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19 DECEMBER 2013

Microsoft Research India: Rich Interactive Narratives

"The Microsoft Rich Interactive Narratives (RIN) research project aims to combine traditional forms of storytelling with new visualization technologies to create compelling interactive digital narratives. The RIN project is an undertaking by Microsoft Research India in collaboration with the Interactive Visual Experience group in Microsoft Research Redmond and the Microsoft Research Connections."



2008digital heritage • Experience Streams • HD View • HTML • immersive walkthrough • Indiainteractive digital narrativesinteractive narrativeinteractive storytelling • Interactive Visual Experience group • interactive walkthrough • JavaScriptJSONMicrosoft CorporationMicrosoft Research • Microsoft Research Connections • Microsoft Research India • Microsoft Research Redmond • Microsoft Rich Interactive Narratives (RIN) • multiple experiences • narrated walkthrough • nonlinear stories • Photosynth • point cloud • research project • Rich Interactive Narratives (RIN) • RIN Core • RIN project • RIN technology • semantic representation • Silverlight • Sri Andal Temple Digital Heritage • Sri Andal Temple project • stitched imagesstorytellingstorytelling forms • Tamil Nadu • templethread • traditional forms • visualisation technologies • walkthroughXML


Simon Perkins
30 MAY 2011

Video for Wikipedia: Guide to Best Practices

"This new effort takes advantage of a movement toward open video – a movement that has its roots in the free software movement that is largely powering the web today and which, through companies such as Apache, IBM, Mozilla, Oracle and Red Hat, has resulted in trillions of dollars of value creation for the stakeholders involved. The open or open–source video movement recognizes the contributions from, but also the limitations inherent in, the video work of industry leaders such as Adobe, Apple, and Microsoft. Flash, Quicktime, Windows Media and Silverlight are handsome technologies. But they have been developed and controlled by commercial companies that often protect themselves against innovations by outside coders, designers, developers, programmers – technologists, lawyers, producers, and educators keen to move away from proprietary solutions that are delivered for the benefit of shareholders first and the billions of everyday people who connect via the web a pale second.

The open video movement recognizes the importance of rights and licensing strategies designed to create profit or serve national interests, but it is critical of systems that prohibit access to film and sound assets becoming part of our collective audiovisual canon. Many film and sound resources digitized for preservation, for example, do not appear online because of dated copyright rules; and some of the great investments (millions of dollars in fact) by, for example, the U.K. government in film and sound resource digitization result in materials being put online only behind educational and national paywalls that keep students in Nairobi and Nashville from using London–based resources in their work.

Enabling video to catch up to the open–source movement on the web goes to the heart of our efforts to improve our understanding of the world. The central technologies of the web – HTML, HTTP, and TCP/IP – are open for all to build upon and improve, and video's future should be similarly unobstructed."

(Peter B. Kaufman, 2010)

Fig.1 Kid Kameleon, CC BY SA NC

2). Video for Wikipedia and the Open Web October 2010 An Intelligent Television White Paper PETER B. KAUFMAN INTELLIGENT TELEVISION WWW.INTELLIGENTTELEVISION.COM THE OPEN VIDEO ALLIANCE Version 1.0



2010AdobeAdobe FlashApache Software Foundation (ASF)AppleaudiovisualBBC archiveBritish Film InstituteBritish Governmentcontent rightscopyrightcopyright rulesdigitisation • educational paywalls • film resources • free software movement • HTML • HTTP • IBMinnovationLibrary of Congress • licensing strategies • media resources • MicrosoftMITMozillaNairobi • Nashville • national paywalls • open sourceopen video • open-source movement • open-source video movement • Oracle Corporation • ownership • paywall • preservation • proprietary solutions • proprietary technologiesQuickTime • Red Hat (Linux) • remix cultureSilverlightsound resources • U.S. National Archives • value creationWikipedia • Windows Media • Yale University


Simon Perkins

How Firefox Is Pushing Open Video Onto the Web

"HTML 5, the emerging standard, is that content creators will be able to embed video and audio files on web pages with the same simplicity and ease as images and links.

The tools being used to power this behavior are the Ogg Theora and Vorbis codecs maintained by the non–profit Currently, most video and audio on the web is presented using either Adobe's Flash Player, Microsoft's Silverlight or Apple's QuickTime. These are proprietary technologies, which means they come with various restrictions – licenses, patents and fees – attached.

Ogg, being open–source and patent–free, has no fees and very few use restrictions. Ogg has been around for a while. It was beaten out by MP3 in the Napster days as the audio format of choice, and has remained obscure ever since. It's also gotten a bad reputation because of poor quality and large file sizes compared to competing tools like h.264, which is used by both Quicktime and Flash, and will be used in the next release of Silverlight.

However, in the past year, the quality issues dogging Ogg have been largely solved thanks to the increased interest and involvement of developers who want to see support for open video on the web become a reality.

At a recent developer conference, Google showed off how it was building Ogg support directly into its Chrome browser to handle video playback without using any plug–ins. Mozilla's Jay Sullivan was then invited on stage, where he announced the next version of Firefox would also include built–in Ogg support, all part of a grand plan among browser makers to, in Sullivan's words, free video from 'plug–in prison.'"
(Michael Calore. Webmonkey, 18 June 2009)


Adobe SystemsAppleChromeCODECconvergenceFirefox • Flash Player • Google IncH.264HTMLHTML5innovationinterdisciplinary • Jay Sullivan • MicrosoftMozillamp3Oggopen codecsopen sourceopen video • patent-free • QuickTimeSilverlightsolutiontechnologyTheoraVorbis


Simon Perkins

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