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Which clippings match 'Multiplatform' keyword pg.1 of 1
22 FEBRUARY 2014

An Introduction to the Federated Social Network

"To understand how federated social networking would be an improvement, we should understand how online social networking essentially works today. Right now, when you sign up for Facebook, you get a Facebook profile, which is a collection of data about you that lives on Facebook's servers. You can add words and pictures to your Facebook profile, and your Facebook profile can have a variety of relationships – it can be friends with other Facebook profiles, it can be a 'fan' of another Facebook page, or 'like' a web page containing a Facebook widget. Crucially, if you want to interact meaningfully with anyone else's Facebook profile or any application offered on the Facebook platform, you have to sign up with Facebook and conduct your online social networking on Facebook's servers, and according to Facebook's rules and preferences. (You can replace 'Facebook' with 'Orkut,' 'LinkedIn,' 'Twitter,' and essentially tell the same story.)

We've all watched the dark side of this arrangement unfold, building a sad catalog of the consequences of turning over data to a social networking company. The social networking company might cause you to overshare information that you don't want shared, or might disclose your information to advertisers or the government, harming your privacy. And conversely, the company may force you to undershare by deleting your profile, or censoring information that you want to see make it out into the world, ultimately curbing your freedom of expression online. And because the company may do this, governments might attempt to require them to do it, sometimes even without asking or informing the end–user.

How will federated social networks be different? The differences begin with the code behind online social networking. The computer code that gives you a Facebook profile is built in a closed way – it's proprietary and kept relatively secret by Facebook, so you have to go through Facebook to create, maintain, and interact with Facebook profiles or applications.

But federated social network developers are doing two things differently in order to build a new ecosystem. First, the leading federated social networking software is open–source: that means that anybody can download the source code, and use it to create and maintain social networking profiles for themselves and others. Second, the developers are simultaneously collaborating on a new common language, presumably seeking an environment where most or even all federated social networking profiles can talk to one another.

What will that likely mean in practice? To join a federated social network, you'll be able to choose from an array of 'profile providers,' just like you can choose an email provider. You will even be able to set up your own server and provide your social networking profile yourself. And in a federated social network, any profile can talk to another profile – even if it's on a different server.

Imagine the Web as an open sea. To use Facebook, you have to immigrate to Facebook Island and get a Facebook House, in a land with a single ruler. But the distributed social networks being developed now will allow you to choose from many islands, connected to one another by bridges, and you can even have the option of building your own island and your own bridges."

(Richard Esguerra, 21 March 21 2011, Electronic Frontier Foundation)



2011abstraction layeragency of access and engagementautonomy • centralised infrastructure • centralised platformcommon interfaceComputer Supported Cooperative Work • content distribution networks • data contextdecentralisation • decentralised architecture • decentralised infrastructure • distributed ecosystemdistributed models • distributed social network • Distributed Social Networking (DOSN) • distributed social networks • distributed systemElectronic Frontier Foundation • Extensible Messaging and Presence Protocol (XMPP) • Facebook • Federated Social Networks (FSN) • Google Wave Federation Protocol • hCard • information ecosysteminteroperabilityknowledge commonsLinkedInlocalisationmultiplatform • OAuth • Online Social Networks (OSN) • open architecture • open protocol • Open Stack • open standardsOpenID • OpenSocial • Orkut • OStatus • peer-to-peer exchange • Portable Contacts (open protocol) • social network aggregation services • software portability • structural abstraction • system scalability • technology integrationTwitter • user application data • user autonomy • Wave Federation Protocol • web feeds • web services • XFN • XRD


Simon Perkins
27 MAY 2013

HandBrake: open-source video transcoder

"HandBrake is an open–source, GPL–licensed, multiplatform, multithreaded video transcoder, available for MacOS X, Linux and Windows. Convert from many common multimedia file formats, including unprotected DVD or BluRay sources to a handful of modern output file formats."



2003 • batch encoding • batch processing • blu-ray • CODECcompression • decombing • deinterlacing • detelecine • DVDencoderencoding • encoding engine • Eric Petit • file conversion processfile formatGPLH.264 • HandBrake (software) • media formatmedia technology • MediaFork • multiplatform • multithreading • open sourceopen source software • scaling • softwareSourceForgesubtitletechnology • titer • tool • transcode • transcodingvideo encodingvideo mediavideo processingvideo software • video transcoder


Simon Perkins
18 MARCH 2010

Major report warns of gaping skills gaps in Creative Media Industries

"Major research launched today by Skillset reveals gaping skills gaps and shortages in the rapidly changing media landscape.

It is predicted that the Creative Industries will grow at twice the rate of the rest of the economy – and creative media is pivotal to this [1]. But Skillset's Strategic Skills Assessment for the Creative Media Industries in the UK warns we must have the right people in place to make this reality.

One in two companies in the Creative Media Industries report skills gaps as we move out of Recession and look to the future, it reveals [2].

The first ever National Strategic Skills Audit, also released today by the UK Commission for Employment and Skills (UKCES), draws on Skillset's in–depth research. The UKCES audit was commissioned by the Government to provide vital intelligence to understand current and future skill needs for the economy.

Skillset's report says there is an 'oversupply' in many general creative media roles, but serious skills shortages in areas like digital technology and multiplatform capability, broadcast engineering, business and commercial know–how, visual effects and craft–orientated jobs."

(Skillset, 17 March 2010)


2. Skillset (2009) From Recession to Recovery. Based on a sample of 262 employers.



2010 • broadcast engineering • craft skillscreative economycreative industriescreative mediacreative media industriesCreative Skillsetdigital technologyemploymententerpriseknowledge-based economymediamultiplatformNational Endowment for Science Technology and the Arts • National Strategic Skills Audit • NESTAold mediaprofessionalismskillsskills gapskills shortagetechnologyUK • UK Commission for Employment and Skills • UKCES • visual effectsvocational training


Simon Perkins
10 DECEMBER 2008

The advent of multiplatform means commissioning is rarely just about TV

"Broadcasters looking to engage with today's audiences have many platforms to choose from, but making them work means playing to the strengths of each without tainting a programme's brand values.
Mike Flood Page, Illumina Digital editorial director, says that while broadcasters are receptive to ideas, there have been few success stories so far. He says: 'Everyone agrees 360–degree commissioning is a wonderful idea but a lot of these ideas are still trying to get off the ground. You could count the successes on the fingers of one mutilated hand. But everybody's learning how to make it work and is experimenting."

(Robin Parker, 17 September 2007)


360-degree Television • audiencebroadcastcommission • digital interactive television • digital mediaformatinnovationinteractive mediamediamediummultimediamultiplatformplatform • red button content • televisiontelevision programmingTV


Simon Perkins

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