settled on a script that would become the basis for 'Never Alone.' (The game’s Iñupiaq sub-title, 'Kisima Ingitchuna,' translates to 'I am Not Alone.')".

(Simon Parkin, 17 November 2014, The New Yorker)

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2014adventure gameAlaskaAlaska Native peoplearctic circle • arctic fox • atmospheric presence • aurora borealis • backstory • Black River People • blizzard • call on spirits • coldcompanion charactercontemporary interpretation • Cook Inlet Tribal Council (CITC) • cultural heritage • cultural insights • cultural myths • cultural traditions • cultural translation • digital storytelling • E-Line Media • endless blizzard • engaged learning • environment as antagonistfemale protagonist • folkloric fantasy characters • folktale • foxindie gamesIndigenous peopleinteractive playInuit • Inupiaq • Kisima Ingitchuna (video game) • Kunuuksaayuka • magical bola • Minnie Gray • native tribes • Never Alone (video game) • nomadic cultures • nomadic people • Nuna (character) • oral traditionpuzzle platformer • Robert Nasruk Cleveland • Sean Vesce • spiritsSteamsurvival storyThe New Yorker • traditional art • treacherous landscape • Upper One Games • video gamevideo games and Indigenous peoplewind

CONTRIBUTOR

Simon Perkins
28 JANUARY 2012

Laura Bifano: a menagerie of polygonal animal paintings

Laura Bifano's "Menagerie" are a series of 10 polygonal animal paintings which she explains were inspired by her love of nature and classic video games. The paintings were shown in a solo show in 2011 at the Intent Gallery at Art Central, Calgary AB.

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2011animalsclassic video games • computer game aesthetics • deer • digital aestheticsdigitised worldfoxgeometryillustrationillustrative styleillustrator • Laura Bifano • love of nature • low polymenageriemonkeynatural worldpaintingspixelpolygonalpolyhedronvideo gamesvisual communicationvisual literacywildlifewomen illustratorswomen in art and design

CONTRIBUTOR

Simon Perkins
12 OCTOBER 2009

The Hedgehog and The Fox: An Essay on Tolstoy's View of History

"There is a line among the fragments of the Greek poet Archilochus which says: 'The fox knows many things, but the hedgehog knows one big thing.' Scholars have differed about the correct interpretation of these dark words, which may mean no more than that the fox, for all his cunning, is defeated by the hedgehog's one defence. But, taken figuratively, the words can be made to yield a sense in which they mark one of the deepest differences which divide writers and thinkers, and, it may be, human beings in general. For there exists a great chasm between those, on one side, who relate everything to a single central vision, one system, less or more coherent or articulate, in terms of which they understand, think and feel – a single, universal, organising principle in terms of which alone all that they are and say has significance – and, on the other side, those who pursue many ends, often unrelated and even contradictory, connected, if at all, only in some de facto way, for some psychological or physiological cause, related to no moral or aesthetic principle. These last lead lives, perform acts and entertain ideas that are centrifugal rather than centripetal; their thought is scattered or diffused, moving on many levels, seizing upon the essence of a vast variety of experiences and objects for what they are in themselves, without, consciously or unconsciously, seeking to fit them into, or exclude them from, any one unchanging, all embracing, sometimes self–contradictory and incomplete, at times fanatical, unitary inner vision. The first kind of intellectual and artistic personality belongs to the hedgehogs, the second to the foxes; and without insisting on a rigid classification, we may, without too much fear of contradiction, say that, in this sense, Dante belongs to the first category, Shakespeare to the second; Plato, Lucretius, Pascal, Hegel, Dostoevsky, Nietzsche, Ibsen, Proust are, in varying degrees, hedgehogs; Herodotus, Aristotle, Montaigne, Erasmus, Molière, Goethe, Pushkin, Balzac, Joyce are foxes."

(Isaiah Berlin)

Isaiah Berlin, 1953. The Hedgehog and the Fox: An Essay on Tolstoy's View of History UK: Phoenix, 978–0–75380–867–2

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ad-hoc • Aleksandr Pushkin • Archilochus • AristotleBlaise Pascal • centrifugal • centripetal • Dante Alighieri • de facto • Desiderius Erasmus • fox • Friedrich Nietzsche • Fyodor DostoyevskyGeorg Hegel • hedgehog • Henrik Ibsen • Herodotus • Honoré de Balzac • Isaiah Berlin • James JoyceJean-Baptiste PoquelinJohann Wolfgang von GoetheLeo Tolstoy • Lucretius • Marcel Proust • Michel de Montaigne • Molière • Platopolymathsingle-mindedWilliam Shakespeare

CONTRIBUTOR

Simon Perkins
09 JULY 2009

The Animator's Survival Kit Animated

"The Animator's Survival Kit – Animated is about how things move, and specific work methods used to make characters live, breathe, think and give a sustained commanding performance. Williams demonstrates his points with drawing, performance and over 400 specially animated examples – many from his best–selling book."
(Richard Williams Animation Masterclass, 2008)

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2008animationanimators • Animators Survival Kit • anthropomorphism • blob • caricaturecartoon characterscatcharacter animationcoursewaredrawingduckelegancefemininityfigures in spacefoxgestureglamourgraphic style • hand drawn outline • hand-drawn animationholographmovementoutline drawingperformancerabbitRichard WilliamsRoger Rabbitstick figurestick manswimmerwalk cyclewireframewoman

CONTRIBUTOR

Simon Perkins
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