"Brett Leavy is an immersive heritage specialist, virtual historian and artist. His innovative idea to recreate the real environment for mapping Indigenous culture and heritage stems from his passion to educate the community about Indigenous history."
"Around 2,500 films including home movies, documentaries and news footage from Victorian times up to the 1980s is now available online.
The grainy footage is of dozens of shifty men in flat caps, smoking cigarettes, talking to each other in a market square, some exchanging money, others nervously keeping watch. And then men in trilbies spring from nowhere, making arrests and bundling people into vans. The remarkable surveillance footage is from 1935 and is significant because it was the first film used as evidence in a British court of law. Police, or specifically PC Saunders – proudly named in the end credit – filmed what was an illegal betting ring going on in Chesterfield’s market square.
The film is one of around 2,500 from the BFI archives – that are now accessible online, via the BFI Player, from Tuesday as part of a huge project called Britain on Film. They include home movies, documentaries and news footage from Victorian times to as recently as 1980."
(Mark Brown, 07 July 2015)
"Have you ever wondered what Brisbane looked like before white settlement? Have you ever wanted to know what's under all that concrete? Brisbanite Brett Leavy can help with that, as he develops a role-playing game (RPG) that simulates the lives of the tribes that once populated our city.
His game will use topographical data and 3D modelling to allow you to explore almost photo-realistic simulations of the CBD, South Bank, West End, Fortitude Valley, Bowen Hills, Woolloongabba and other Brisbane suburbs as they appeared before white settlement.
He recently demonstrated the game at the launch of the PIVOTAL Summit, which will bring together world leaders in spatial information technology, sustainability, climate change and governance in Brisbane next month."
(Rohan Williams, 11 May, 2015, bmag)
"'Kunuuksaayuka,' an Iñupiaq tale that was recounted by the late Iñupiaq storyteller Robert Nasruk Cleveland. In its traditional incarnation, the tale recounts the adventures of a boy – the product of a nomadic society – who goes on a quest to save his community from an apocalyptic blizzard. After securing the consent of Cleveland’s daughter, Minnie Aliitchask Gray, the development team in conjunction with representatives from the Iñupiat community reworked the story until they settled on a script that would become the basis for 'Never Alone.' (The game’s Iñupiaq sub-title, 'Kisima Ingitchuna,' translates to 'I am Not Alone.')".
(Simon Parkin, 17 November 2014, The New Yorker)
"Various shots of gorgeous 1940s glamour girls in swimsuits and high heels using exercise machines in a gym. The machines are "the latest mechanised units" of the kind that massage away lumps and bumps (supposedly) on legs, tummies and bottoms. Great footage for showing exercising machines and typical 1940s swimsuits and hairstyles. Fast swing music on soundtrack.
Final shots show the girls using a variety of exercise apparatus including exercise bike, rowing machine and a kind of rotating tombola that seems to be massaging a girl's stomach and nether regions - fancy!"