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01 DECEMBER 2013

Under Scan: interactive video art installation for public space

"Under Scan is an interactive video art installation for public space. In the work, passers–by are detected by a computerized tracking system, which activates video–portraits projected within their shadow. Over one thousand video–portraits of volunteers were taken in Derby, Leicester, Lincoln, Northampton and Nottingham by a team of local filmmakers. For its London presentation in Trafalgar Square, Tate Modern filmed over 250 additional recordings. As people were free to portray themselves in whatever way they desired, a wide range of performances were captured. In the installation, the portraits appear at random locations. They 'wake–up' and establish eye contact with a viewer as soon as his or her shadow 'reveals' them. As the viewer walks away, the portrait reacts by looking away, and eventually disappears if no one activates it. ...

The piece was inspired by representation en abîme, where the portrayed make eye–contact with the viewer, – as found in works by Jan Van Eyck, Parmigianino, Velázquez or Leon Golub. Other references for this work include the post–photographic device described in La invención de Morel, written by Adolfo Bioy Casares (1940) and the ghostly portraits created by Gary Hill, Lynn Hershman–Leeson, Paul Sermon and Luc Courchesne."

(Rafael Lozano–Hemmer)

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TAGS

2005 • Adolfo Bioy Casares • art installation • Bajo Reconocimiento • computerised surveillance system • DerbyDiego Velazquezeye contactfilming people • Francesco Mazzola • Gary Hill • ghostly portraits • ghosts • Girolamo Francesco Maria Mazzola • immersive experienceimmersive videointeractive installationinteractive video • interactive video art installation • Jan Van Eyck • La invencion de Morel • Leicester • Leon Golub • light installation • Lincoln • living picturesLuc Courchesne • Lynn Hershman-Leeson • mise-en-abyme • Morels Invention • Northampton • Nottingham • Pani 12kW projector • Parmigianino • Parmigiano • passer-by • Paul Sermon • post-photographic device • projection artprojection workspublic spaceRafael Lozano-Hemmer • representation en abime • robotic projectors • scissor lift • shadowTate Modern • The Invention of Morel • tracking system • Trafalgar Square • Under Scan (2005) • video artworkvideo portraitvideo projectionvideo projection worksvideo trackingwatching

CONTRIBUTOR

Simon Perkins
20 DECEMBER 2012

The Ghosts of World War II: The photographs found at flea markets superimposed on to modern street scenes

"Historical expert Jo Teeuwisse, from Amsterdam, began the project after finding 300 old negatives at a flea market in her home city depicting familiar places in a very different context. She researched the background to each of the most interesting finds and created a beautiful series of pictures by super–imposing the old pictures on top of new ones.

Now she has rediscovered photographs of soldiers at war in France and across Europe and put together further sets of evocative and emotional designs."

(Emma Reynolds, 18 October 2012, DailyMail)

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Amsterdamarchaeologyatmosphericaugmented reality • Cherbourg • Drapeau de la France • Europe • evocative scenes • Flag of the United States of America • flea market • foundfound photographsFranceghostshaunting imageshistory • Jo Teeuwisse • layeringoverlaypalimpsest • photographic negatives • RotterdamSecond World War • Sicily • situated documentariessoldiers • soldiers at war • superimpositionUnion FlagUnited States Armed ForcesUtrecht • visual history • visual memory • war scenes • what came beforeWorld War II

CONTRIBUTOR

Simon Perkins
03 DECEMBER 2008

The Settlement Exhibition Reykjavík 871±2

"During the excavation works in 2001 for a hotel in the centre of Iceland's capital, the oldest proof of settlement in Reykjavik was found. The ruins of a longhouse and of a turf wall can now be visited "on site": The museum is situated in the basement of the new hotel; the longhouse's former main room is part of today's exhibition hall.

An interactive media installation presents the ruin, dated around 930 AD, the way it probably looked when occupied. The Multi–User installation resurrects the inhabitants as ghosts and shows them in their daily activities. The pater familias is welcoming a guest, servants take care of the livestock and the kitchen, the housewife is dyeing cloth, a child is playing. Museum visitors gain information by activating texts and images telling more on life in Iceland's Middle Ages. A spot light is also directed onto the relics found in the ruin. Touched by the visitor, they will show where they were located in the longhouse and explain their function. Additionally, the purpose of the building's different rooms is described."

(ART+COM)

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TAGS

2006anthropologyarchaeology • ART+COM • designdigital mediaghostshotelIcelandimmersive environmentsimmersive experience • immersive space • interactioninteractive media • longhouse • middle agesmultimediamuseumnarrativepanoramic portrayalReykjavik • Reykjavik City Museum • ruinssettlementtechnologyvignettevirtual heritagevisualisation

CONTRIBUTOR

Simon Perkins
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