Not Signed-In
Which clippings match 'Human Behaviour In Cyberspace' keyword pg.1 of 1
19 OCTOBER 2015

Computer-Mediated Communication

"While computer-mediated communication use and research are proliferating rapidly, findings offer contrasting images regarding the interpersonal character of this technology. Research trends over the history of these media are reviewed with observations across trends suggested so as to provide integrative principles with which to apply media to different circumstances. First, the notion that the media reduce personal influences—their impersonal effects—is reviewed. Newer theories and research are noted explaining normative 'interpersonal' uses of the media. From this vantage point, recognizing that impersonal communication is sometimes advantageous, strategies for the intentional depersonalization of media use are inferred, with implications for Group Decision Support Systems effects. Additionally, recognizing that media sometimes facilitate communication that surpasses normal interpersonal levels, a new perspective on 'hyperpersonal' communication is introduced. Subprocesses are discussed pertaining to receivers, senders, channels, and feedback elements in computer-mediated communication that may enhance impressions and interpersonal relations."

(Joseph Walther, 1996)

Walther, J. (1996). "Computer-Mediated Communication: Impersonal, Interpersonal, and Hyperpersonal Interaction." Communication Research 23 February: 3-43.


1996 • channel expansion theory • computer-mediated communication (CMC)computer-mediated interaction • cues-filtered-out • efficiency framework • electronic propinquity • electronic propinquity theory • experiential and perceptual CMC theories • face-to-face interaction • human behaviour in cyberspace • hyperpersonal model of CMC • interpersonal communication • interpersonal relations • Jochen Peter • Joseph Walther • Marjolijn Antheunis • media richness theory • mediated interactionnonverbal cues • Patti Valkenburg • propinquity • SIDE model • signaling theory • social identity model of deindividuation effects • social influence theory • social information processing (SIP) • social presence theory • teleconferencing research • videoconferencing • warranting • Yair Amichai-Hamburger


Simon Perkins
23 JUNE 2005

Dematerialised space vs spatially embodied computing

"The term public sphere is necessary to a discussion of embedded networks because it implies not only physical space but also the metaphorical space of public discourse, social norms, interaction, and social sentiment. I want to make a strong distinction between what has been called cyberspace from what I will call the cyburg. Cyberspace is defined as having no physicality, no matter, and no Cartesian duality because there is only the mind, and communication is the only transaction. ("Ours is a world that is both everywhere and nowhere, but it is not where bodies live.") If cyberspace is dematerialised space, the cyburg is spatially embodied computing, or an environment saturated with computing capability. It is the imminent stage of digital media that places computation in all things around us, from our own skin and bodies (biotechnology and nanotech medication), to our clothing, to our cars, our streets, our homes, and our wildernesses. The cyburg is the opposite of Christine Boyer's cybercity and may indeed functionally sidestep all the dystopian visions of disembodied, disengaged, socially remote cyberlife."

(Dana Cuff, 2003)

Cuff, D. (2003). "Immanent Domain." Journal of Architectural Education Volume 57, Issue 1, pages 43-49, September 2003.


2003ambient intelligencebiotechnologyCartesian dualismcybercity • cyberlife • cyberspace • cyburg • dematerialised space • disembodiment • disengaged • embedded network • embodied computing • human behaviour in cyberspace • Journal of Architectural Education • nanotechnologypervasive computingpublicremote

to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.