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01 NOVEMBER 2015

Brett Leavy: The Virtual Meanjin Project

"Brett Leavy is an immersive heritage specialist, virtual historian and artist. His innovative idea to recreate the real environment for mapping Indigenous culture and heritage stems from his passion to educate the community about Indigenous history."

(ABC Open)

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TAGS

ABC Open • arts and cultural practices • Australian Indigenous communities • Brett Leavycultural heritagecultural identitycultural spacesculture and customs • culture and heritage • First Nationsfloraflora and faunafood gathering activities • guesstimation • historical recreation • Human Ventures • immersive gaming • immersive heritage • immersive heritage experienceIndigenous AustraliansIndigenous communitiesIndigenous cultural knowledge • Indigenous culture • Indigenous heritageindigenous history • Indigenous stories • interactive immersive simulation experience • Jagera people • social enterprise • Turrabull people • virtual environmentvirtual heritage • virtual heritage environments • virtual historian • Virtual Meanjin • virtual recreationvirtual time machineVirtual Warrane ll

CONTRIBUTOR

Simon Perkins
12 MAY 2015

Brisbane back from the future

"Have you ever wondered what Brisbane looked like before white settlement? Have you ever wanted to know what's under all that concrete? Brisbanite Brett Leavy can help with that, as he develops a role-playing game (RPG) that simulates the lives of the tribes that once populated our city.

His game will use topographical data and 3D modelling to allow you to explore almost photo-realistic simulations of the CBD, South Bank, West End, Fortitude Valley, Bowen Hills, Woolloongabba and other Brisbane suburbs as they appeared before white settlement.

He recently demonstrated the game at the launch of the PIVOTAL Summit, which will bring together world leaders in spatial information technology, sustainability, climate change and governance in Brisbane next month."

(Rohan Williams, 11 May, 2015, bmag)

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TAGS

1855 • 2015Aboriginal peopleancient traditionsAustraliaBrett LeavyBrisbanecultural heritage • Dundalli (character) • historical reenactment • hunting and gathering • immersive heritage experienceIndigenous cultural knowledgeindigenous historyindigenous landscapesIndigenous people • indigenous warrior • interactive immersive simulation experiencelandscape • local tribes • photorealistic simulation • PIVOTAL Summit • QueenslandQUT Cube Projectsrole-playing game (RPG)settlementsimulated environment • spatial information technology • survival storytopographical datavirtual experiencevirtual reality projectvirtual recreationwhite settlement

CONTRIBUTOR

Simon Perkins
29 OCTOBER 2012

Virtual Warrane: An Aboriginal contribution to the vision

"Aboriginal multimedia expert Brett Leavy is exhibiting realistic simulations of Sydney Cove and Circular Quay before the arrival of colonial settlers in the late 18th century.

Using Unity (beta) game engine software, he and a team of modellers, photographers and sound artists have set up at Sydney's colonial-era Customs House a wall of media screens and a video gaming room to educate visitors about the early vegetation, wildlife, fishing and culture of the original residents of what is now the Sydney business district. (Ghostly wireframes of some of the current CBD towers, and the Sydney Opera House, can be navigated as an overlay to the underlying environmental simulation.)"

(Davina Jackson, 8 August 2012, Virtual ANZ)

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CONTRIBUTOR

Simon Perkins
06 JANUARY 2009

Digital Songlines project

"Launched by the Australasian CRC [Cooperative Research Centre] for Interaction Design (ACID), Digital Songlines is a project to develop protocols, methodologies, and toolkits to facilitate the collection and sharing of Indigenous cultural heritage knowledge in Australia. The title of Digital Songlines represents the blend of new media technology, simulation technology, and high–end computer visualisation systems to depict Aboriginal culture and heritage. Through the virtual sharing of oral histories, herbarium data, dreamtime myths, legends, and stories, organisers hope to protect, preserve and promote Indigenous cultural practices and their survival techniques in accessible, interactive, creative ways."

(Ethnos Project Resources Database)

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20063DAboriginal culture • Aboriginal heritage • Aboriginal mythologyancient heritageartworksAustralasian CRC for Interaction DesignAustralia • Brendan Ledwich • Brett Leavy • Craig Gibbons • cultural heritage • culturally sensitive • culture preservation • dancedigital environmentDigital Songlines (2006)digital storytelling • Ethnos Project Resources Database • flora and faunafood gathering activitiesIndigenous AustraliansIndigenous communitiesIndigenous cultural knowledge • Indigenous custodians • Indigenous heritage • Indigenous knowledge • Indigenous leaders • Indigenous people • Indigenous practices and languages • Indigenous traditional • interactive immersive simulation experienceinteractive visualisation • James Hills • Joti Carroll • multilayered stories • nonlinearoral historiesoral tradition • platform-independent software • ritualsonglinesstories • storytellers • Theodor Wyeld • toolkitvirtual environmentvirtual reality

CONTRIBUTOR

Simon Perkins
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