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Which clippings match 'Wii' keyword pg.1 of 1
28 NOVEMBER 2014

Stuart Brown: the evolution of video game graphics

[1] Pixel Pioneers: A Brief History of Graphics, Part One;
[2] Sprite Supreme: A Brief History of Graphics, Part Two;
[3] Polygon Realm: A Brief History of Graphics, Part Three;
[4] Voodoo Bloom: A Brief History of Graphics, Part Four;
[5] Future Crisis: A Brief History of Graphics, Part Five.

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TAGS

3D games • arcade game • artificial life game • Asteroids (arcade space) • Battlezone (video game) • Borderlands (video game) • casual gaming • cell shading • chromatic aberration • cinematic effects • cinematic platformer • colour graphics • console game • Defender (video game) • Delta Force (video game) • Doom (video game) • Far Cry (video game) • first-person shooter • flat shading • flat shading polygons • FPS (games) • Galaxion (arcade space) • game mechanic • Gears of War • god game • Gouraud shading • GPU • Grand Theft Auto • graphics hardware • Guitar HeroHalf-Life (video game)history of video gamesindie gamesinteractive mediaisometric projection • Jet Set Radio • lens flare • Limbo (game) • Minecraft • motion blur • Myst (video game) • Night Trap (video game) • open worldPac-Man • pixels • platform game • playfield • polygon art • Prince of Persia (video game) • puzzle platformerQuakeraster image • ray casting • Ridge Racer (video game) • role-playing game (RPG)rotoscope animationRPG • Shadow of the Colossus • Space Invaders • sprite • sprite scaling • sprite sheet • Star Cruiser (video game) • Star Fox (video game) • Stuart Brown • Super Meat Boy • texture mapping • Tomb Raider (video game) • TronUnreal Engine 3vector graphics • video game graphics • video gamesvisual fidelityvisual trick • volumetric pixels • Voodoo (graphics card) • voxel • WiiWolfenstein 3D

CONTRIBUTOR

Simon Perkins
30 JUNE 2011

Microsoft Kinect for Xbox 360

"With Kinect for Xbox 360, you are the controller. Easy to use and instantly fun, Kinect gets your whole body in the game. Imagine controlling movies and music with the wave of a hand or the sound of your voice. With Kinect, technology evaporates, letting the natural magic in all of us shine. And the best part is Kinect works with every Xbox 360."

(Microsoft)

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TAGS

ody gestures • console game • consumer electronics device • controlling movies • game controllergamesgesture • gestures • home consoles • input deviceintuitive interfaceKinect • Kinect Adventures • Kinect for Xbox 360 • Kinecting apps • Microsoft .NET Framework • motion controllers • motion sensing • peripheral device • playPlaystation 3 • PlayStation Eye • PlayStation Move • product design • Project Natal • SDK • sensor peripheral • software development kit • sound of your voice • spoken commands • technology evaporates • user interfacevideo game console • voice activated • wave of a hand • webcam • whole body • Wii • Wii Remote Plus • Xbox 360

CONTRIBUTOR

Simon Perkins
02 NOVEMBER 2009

UNITY: Fully Integrated Games Editor

"The Unity game engine is happily married to the Unity development environment. This tight integration allows the Editor to do everything a published game can do. The simple, visual, and intuitive nature of the Editor makes building games fun again."

(Unity Technologies ApS)

[30 day Unity Pro trial available]

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TAGS

3Dapplication • ARM assembler code • authoring environmentcharacter animationDenmarkdesign • DirectX • editorgame enginegamesgames designgames editorIDEiPhoneiPod TouchMacMicrosoft WindowsOpenGLsoftwaresolutiontechnologytoolUnity (game engine)Unity 3D • Unity Development Environment • Unity Studios • Unity Technologies • Unity Web Player • Wii • XCode

CONTRIBUTOR

Simon Perkins
30 JUNE 2009

WomenGamers.Com

"According to the ESA, 38% of American videogame players and 48% of gaming parents are women. In other countries such as Korea, statistics show as much as 69.5% of women are playing video games. Even so, women's interests continue to be grossly under–represented, leaving women as single largest untapped market segment in the gaming industry.

Our mission is fourfold: first, to provide a fun, dynamic online gaming site that caters to the interests and needs of different types of women gamers. To achieve the widest possible appeal, all game genres are reviewed and discussed. Second, the site serves as a platform or the dissemination of information about games from an informed, socially–conscious, female–centered perspective. Third, WomenGamers.com gathers information from visitors about their gaming preferences, opinions, concerns, and ideas for the future of gaming, and the industry. Fourth, WomenGamers.Com offers a suite of services that includes customized consulting services, market research, and support services to game companies and universities. Its revenues stem mainly from advertising.

Incorporated in 1999, WomenGamers.Com works outside of convention, continually pursuing these goals by doing what no other site has done before. By launching the country's first women's game design scholarships, and setting up a network for women who play video games, buy videogames and work with videogames, WomenGamers.com has built up a reputable brand well–respected in the industry. We work with educational institutions such as DigiPen Institute of Technology, Guildhall at SMU, NC State University, the University of Florida and other colleges to promote participation by women in the gaming industry, specifically in game design, by establishing scholarship programs and offering consulting and lectures on careers in gaming. To date these programs have been and continue to be extremely successful."

(WomenGamers.Com)

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TAGS

computer games • DigiPen • DS • female gamers • females who game • gamecube • gamers • gender • girl gamers • girl games • girls who game • girly games • Nintendo DSPC gamesPlaystationPlaystation 2Playstation 3 • PS2 • PS3PSPvideo gamevideo gamesWii • women gamers • women who game • WomenGamers • XboxXbox 360

CONTRIBUTOR

Simon Perkins
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