Not Signed-In
Which clippings match 'Research Project' keyword pg.1 of 5
02 NOVEMBER 2014

Masters graduate prototypes medical emergency ambulance drone

"For the Ambulance Drone, a new type of frame was developed that is a compact flying toolbox containing essential supplies for (lay–person) advanced life support. Portability and foldability help the drone to be used anywhere, also indoors. The first prototype focuses on the delivery of an Automated Defibrillator (AED). ...

The Ambulance Drone is the result of my Master Graduation thesis research project. It aims to save lives through the delivery of emergency supplies within the first minute after an accident. On the 28th of October [2014] I will be presenting this project and graduate from the TU Delft, after which I will look for funding to continue development of this project."

(Alec Momont, 2014)

1
2

TAGS

2014 • Alec Momont • ambulance drone • applied research • Automated External Defibrillator (AED) • cardiac arrest • compact flying toolbox • defibrillator • DelftDelft University of Technologydesign prototypedesign student projectdrone • drones for good • emergency calls • emergency services • engineering graduate • essential supplies for • flying defibrillator • heart attack victim • helicopter • Jurgen de Jaeger • Kees Nauta • lay-person • life support • life-saving • livestream webcam • Masters students • medical emergency • Netherlands • on-board camera • paramedic • patient • Peter de Jonghe • product designquadcopterresearch project • Richard Goossens • student projects • thesis research project • TU Delft • Unmanned Aerial Vehicles (UAV)

CONTRIBUTOR

Simon Perkins
15 APRIL 2014

Computer simulated evolution of virtual creatures (1994)

"This narrated computer animation shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task, such the ability to swim in a simulated water environment. The successful survive, and their virtual genes containing coded instructions for their growth, are copied, combined, and mutated to make offspring for a new population. The new creatures are again tested, and some may be improvements on their parents. As this cycle of variation and selection continues, creatures with more and more successful behaviors can emerge.

The creatures shown are results the final products from many independent simulations in which they were selected for swimming, walking, jumping, following, and competing for control of a green cube."

(Karl Sims, Internet Archive)

1
2

TAGS

1994animal locomotion • artificial evolution • artificial life • coded instructions • competing for control • computer animationcomputer graphicscomputer simulation • evolutionary biology • evolutionary changesevolutionary determinismevolutionary theoryflappinggenetic artgenetic evolutiongeometric formsInternet Archive • Karl Sims • life formlocomotionmechanical beingmutation • natural selection • new forms of life • offspring • organismprimitive logicresearch projectSIGGRAPHsimulated environment • successful behaviours • supercomputer • survival of the fittestswimmingsynthetic biologysynthetic-life • variation and selection • virtual creatures • virtual genes • walking

CONTRIBUTOR

Simon Perkins
19 DECEMBER 2013

Microsoft Research India: Rich Interactive Narratives

"The Microsoft Rich Interactive Narratives (RIN) research project aims to combine traditional forms of storytelling with new visualization technologies to create compelling interactive digital narratives. The RIN project is an undertaking by Microsoft Research India in collaboration with the Interactive Visual Experience group in Microsoft Research Redmond and the Microsoft Research Connections."

1

TAGS

2008digital heritage • Experience Streams • HD View • HTML • immersive walkthrough • Indiainteractive digital narrativesinteractive narrativeinteractive storytelling • Interactive Visual Experience group • interactive walkthrough • JavaScriptJSONMicrosoft CorporationMicrosoft Research • Microsoft Research Connections • Microsoft Research India • Microsoft Research Redmond • Microsoft Rich Interactive Narratives (RIN) • multiple experiences • narrated walkthrough • nonlinear stories • Photosynth • point cloud • research project • Rich Interactive Narratives (RIN) • RIN Core • RIN project • RIN technology • semantic representation • Silverlight • Sri Andal Temple Digital Heritage • Sri Andal Temple project • stitched imagesstorytelling • storytelling forms • Tamil Nadu • templethread • traditional forms • visualisation technologies • walkthroughXML

CONTRIBUTOR

Simon Perkins
24 SEPTEMBER 2013

Inside Out of Mind: ethnographic research catalyst for theatre project

"Based on extraordinary and extensive ethnographic research, Inside Out of Mind offers moving insight into the mysterious domain of dementia; a world of medical magical realism peopled with puppets and performers in pursuit of a lost man in pursuit of lost love. A darkly comic and empathic tale."

(Meeting Ground Theatre Company)

1
2

TAGS

Anna Mottram • arts and sciencesdementiadissemination through performanceethnographic researchethnographically informed study • Health Care Assistant (HCA) • healthcare • Holly-Robyn Harrison • hospital treatment • hospital wards • Inside Out of Mind (play) • Jarrod Cooke • Jim Findley • Joanna Macleod • Joanne Lloyd • Justine Schneider • Kezia Scales • Lakeside Arts Centre (Nottingham) • Lily Lowe-Myers • Maurice Roeves • Maxine Finch • medical research • Meeting Ground (theatre company) • NHS • no name • Nottinghamnursepatient carereality as processresearch disseminationresearch project • Sean Myatt • Simon Bailey • Tanya Myers • theatre • theatre company • theatre projectstheatrical performancetheatrical playtrauma • Ulrike Johannson

CONTRIBUTOR

Simon Perkins
11 SEPTEMBER 2013

World's first ethical smartphone to launch in UK

"Fairphone, which is described by its makers as 'the world's first ethical smartphone' is set to launch in London. The first prototype of the Fairphone, which has been developed by a team in The Netherlands, will be shown at the London Design Festival next week. Fairphone's makers say they use conflict–free materials and aim to ensure that every worker in the phone's supply chain receives a fair wage."

(Angus Montgomery, 10 Sep 2013, Design Week)

1
2

TAGS

2013 • Action Aid • AmsterdamAndroid OSapplied research • Bas van Abel • black box system • Closing the Loop (programme) • conflict-free • conflict-free materials • Democratic Republic of Congodesign responsibilityDesign Weekethical consumption • fair wage • fairer principles • fairness • Fairphone • Fairtrade • Jelly Bean OS • London Design Festival • made • mobile phoneNetherlands • non-profit organisation • Peoples Republic of Chinaphoneprototype • raise awareness • recyclingresearch projectresponsible designreuse • Schrijf-Schrijf • smartphonesocial enterprise • social values • South Kivu • speculative designsupply chainvaluesWaag Society • wages • workers

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.