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Which clippings match 'Architectural Conjecture' keyword pg.1 of 3
09 JUNE 2016

Lunar Economic Zone: a speculative architecture student project

'Lunar Economic Zone' by Zhan Wang, Part 2 Project 2014, Architectural Association London UK.

"The 2028 Mid August Day Lunar Mineral Parade is a speculative event which takes place in the newly formed Lunar Economic Zone, an administrative agglomeration of Shenzhen and the Moon, on August 15 2028. Coordinated by Zhan Wang, the event is designed to be seen by the mechanical eyes of the world's media and is an external projection of pomp and ceremony showcasing an emerging resource rich, technology advance superpower. As the media frenzy descends on the city the world is invited to the grand parade that marks the first consignment of lunar minerals touching down on earth. The parade route takes spectators along the main axis of city from the 10000 meter tall space elevator to the mega ships of the world's largest mineral port. As the world's largest rare earth producer China currently controls 90% of the mineral market. Their recent limits places upon mineral exports has artificially driven rare earth prices to unprecedented levels. Western nations are scrambling to find their own mineral deposits to counter the Chinese monopoly. Between documentary and fiction, between propaganda and news the Lunar Economic Zone plays on our fears of a localised resource economy."

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2014 • 2028 • administrative agglomeration • Architectural Association School of Architecture • architectural conjecture • August • award winners • between documentary and fiction • localised resource economy • Lunar Economic Zone • Lunar Mineral Parade • mechanical eyes • media frenzy • mineral deposits • mineral exports • minerals • monopolymoon • orange • paradePeoples Republic of China • pomp and ceremony • rare earth • rare earth producer • redRoyal Institute of British Architects • Shenzhen • space elevator • speculative architecture • speculative event • speculative projectsstudent projectyellow • Zhan Wang

CONTRIBUTOR

Simon Perkins
15 MARCH 2014

Organ of Corti (2010-11) an experimental acoustical intervention

"Organ of Corti is an experimental instrument that recycles noise from the environment. It does not make any sound of its own, but rather it attempts to draw our attention to the sounds already present by framing them in a new way. Named after the organ of hearing in the inner ear, it uses the acoustic technology of sonic crystals to accentuate and attenuate frequencies within the broad range of sound present in road traffic or falling water. By recycling surplus sounds from our environment, we hope to challenge expectations of what might constitute a piece of music by adding nothing to the existing soundscape but rather offering new ways of listening to what is already there. This instrument is a device that, for us, rematerializes our experience of sound, inviting us to 'listen to ourselves listen'."

(Frances Crow and David Prior)

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2011 • acoustic properties • acoustical experimentacousticsambient soundarchitectural conjecture • architectural interventions • architectural speculation • David Prior • design research project • experimental acoustical intervention • experimental music • experimental music composition • experimental musical instrumentexperimental soundexploratory projects • Frances Crow • interdisciplinary investigationlandscape futures • Liminal (partnership) • listening • music production • noisenoise pollutionorgan • Organ of Corti • persistence of sound • PRS New Music Award • public sound art • research and consultancy • site-specific interventionssonic artssonic environment • sound and music environments for exhibition • sound artsound artistsound designsound experimentssound performancesound sculpture • sound walk • soundscape • spatialised sound installations • spatialised soundscapes • speculative researchUKurban experienceurban landscapeurban speculationuser paths

CONTRIBUTOR

Simon Perkins
06 NOVEMBER 2013

Kunsthochschule für Medien Köln: Department of Hybrid Space

"A new interdisciplinary field of design, researching the transformations of architectural, urban/regional space of the emerging 'information age', explores the dynamic interaction of architecture/urbanism and the space of mass media and communication networks. It develops scenarios for the interplay of public urban and public media space. The products of these alliances of urban/regional and media networks, of architectural and media space, are bastards: ambivalent spaces that are at the same time analog and digital, tactile and abstract, material and immaterial, expanding hyper–sensuality in the time– and placelessness of media flows. These hybrid spatial morphs act simultaneously in urban (local) and media (global) space and mediate between them, unfolding the undefined space between the local and the global, occupying the vacuum between local place and global space. Within the inversions of identity (communication), within the fluid ever–changing densities in the knitted networks, fused analogue/digital cultures are idensified."

