Not Signed-In
Which clippings match 'Animator' keyword pg.2 of 2
02 AUGUST 2011

Iain McCaig: a career of being creative

"Iain is an internationally recognized and award winning artist and one of the motion picture industry's leading conceptual designers. His exceptional command of human anatomy, character, emotional expression and visual narrative make him on of the most sought after artists working in the entertainment industry today."

(Iain McCaig, University of New South Wales)

Fig.1 Published on 25 Jul 2011 by UNSWCommunity

[At 19:00 the interviewer explains that Andrew Pienaar from Pixar describes his process of becoming 'creatively unstuck' as one where he refers to images that he has collected which he has stored in a drawer at Pixar. He explained that sometimes it's enough to just imagine the images in the collection for him to become 'unstuck'. Iain McCaig (19:45 - 20:45) builds on this by explaining that he understands the same process in terms of a metaphor of a library where the library is a 'resource in your mind' that you constantly keep referring and adding to -that you constantly keep re-reading.]

1

TAGS

Andrew Pienaar • animatorartart and design practitionerscabinet of curiosities • career in animation • collection of ideascollection of references • College of Fine Arts • concept art • concept artist • creative practice • creatively unstuck • creativitydrawingfantasyfantasy art • filing cabinet metaphor • film concept design • flip it • George Lucas • Glasgow School of Art • hero • Iain McCaig • ideasillustratorinspiration • library metaphor • practitioner interview • resource in your mind • Sesame StreetsketchstorytellingUniversity of New South WalesUNSW • UNSW COFA • visual storytelling

CONTRIBUTOR

Simon Perkins
19 MARCH 2010

Bruce Bickford: underground animator

"Bruce Bickford was born in 1947 in Seattle Washington. He began animating clay in the summer of 1964 at the age of 17. He graduated from high school in 1965; and engaged in military service from 1966 to 1969. Upon his return he resumed animation, and did his first line animation in 1970, then in 1973 he went looking for work in Los Angeles-where he met Frank Zappa. He worked for him from 1974 through 1980. Afterwards, he returned to Seattle and resumed animating mostly his own personal work."

(Bruce Bickford)

1

TAGS

animationanimator • Bruce Bickford • claymation • Frank Zappa • hand drawn animationmotionPrometheus (mythology) • Prometheus Garden (animation) • stop framestop motionsurreal • Titan • underground

CONTRIBUTOR

Simon Perkins
20 FEBRUARY 2010

Jan Svankmajer: Dimensions of Dialogue 1

"Jan Švankmajer has gained a legendary reputation over several decades for his distinctive use of stop-motion technique, and his ability to make surreal, nightmarish and yet somehow funny pictures. He is still making films in Prague to this day. His movies utilise exaggerated sounds & sped-up sequences and often involve inanimate objects being brought to life through stop-motion to perform perverse and often violent acts. While many of Jan Švankmajer's films depict destructive aspects of the human psyche, 'Darkness, Light, Darkness' is a depiction of Man building himself."

(beinArt International Surreal Art Collective/Jon Beinart)

1

CONTRIBUTOR

Simon Perkins
23 NOVEMBER 2009

The Impact of Japanese Comics and Animation in Asia

"Taiwanese comics are the most Japanese of all Asian comics. Many Taiwanese comic artists copy the Japanese style faithfully and one can hardly find any Taiwanese elements in their works. However, there are Taiwanese artists who have attempted to create something original based on their mastery of Japanese techniques. The most successful example is perhaps Zheng Wen who has skillfully combined Japanese (particularly Ikegami Ryoichi and Kojima Geseki's) and Western comic styles with Chinese painting and calligraphic skills in his comics, such as Stories of Assassins (cike liechuan, 1985) and Stories of Eastern Zhou Heroes (dong Zhou yingxiong chuan, 1990). Taiwanese animators have only produced a few commercial animated films and television cartoons, but they are very active in making on-line animation. The most successful Taiwanese on-line animation is perhaps Ah Kuei, a satirical and humorous short piece, in which character design and visual presentation are influenced by Japanese animated works, such as Crayon Shinchan and Chibimaruko-chan. Ah Kuei will be made into a television cartoon series, live-action drama serial and animated film. Recently, Taiwanese on-line animators have begun to experiment animated serials and movies. A three-hour on-line animated film, Love 1/2E, has been serialized. Its story is similar to Tokyo Love Story and Beautiful Life and its drawing is very Japanese. Besides, influenced by the Japanese, Taiwanese animators pay attention to the important role of 'voice actors or actresses.' (seiyu). This is an area that most other Asian nations have overlooked."

(Ng Wai-ming, Hong Kong)

Journal of Japanese Trade & Industry: July / August 2002 p.2

1

TAGS

Ah Kuei • animated film • animated films • animationanimatoranimeAsia • Asian comics • Beautiful Life • calligraphycartooncharacter design • Chibimaruko-chan • cike liechuan • comic artistscomics • Crayon Shinchan • creative practicedesign • dong Zhou yingxiong chuan • drawing • Hello Kitty • Hong Konghumour • Ikegami Ryoichi • Japanese • Kojima Geseki • live-action • Love 1/2E • on-line animation • satirical • seiyu • serialSingapore • Stories of Assassins • Stories of Eastern Zhou Heroes • TaiwanTaiwanese • Taiwanese comics • television cartoons • Tokyo Love Story • visual communicationvisual language • voice actors • Zheng Wen

CONTRIBUTOR

Simon Perkins
14 FEBRUARY 2009

Animate Projects: organisation, developing initiatives that explore the relationship between art and animation

"Animate Projects Limited is a UK-based, not-for-profit arts organisation, developing initiatives that explore the relationship between art and animation, and the place of animation and its concepts in contemporary art practice. We offer artists a unique space to create work and develop initiatives that allow an international audience to engage with the work via broadcast, gallery, cinema and online.

Animate Projects is supported by the National Lottery through Arts Council England and by Channel 4. "
(Abigail Addison, Jacqui Davies, Gary Thomas)

1

TAGS

2D3D • animate • Animate ProjectsanimatedanimationanimatorartartistsArts Council EnglandBFIdigitalexperimentalfilmfilmmaker • FourMations • live actionmoving imagerotoscope • stopframe • timelapseTVUK Film Councilvisual arts

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.