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Which clippings match 'Urban Design' keyword pg.1 of 3
01 DECEMBER 2013

ARCADE: inciting dialogue about design and the built environment

"ARCADE is a Seattle–based nonprofit that creates opportunities – in print, in the community and online – for sharing ideas about design, culture and the built environment. We publish a magazine; host events and provide a curated calendar of Northwest design and art happenings. Aiming to strengthen connections between various creative groups and design disciplines, we invite all to participate and collectively add to the greater whole.

Founded in 1981 by a group of recent architecture–school graduates, ARCADE now includes two staff people, a dedicated board of trustees, and a cadre of generous and enthusiastic committee members and volunteers."

(Kelly Rodriguez, Erin Kendig)

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TAGS

1981 • ARCADE (magazine) • architecture designart and designbuilt environment • creative groups • curated calendar • design aestheticsdesign and architecture • design and art happenings • design and society • design disciplinesdesign issuesdesign magazine • Erin Kendig • events hosting • Kelly Rodriguez • magazinenonprofitSeattlesharing ideas • sharing ideas about built environment • sharing ideas about culture • sharing ideas about design • urban design

CONTRIBUTOR

Simon Perkins
24 JUNE 2012

International Journal of Design: peer-reviewed and open-access

"The International Journal of Design is a peer–reviewed, open–access journal devoted to publishing research papers in all fields of design, including industrial design, visual communication design, interface design, animation and game design, architectural design, urban design, and other design related fields. It aims to provide an international forum for the exchange of ideas and findings from researchers across different cultures and encourages research on the impact of cultural factors on design theory and practice. It also seeks to promote the transfer of knowledge between professionals in academia and industry by emphasizing research in which results are of interest or applicable to design practices."

(International Journal of Design)

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affective design • animation • approaches to design • architectural design • computer applications in design • cultural factors on design • design fieldsdesign industrydesign journaldesign management • design methodologies • design practicedesign practicesdesign professionalsdesign researchdesign research journal • design strategy and management • design theoryemotional designergonomic design • ergonomics and perceptions in design • game designglobalisationglobalisation and localisationhuman perception • IJDesign • impact of cultural factors on design theory and practice • industrial designinterface designInternational Journal of Design • journal of design • journal of design research • kansei • kansei engineering • localisation • open-access journal • peer-reviewed journalresearch papers • social-cultural aspects of design • theory and practiceurban designvisual communicationvisual communication design

CONTRIBUTOR

Simon Perkins
12 JUNE 2012

The Florida Project: Disneyland's fore-project

"During the planning and construction of Disneyland, Walt had been introduced to the basic concepts of urban design and slowly became a self–taught expert in the field. Such seemingly dry concepts as city planning and urban decay fired his imagination. When Disney's Chief Archivist Dave Smith catalogued Walt's office in 1970, one of the books on a shelf behind Walt's desk was architect Victor Gruen's The Heart of Our Cities: The Urban Crisis, Diagnosis and Cure.

'Walt was serious about that city,' Marty [Sklar] explains. 'And he had a lot of work being done at the time' to explore its viability. Walt asked for Marty's help to coalesce his thoughts so he could produce a film to explain the project, and, over the next several months, Marty wrote a script for a 24–minute film that detailed the 'Florida Project.' In the film, an ebullient Walt explains the concept of Epcot – a full–scale city of the future where people would live, work, and play in comfort. An international shopping district would re–create scenes from around the world, and American industry would have a showcase for the latest technologies.

Walt shot the short film in October 1966. Eight weeks later, he was gone.

The brief–but–potent film, however, lived on. It was shown a handful of times in early 1967 to key constituencies: the Florida Legislature, invited guests (for a packed presentation in a Winter Park theater), and once on statewide television. The film proved vital in convincing both the Legislature and voters that Disney's Florida Project should be approved, which it was. From the moment the project was given the go–ahead, Marty says, the Company's resources were dedicated to getting Walt Disney World up and running and to regaining confidence in the absence of its founder and leader."

(John Singh and Steven Vagnini, 07 June 2012)

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1964 • 1964 New York Worlds Fair • 1966amusement parkanniversaryarchitectural conjecture • astuter computer • city • city planning • concept artwork • Disney World ProjectDisneylandEPCOTEPCOT Center • Epcot music • Epcot on Film • Epcot tunes • evolving city • Experimental Prototype Community of TomorrowFloridafuturistfuturisticfuturistic designgeodesic • geodesic sphere • idealismimagineering • Marty Sklar • never made it off the drawing board • noveltypavilionRay Bradbury • smellitzer • technological innovationtechnological utopianism • technology showcase • theme parkurban designurban planning • Victor Gruen • Walt DisneyWalt Disney CompanyWalt Disney WorldWalt Disney World Resort

CONTRIBUTOR

Simon Perkins
22 APRIL 2012

Richard Sennett: The Architecture of Cooperation

"The theme of the lecture addresses a question: how can we design spaces in the city which encourage strangers to cooperate? To explore this question, I'll draw on research in the social sciences about cooperation, based on my book, and relate this research to current issues in urban design."

(Harvard Graduate School of Design, 28 February 2012)

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2012Adam Smithagency of access and engagement • architecture of cooperation • autonomybelongingbordersboundariescity • city living • civic engagementclosed systemcooperationcraftwork • declarative forms of expression • declarative mode • designed spaces • deskilling • dialogicdialoguedifferent strata of society • edge condition • edgesempathyencounters between peopleengagementforms of expressionforms of human cooperation • fruitful cooperation • Harvard Graduate School of Design • Harvard Universityhegelian dialectic • kinds of skills • La Marqueta • large cities • lectureMikhail Bakhtin • mode of domination • non-placeopen-endedparticipationpowerproblem findingRichard Sennettsocial constructionismsocial exchangesocial interactionsocial issuessocial relationssocietyspace of ambiguitystranger • subjunctive forms of expression • sympathy • unclosed system • urban centreurban design

CONTRIBUTOR

Simon Perkins
23 MARCH 2012

e-topia: Urban Life, Jim--But Not As We Know It

"The global digital network is a whole new urban infrastructure–one that will change the forms of our cities as dramatically as railroads, highways, electric power grids, and telephone networks did in the past. In this lucid, invigorating book, William Mitchell examines this new infrastructure and its implications for our future daily lives. He argues that we must extend the definitions of architecture and urban design to encompass virtual places as well as physical ones, and proposes strategies for the creation of cities that not only will be sustainable but will make economic, social, and cultural sense in an electronically interconnected and global world."

(The MIT Press)

William Mitchell (2005), "E–topia", MIT Press.

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2005agoracultural purposedaily livesdigital agee-topiaeconomic value • electric power grids • electronically interconnected • extend the definitions of architecture • global digital network • global world • highways • MIT Press • new infrastructure • new urban infrastructure • our futurephysical places • railroads • social purposesustainability • telephone networks • the creation of cities • the forms of our citiesurban designvirtual placesWilliam Mitchell

CONTRIBUTOR

Simon Perkins
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