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Academy of Media Arts Cologne • ambivalent spaces • analogue and digital • analogue and digital cultures • architectural conjecturearchitectural space • architectural transformations • architecturebastard • changing densities • Colognecommunication networksdesign coursedesign field • Elizabeth Sikiaridi • embodied interactionsflows • Frans Vogelaar • global space • glocalglocalizationhybrid spaces • hybrid spatial morphs • hyper-sensualityidentityidentity constructionimmaterialinformation ageinformation flows • interdisciplinary design • interdisciplinary field • knitted networks • Kunsthochschule fur Medien Koln • local place • local space • mass mediamaterialitymedia arts • media flows • media networksmedia spaceplacelessnesspublic space • public urban space • regional space • tactile experience • undefined space • urban spaceurbanism

CONTRIBUTOR

Simon Perkins
07 APRIL 2013

Lebbeus Woods: Visionary Architect

"Lebbeus Woods, Architect", February 16 – June 02, 2013, San Francisco Museum of Modern Art.

"Architect Lebbeus Woods (1940–2012) dedicated his career to probing architecture's potential to transform the individual and the collective. His visionary drawings depict places of free thought, sometimes in identifiable locations destroyed by war or natural disaster, but often in future cities. Woods, who sadly passed away last year as planning for this exhibition was under way, had an enormous influence on the field of architecture over the past three decades, and yet the built structures to his name are few. The extensive drawings and models on view present an original perspective on the built environment – one that holds high regard for humanity's ability to resist, respond, and create in adverse conditions. 'Maybe I can show what could happen if we lived by a different set of rules,' he once said. SFMOMA has collected Woods's work since the mid–1990s, amassing the broadest collection of his work anywhere; the exhibition will feature these holdings, as well as a selection of loans from institutional and private collections."

(San Francisco Museum of Modern Art)

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CONTRIBUTOR

Simon Perkins
12 JUNE 2012

The Florida Project: Disneyland's fore-project

"During the planning and construction of Disneyland, Walt had been introduced to the basic concepts of urban design and slowly became a self–taught expert in the field. Such seemingly dry concepts as city planning and urban decay fired his imagination. When Disney's Chief Archivist Dave Smith catalogued Walt's office in 1970, one of the books on a shelf behind Walt's desk was architect Victor Gruen's The Heart of Our Cities: The Urban Crisis, Diagnosis and Cure.

'Walt was serious about that city,' Marty [Sklar] explains. 'And he had a lot of work being done at the time' to explore its viability. Walt asked for Marty's help to coalesce his thoughts so he could produce a film to explain the project, and, over the next several months, Marty wrote a script for a 24–minute film that detailed the 'Florida Project.' In the film, an ebullient Walt explains the concept of Epcot – a full–scale city of the future where people would live, work, and play in comfort. An international shopping district would re–create scenes from around the world, and American industry would have a showcase for the latest technologies.

Walt shot the short film in October 1966. Eight weeks later, he was gone.

The brief–but–potent film, however, lived on. It was shown a handful of times in early 1967 to key constituencies: the Florida Legislature, invited guests (for a packed presentation in a Winter Park theater), and once on statewide television. The film proved vital in convincing both the Legislature and voters that Disney's Florida Project should be approved, which it was. From the moment the project was given the go–ahead, Marty says, the Company's resources were dedicated to getting Walt Disney World up and running and to regaining confidence in the absence of its founder and leader."

(John Singh and Steven Vagnini, 07 June 2012)

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1964 • 1964 New York Worlds Fair • 1966amusement parkanniversaryarchitectural conjecture • astuter computer • city • city planning • concept artwork • Disney World ProjectDisneylandEPCOTEPCOT Center • Epcot music • Epcot on Film • Epcot tunes • evolving city • Experimental Prototype Community of TomorrowFloridafuturistfuturisticfuturistic designgeodesic • geodesic sphere • idealismimagineering • Marty Sklar • never made it off the drawing board • noveltypavilionRay Bradbury • smellitzer • technological innovationtechnological utopianism • technology showcase • theme parkurban designurban planning • Victor Gruen • Walt DisneyWalt Disney CompanyWalt Disney WorldWalt Disney World Resort

CONTRIBUTOR

Simon Perkins
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