"The Research Catalogue (RC) is a searchable database for archiving artistic research. RC content is not peer reviewed, nor is it highly controlled for quality, being checked only for appropriateness. As a result, the RC is highly inclusive.
The open source status of the RC is essential to its nature and serves its function as a connective and transitional layer between academic discourse and artistic practice, thereby constituting a discursive field for artistic research.
The RC creates a link between (1) elaborated documentation of the work; and (2) expositions and comments that engage with the contribution of the work as research.
Given that the RC is a site for artistic research, to add a work is to make a claim that the work can be seen as research; through expositions, comments and articles the initial claim is transformed into an argument. It is believed that the reflective space provided by the RC can become an essential part of the research process by providing a suitable structure in which to develop the relationship between documentation and exposition, whilst also retaining congruence with art itself.
Clearly, the RC is the backbone of JAR: potential JAR expositions emerge from the range of the artistic research activities taking place in it for peer–review and development within the RC space itself. Authors may nominate or JAR editors may select expositions for development as JAR contributions.
If you believe that RC software might also support your research database needs then explore the possibility of using the RC as your repository, by contacting us."
(Society of Artistic Research)
"The European Urban Media Network for Connecting Cities is a project initiated by Public Art Lab in co–operation with Ars Electronica GmbH Linz, BIS Body Process Arts Association Istanbul, FACT Liverpool, iMAL Brussels, m–cult Helsinki, Medialab Prado Madrid, Media Architecture Institute Wien, Museum of Contemporary Art Zagreb, Riga 2014, Videospread Marseille, in association with University of Aarhus, Marseille–Provence 2013 and MUTEK Montréal and funded by the European Union.
Our aim is to create a networked infrastructure of urban media facades to circulate artistic and socio–cultural content throughout the whole of Europe. Media facades and digital big screens provide new opportunities for communication in the public space. Through modern Information and communication technologies (ICT), they are membranes between the digital and the urban spaces. All over the world we can evidence an increase of urban screens, media facades and media technologies like mobile phones: 5,9 of 7 billion people have meanwhile access to the internet. What is the potential of urban media besides the commercial usage for advertisement? How can they catalyse communication and awareness of our environments and contribute to a lively society? How can we create an exchange between local scenes and neighbourhoods thus giving a voice to the public audience? Which impact will they have for our global communities?"
"Researchers at IBM have revealed they are working on technology which will lead to consumers being shown tailor made adverts that reflect their personal interests.
Digital advertising screens are already appearing in train stations, on bus stops and on the sides of buildings, but currently they only show generic adverts for a handful of products.
The new advertising hoardings will behave like those in the film Minority Report, starring Tom Cruise, in which Cruise's character is confronted with digital signs that call out his name as he walks through a futuristic shopping mall.
'John Anderton. You could use a Guinness right about now,' one billboard announces as he walks past.
IBM claims that its technology will help prevent consumers from being subjected to a barrage of irritating advertising because they will only be shown adverts for products that are relevant to them."
(Richard Gray, 01 August 2010, Science Correspondent for The Telegraph)
Fig.1 Uploaded by lucazambrelli on 9 Mar 2008
"it's the word 'doodle' that really riles my pedantic dander. ... because, as I try to make clear, the images I post ... weren't scribbled into the margins by surreptitious snarkers whilst no one was looking. They were explicitly commissioned by the manuscript's patrons as part of the project from the very beginning. For the well–heeled noble, ordering a book was not just a matter of selecting the text; deciding on size, presentation, illustration, and ratio of naked dudes to non–naked dudes in the margins was all part of the process of getting a book made.
This is not to say that medieval readers and scribes didn't ever doodle. It's just easy to tell the difference between images planned as part of the manuscript's commission and those scribbled in by a creative, bored scribe or one of the later owners of the manuscript. Just as you might imagine, a reader might decide a chunk of text was particularly important and make a note in the margin ... Or, someone might just decide a page looked too blank and thus attempt to fill up some of that space ... See, the thing about medieval doodles is they look just like modern doodles ...
For this page , somebody sat down and sketched out a rough draft, showed it to somebody else, possibly even multiple somebodies. There were meetings. Consultants were brought in. The client was consulted. And at some point somebody said, 'Yes, that's very nice, the nuns smuggling that dude into their nunnery. Very topical. But I don't like that blanket. Too drab. Can we get someone to put some flowers on it? The difference is, I hope, clear. You don't doodle in gold leaf."
(Carl Pyrdum, 13 February 2012, Got Medieval)
"Screen culture is a world of constant flux, of endless sound bites, quick cuts and half–baked ideas. It is a flow of gossip tidbits, news headlines and floating first impressions. Notions don't stand alone but are massively interlinked to everything else; truth is not delivered by authors and authorities but is assembled by the audience. Screen culture is fast, like a 30–sec. movie trailer, and as liquid and open–ended as a website. ...
On a screen, words move, meld into pictures, change color and perhaps even meaning. Sometimes there are no words at all, only pictures or diagrams or glyphs that may be deciphered into multiple meanings. This is terribly unnerving to any civilization based on text logic."
(Kevin Kelly, 19 June 2000, "Will We Still Turn Pages", Time Magazine)
Fig.1 JasKaitlin "hypermediacy" taken on April 25, 2010 using an Apple iPhone 3GS [http://www.flickr.com/photos/64776338@N07/5996281055/].