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Which clippings match 'Patterns Of Consumption' keyword pg.1 of 2
23 MARCH 2017

Ten years of smartphones (and visions of a circular economy)

"Smartphones sind schlecht zu reparieren, schlecht aufzurüsten, schlecht zu recyceln. Für die Konsumentinnen ist das ärgerlich – und kann für die Hersteller richtig teuer werden. ...

Dass Mobiltelefone eine längere Lebensdauer haben, ist aber ein wichtiger Beitrag zum Umweltschutz: Für ihre Herstellung werden Edelmetalle und so genannte Seltene Erden gebraucht, die unter grossem Energieaufwand und mittels gesundheitsschädigender Chemikalien gefördert werden. Jedes reparierte Telefon schont Ressourcen. Im Auftrag von Greenpeace berechnete das deutsche Oeko-Institut, dass sich die Smartphone-Lebensdauer im Schnitt um 1,5 Jahre verlängern liesse. Nimmt man all das zusammen – Energieaufwand, kurze Lebensspanne und geringe Recyclingquote – wird klar, dass es so nicht endlos weitergehen kann."

(Greenpeace Schweiz, 1 March 2017)

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20072017animated explainer videocell phone • circular economy • consumer electronicsconsumerismconsumptiondesign intelligencedesign responsibilitydisposable consumptione-waste • energy expenditure • environmental damage • environmental protection • environmentalismgood designgreen designGreenpeace • Greenpeace Schweiz • harmful chemicalsinternational environmental health and sustainability issues • life span • long-lasting productslonger-lasting productsobsolescence • Oeko-Institut • Oko-Institut • patterns of consumptionplanned obsolescenceprecious metals • product cycles cause • rare earths • recycle and repair • recycling rate • renewable resources • service life • short-lived devices • smartphone • smartphone lifetime • smartphone production • sustainabilitysustainable design principles • technical habits • technology sector

CONTRIBUTOR

Simon Perkins
16 OCTOBER 2015

The Age of Stupid (2009): exploitation colonialism

Franny Armstrong (2009). "The Age of Stupid". London, Spanner Films / Passion Pictures.

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2009 • 2055 • 2D animationAfrica • animated segments • Atlantic slave trade • British filmclimate changecolonial expansioncolonial historycolonisation • copper • cotton • crude oildepletion of natural resourcesdestructive practices • diamond • drama-documentary-animation hybrid • economic policy • energy consumptionenvironmental determinism • exploitation of native populations • exploitation of natural resources • extraction of raw materials • fertile landfinancial gain • Franny Armstrong • geopolitics • George Monbiot • goldhuman history • hybrid cinematic technique • imperialismindependent cinemaIraq • ivory trade • John Battsek • Lizzie Gillett • Mark Lynas • national territory • native populations • natural resourcesoil extractionPassion Picturespatterns of consumption • Pete Postlethwaite • rubber • satirical illustration • slave trade • slavery • Spanner Films • spice trade • territory • The Age of Stupid (2009) • timber • tin • transatlantic slave trade • war over water • William Tell Overture • wood

CONTRIBUTOR

Simon Perkins
26 MAY 2014

An animated meditation on destructive consumption practices

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20122D animationAdobe FlashAfter Effectsalien beingsanimationapocalypseassembly lineblack humour • central species on the planet • consumptiondepletiondepletion of natural resourcesdestructive practicesdeus ex machina • Edvard Grieg • environmental consequencesexploitation of natural resourcesextinctionfast foodfood productionhave dominion over all other living creatureshuman activities • humanocentrism • In the Hall of the Mountain King • instrumental view of natureintensive agriculture • KFC • Man (2012) • mass extinctionmeat production • most significant species on the planet • natural environmentnatural resourcesnatural world • natural world has value only as it benefits humankind • non-renewable resource • patterns of consumptionpollutionrhythm of the planetrubbishsatirical illustrationSteve Cuttsterrestrial ecosystemunsustainablewanton destructionwastewelcomewildlife reserves

CONTRIBUTOR

Simon Perkins
27 MARCH 2013

ECOS: everyday energy consumption through interactive data visualisation

"Inviting play and reflection on the role of green buildings, ECOS presents data on the Cube using a simple and interactive game–like application. The data shows how energy consumption and generation impacts people in a variety of climates within a five–star rated green building like the Science and Engineering Centre (SEC), where the Cube is located.

ECOS incorporates live weather data into an interactive illustration and places a fictional green building into different climates, allowing users to play with the parameters of the buildings and observe the results and the possible impacts on people.

ECOS promotes behavioural change by demonstrating the factors that influence sustainable energy consumption and generation."

Project team: Prof Jeff Jones (Cube Project Leader), Debra Polson (Project Leader), David Wallace, Cassie Selin, Warwick Mellow

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2013Australiabehavioural change • Cassie Selin • Creative Industries Faculty • Creative Industries Research • data visualisationDavid Wallace Debra Polsonecological balance • ECOS • energy consumption • energy generation • environmental challengesenvironmental change • environmental impacts • environmental issues • everyday energy consumption • game-like application • green building • green energy • heating efficiency • information aestheticsinformation interaction designinteraction design • interactive data • Jeff Jones • live data • our planetpatterns of consumptionQUTQUT Cube ProjectsScience and Engineering Centresustainable consumptionWarwick Mellowworld energy consumption

CONTRIBUTOR

Simon Perkins
06 MARCH 2012

Home: a call to action to halt global warming

"In the past 200,000 years, humans have upset the balance of planet Earth, a balance established by nearly four billion years of evolution. We must act now. It is too late to be a pessimist. The price is too high. Humanity has little time to reverse the trend and change its patterns of consumption.

Through visually stunning footage from over fifty countries, all shot from an aerial perspective, Yann Arthus–Bertrand shows us a view most of us have never seen. He shares with us his sense of awe about our planet and his concern for its health. With this film, Arthus–Bertrand hopes to provide a stepping–stone to further the call to action to take care of our HOME.

HOME is the first film that has been made using aerial–only footage. The film marks artist–activist Yann Arthus–Bertrand's feature film directorial debut.

HOME the movie is carbon offset. All of the CO2 emissions engendered by the making of the film are calculated and offset by sums of money that are used to provide clean energy to those who do not have any. For the last ten years, all the work of Yann Arthus–Bertrand has been carbon offset."

(Yann Arthus–Bertrand)

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CONTRIBUTOR

Simon Perkins
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