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Which clippings match 'Gesture' keyword pg.1 of 5
08 NOVEMBER 2012

11 Second Club: unBearable

Fig.1 Victor [http://www.11secondclub.com/users/profile/22666] (2010). "unBearable", Eleven Second Club. "A teddy bear is at the centre of a dispute between a monkey and a bear". Audio taken from the feature film "Planes, Trains & Automobiles" (1987).

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11 Second Club • 20102D animationanimationbearcharacter animation • character believability • characterisationconflict • conflict animation • disputedrawing • Eleven Second Club • empathetic characters • gesturegesture studiesmonkeyperformanceshort form • teddy bear • unBearable (animation)

CONTRIBUTOR

Simon Perkins
30 JUNE 2012

onformative a studio for generative design: unnamed soundsculpture

"The basic idea of the project is built upon the consideration of creating a moving sound sculpture from the recorded motion data of a real person. For our work we asked a Laura Keil, a berlin based dancer to interpret a musical piece - Kreukeltape by Machinenfabriek - as closely as possible with the movement of her own body. She was recorded by three depth cameras (Kinect), in which the intersection of the images was later put together to a three-dimensional volume (3d point cloud), doing so we were able to use the collected data throughout the further process.

The three-dimensional image allowed us a completely free handling of the digital camera, without limitations of the perspective. The camera also reacts to the sound and supports the physical imitation of the musical piece by the performer. She moves to a noise field, where a simple modification of the random seed can consistently create new versions of the video, each offering a different composition of the recorded performance. The multi-dimensionality of the sound sculpture is already contained in every movement of the dancer, as the camera footage allows any imaginable perspective.

Similar to painting, a single point appears to be still very abstract, but the more points are connected to each other, the more complex and concrete the image seems. The more perfect and complex the 'alternative worlds' we project and the closer together their point elements, the more tangible they become. A digital body, consisting of 22 000 points, thus seems so real that it comes to life again.

Using 3 different microsoft kinect cameras the movement of the dancer was recorded into those 3d pointclouds that were synced and exported as one large dataset as Krakatoa particle files to be loaded into 3ds max for further rendering and creation of the 3d scene including the camera movement that is controlled by the audio as well."

(Cedric Kiefer and Julia Laub, onformative a studio for generative design)

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2012 • 3D point cloud • 3D pointclouds • 3D scene • 3ds Maxanimation • audio controlled • Berlinbodycamera footage • Cedric Kiefer • concrete image • connected points • creative practicedancedancer • Daniel Franke • depth cameras • design projectdesign studio • digital body • generative designgesture • Julia Laub • KinectKrakatoa (software) • Kreukeltape • large dataset • Laura Keil • Machinenfabriek • Microsoft Kinect • microsoft kinect cameras • modification of the random seed • motion data • movement • moving sound sculpture • multi-dimensionality • multiple perspectives • noise field • onformative • performerpersonal workperspective • physical imitation • Processing (software) • random seed • recorded motion data • recorded performance • sound sculpture • soundsculpture • spatial • spatial volume • studio for generative design • three-dimensional image • three-dimensional volume • unnamed soundsculpture • visual musicvisual spectaclevisualisationvolumetric particle rendering

CONTRIBUTOR

Simon Perkins
04 FEBRUARY 2012

Kenneth Anger & Brian Butler’s Technicolor Skull

"Technicolor Skull performs their first West Coast appearance at the Museum of Contemporary Art (MOCA) in Los Angeles on November 19, 2011, as part of the opening reception for Kenneth Anger: ICONS. This exhibition will showcase the films, books, and artwork of one of the most original and enigmatic filmmakers of post-war American cinema. This coincides with the release of Technicolor Skull's self-titled recorded debut, a one-sided, bloodred 180 gram 12' vinyl LP limited to 666 copies.

Technicolor Skull is an experiment in light and sound, exploring the psychic impact of a magick ritual in the context of an improvised performance. With Brian Butler on guitar and electronic instruments, and Kenneth Anger on theremin, their collaboration is a performance contained inside a ritual of unknown origin, tapping into occult stories that extend musical language into initiation. Hidden messages escape through gesture and light, manifesting as a one-time-only event."

(Richard Metzger, 18/11/2011)

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12 inch • 12 inch vinyl LP • 2011 • 666 • American cinemaavant-garde • Brian Butler • colour • electronic instrument • enigmatic filmmaker • eventexperimentgestureguitar • hidden messages • ICONS (exhibition) • improvised performance • Kenneth Angerlight • light and sound • limited edition • livelive performanceLP • magick ritual • magick ritual of light and sound • MOCA • Museum of Contemporary Art • musical language • occult • one-time-only • performancepost-warpsychedelic • psychic • retrospective exhibitionritualskull • Technicolor Skull • Thereminvinyl recordvisual spectacle

CONTRIBUTOR

Simon Perkins
02 SEPTEMBER 2011

The Daily Figure blog

"A series of daily figurative studies from my imagination. No reference material is used, which is part of the fun of the exercise."

(Kyle T. Webster)

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artwork • daily • drawing • figure study • figuresfigures in spacegesturegesture studiesillustrationpen and inksketchsketch book

CONTRIBUTOR

Simon Perkins
01 AUGUST 2011

Drawing movement: fighting and fencing poses

"To start with I made some reference by acting it out, took photos and printed them out, I drew them in my sketch book, using what I learnt in animation principals where u put a cross through the character, so you can tell where the weight is distributed on the foot and the angle of the shoulders and pelvis. Once I am happy, I drew boxes on top of the pose."

(Alexander Bax, deviantART)

F.g.1-6 Alexander Bax, fighting and fencing poses

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TAGS

animation principals • artworkchoreographychoreography of conflict • deviantART • drawing • fencing • fighting poses • figuresfigures in space • force • gestureillustrationimpactmotionmovement • pelvis • performanceposereenactment • reference drawings • shoulder • sketch booksport • velocity • visualisationweight distribution

CONTRIBUTOR

Simon Perkins
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