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Which clippings match 'Xanadu' keyword pg.1 of 1
10 OCTOBER 2009

Xanadu: editable, quotable, annotatable; multiple dimensions and views

"2). Everything Must be editable, quotable, annotatable – all the time by everyone. This is not optional. It must, however, be clear what has been modified, and who made the revisions.

3). The same information can be structured–viewed–formatted in various ways. Simultaneously having multiple dimensions and views. Potentially infinite dimensions will allow the same data to be included in vast numbers of sets, lists, and structures. Each user can have many unique personal dimensions linking all the documents they have ever accessed. They will be able to view these dimensions on any Internet connected computer, thus in effect, allowing their complete personal computing environments to follow them to any available screen in the world. By following along their personal time dimension from past through future, it provides a simple chronological organizing structure. You could even have a dimension linking all your favorite dimensions created by others. The real world will be one of the transparent overlays, it will be that other reality. It will be the strongly predominant display in mission critical situations, such as driving and close encounters with loved ones."

(Jack Seay, 6 February 2005)



Simon Perkins
11 AUGUST 2009

Hyperland: 1990 fantasy documentary speculating about the future of interactive media

"In this one–hour documentary produced by the BBC in 1990, Douglas falls asleep in front of a television and dreams about future time when he may be allowed to play a more active role in the information he chooses to digest. A software agent, Tom (played by Tom Baker), guides Douglas around a multimedia information landscape, examining (then) cuttting–edge research by the SF Multimedia Lab and NASA Ames research center, and encountering hypermedia visionaries such as Vannevar Bush and Ted Nelson. Looking back now, it's interesting to see how much he got right and how much he didn't: these days, no one's heard of the SF Multimedia Lab, and his super–high–tech portrayal of VR in 2005 could be outdone by a modern PC with a 3D card. However, these are just minor niggles when you consider how much more popular the technologies in question have become than anyone could have predicted – for while Douglas was creating Hyperland, a student at CERN in Switzerland was working on a little hypertext project he called the World Wide Web..."

Adams, D. N. (1990). Hyperland. UK, BBC Two: 50 minutes.



Simon Perkins

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