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09 JUNE 2015

Compelling motion infographics: The Fallen of World War II

"The Fallen of World War II is an interactive documentary that examines the human cost of the second World War and the decline in battle deaths in the years since the war. The 15-minute data visualization uses cinematic storytelling techniques to provide viewers with a fresh and dramatic perspective of a pivotal moment in history."

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23 • 80 • Africa • AlteredQualiea • Andy Dollerson • Aotearoa New Zealand • Auschwitz-Birkenau • AustraliaAustriaaverage age • battle deaths • Belgium • Belzec • British colonial era • BurmaCanadacasualties • Chelmno • civilian deaths • concentration camp • cost of war • counting the numbers • course of historyD-Day landingdata visualisation • data-driven documentary • death campDenmark • Eastern Front • Estonia • firebombing • Francefutility of wargas chambergassingGreecehistorical perspective • human cost of war • HungaryIndiaIndonesiainfo graphicsinteractive information designItalyJapanJewish HolocaustKoreaLatviaLithuania • long peace • Luxembourg • Majdanek • military conflictMyanmarNazi Germany • Neil Halloran • Netherlands • North American historical perspective • Norwaynumerical scalesOkinawa • Omaha Beach • Pacific Rim • Pacific War • peace • Pearl Harbor • Peoples Republic of ChinaPeoples Republic of PolandPhilippinespicture statisticsPolandRomania • Siege of Leningrad • Slovakia • Sobibor • Soviet armySoviet Russia • Stalingrad • statistical graphics • Steven Pinker • Treblinka • UKvisual information designwarwar crimes • Western Front • World War II • Yellow River • Yugoslavia

CONTRIBUTOR

Simon Perkins
16 OCTOBER 2013

Issuu: a digital self-publishing platform

"Issuu is the world's fastest growing digital publishing platform. Millions of avid readers come to Issuu every day to read free publications, created by enthusiastic publishers from all over the globe. Issuu's publishers include the biggest names in fashion, lifestyle, art, sports and global affairs. We're also host to a prominent range of independent publishers utilizing the vast Issuu network to reach new fans every day."

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2006 • Author Solutions (publishing) • bookbook publishing • Createspace (publishing) • Denmark • digital magazines • digital newsstand • digital publication • digital publishing • digital publishing site • Issuu (publishing) • iUniverse (publishing) • Lulu (publishing) • Martin Ferro-Thomsen • Michael Hansen • Mikkel Jensen • pagination • print experience • print mediaprint on demandprint publicationpublishing bookspublishing industrypublishing platform • Ruben Bjerg Hansen • self-publishingthe future of the book • traditional publishing • vanity publishingvisual communication • you publish

CONTRIBUTOR

Simon Perkins
24 MARCH 2013

Copenhagen Institute of Interaction Design: Prototyping

"As design–led and practice–based research institution, CIID has expertise in directly engaging with design and technological materials to produce prototypes. Prototyping is at the center of CIID's design culture; it provides us with the methods and means to probe future scenarios, situate design discourses and test design and technical implementations in real world contexts. Our prototyping methods range from simple paper based co–creation props to functional physical prototypes of complex systems. In addition, video scenarios and various experience prototyping methods are employed, in the early stages of our research, in order to bring forward surprisingly foundational insights about the 'role' a technological object or system may have in the real world. Overall, insights derived from all prototypes feed back into our research process to re–iterate over its concepts or focus. With clear probing or prompting goals, we can better use sketches in materials, hardware and software to think and communicate about research, technologies and their societal impacts."

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CONTRIBUTOR

Simon Perkins
21 JULY 2012

Reflection In Action: a shared platform for design discussion

"Reflection In Action is a conversation between two friends and colleagues – Eilidh and Helle.

It started when Eilidh was advising Helle on her thesis project at Copenhagen Institute of Interaction Design (CIID). The two of them had many, long, curious and insightful discussions where many ideas emerged about the world of design practice, the methods used and the challenges that accompany it.

After Helle graduated, she like Eilidh was hired by CIID to work within the Consultancy. After a long day of work during a research trip to the US, they found themselves in a dodgy college bar, drinking cheap beer and sketching the idea for Reflection In Action on a napkin. Eilidh and Helle wanted a place to house their ideas and discussion – A platform for reflection and action where they could develop a viewpoint on their daily creative practice and peruse their personal creative interests.

Reflection In Action is a place where they can show credit to the inspiring people they meet, the places they travel, the tools they use, and the experiences that influence who they are as designers."

(Helle Rohde Andersen and Eilidh Dickson)

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a place • a platform for reflection and action • back of a napkin • cheap beer • CIID • college bar • conversation between colleagues • conversation between friends • Copenhagen Institute of Interaction Designcreative journey • daily creative practice • Denmark • design challenges • design consultancy • design discussion • design methodsdesign practicedesign toolsdesignersdiscussion • Eilidh Dickson • experiences • Helle Rohde Andersen • house ideas • ideas • ideas emerge • insightful discussions • interaction designinteraction designer • on a napkin • personal blogpersonal creative interests • places to travel to • research trip • Scotland • shared platform • sketching ideasviewpoint

CONTRIBUTOR

Simon Perkins
10 JULY 2012

KAOSPilot: enterprising leader creating value for you and others

"The KaosPilots was founded in 1991 in Århus, Denmark. It grew out of a youth organization called the Front Runners, a truly novel initiative, who worked with cultural and social projects.

The KaosPilots is a self–governing institution comprised of two parts: the school and a consultancy. The purpose of the KaosPilots is 'positive social change through personal growth'.

The consultancy offers the same capabilities that are offered to the students to companies, NGO's and public organizations, but adapted to suit their specific need. For examples of clients please click here.

The program is a three–year long education where the focus lies upon learning by doing through client assignments, from entrepreneurs, consultants, leaders and thought leaders.

The program consists of the disciplines Creative Enterprising Design, Creative Project Design, Creative Process Design and Creative Leadership Design and the education is designed around and operates according to the values Streetwise, Risk–taking, Balance, Compassion, Real World and Playful.

Based on the written application approximately 70 individuals are invited to attend a unique three–day workshop in the spring every year. Through a variety of assignments the applicant provides information to the staff and students who in the end will select a diverse team of about 35 aspiring KaosPilots to begin the program in the fall.

According to a comprehensive survey conducted in 2005 approximately 30% of the graduated KaosPilots work as an entrepreneur.

A KaosPilot is an enterprising leader who creates value for themselves and others."

(Christer Windeløv–Lidzélius)

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1991action learning • alternative action • Arhus • autonomousbusiness leaderschange • Chaos Pilots • classical education system • compassionconsultancyconsultant • create value • creative enterprise • creative enterprising design • creative leadership • creative leadership design • creative process • creative process design • creative project design • creative projectscreative thinkingcreativity in the classroom • cultural projects • Denmarkdesign thinkingdivergent thinkingeducation • educational programme • enterprising leader • entrepreneurship • Front Runners (organisation) • information and communication • innovative educational programme • KAOSPilot • Kaospilot Aarhus • knowledge constructionleadershiplearning by doing • live clients • management education • network of professionals • new jobs • new pressures • novel initiative • personal development • personal growth • playfulness • private educational programme • project management • rapidly changing society • real worldrisk-takingschools • self-designed projects • self-governing institution • social changesocial construction of knowledge • social inventiveness • social projects • streetwise • thought leaders • ways of thinkingyoung peopleyouth organisation

CONTRIBUTOR

Simon Perkins
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