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Which clippings match 'UX Design' keyword pg.1 of 1
01 MAY 2016

Constellations: A participatory, online application for research collaboration in higher education interdisciplinary courses

"The research establishes a model for online learning centering on the needs of integrative knowledge practices. Through the metaphor of Constellations, the practice-based research explores the complexities of working within interdisciplinary learning contexts and the potential of tools such as the Folksonomy learning platform for providing necessary conceptual support."





2015communication designconnectivismConstellations Projectcontent sharing • creative practice PhD • design researchdesign scholarship • digital learning tools • eLearning 2.0information architectinformation architectureinterdisciplinaritylearning designparticipatory culture • PhD by Creative Works • PhD thesispractice-based researchpractice-led researchQueensland University of TechnologyQUTSimon Perkins • social and networked learning • user experience design • User Experience Design PhD • UX design • UX PhD • UX research


Simon Perkins

Agile Software Development: what we've learned at Forty

"The general idea behind Agile is that instead of arguing about the wording of a requirements document written three months earlier with little perspective into the current situation, it's often healthier to acknowledge that the project is going to be flexible and evolving, and put processes in place that allow it to be that way.

Barely over 200 words, that manifesto become the foundation for a movement that has changed the world of software development forever. Endless writing and speaking has explored the various ways the manifesto could be interpreted, and many specific frameworks and methodologies (such as Extreme Programming, Kanban, Lean, and Scrum) have been developed to formalize its principles. A whole 'Agile industry' has emerged, with successful companies offering tools, training, consulting, certification, and other products and services. The economic engine behind the Agile movement as a whole is massive. ...

On the surface, it seems like design and Agile should magically work together, but there are some underlying philosophical issues you have to wrestle with before figuring it out. Design is all about big–picture thinking: planning, strategy, working out all the details, thinking everything through, making it perfect, etc. (Eric Karjaluoto called it the 'masterpiece mentality.') Agile, on the other hand, is more often about doing the basics and saving details for later: iteration, minimum viable products, 'perfect is the enemy of done,' etc. Those two worlds don't blend smoothly together, at least at first. Agile developers can get frustrated with designers for over–thinking things ('Why can't they just let it go? We can get to that later.'), while the designers get discouraged by the perceived low standards of Agile developers ('Don't you want it to be good? Don't you want the user to be happy?').

In both cases, though, the problem comes from a misunderstanding of each other's perspectives (as problems often do). The designer isn't being obsessive, they're just trying to do right by the user. And the developer isn't being lazy, they're just following a process that actually gets things done with minimal navel–gazing. Both sides could learn some important lessons from each other."

(James Archer, Forty)



agile development • agile model • agile modelling • agile software development • current situationdesign processdevelopment life cycle • development methodology • Eric Karjaluoto • evolving needseXtreme Programmingfacing unpredicted challengesflexible management methodology • flexible process • formalised principlesiterative approachiterative design processiterative developmentiterative processjust-in-time (JIT)Kanban • Lean (methodology) • management methodology • over-thinking • perfect is the enemy of done • requirements documents • saving details for later • scrum software development processsoftware developmentsoftware development methoduser experience designUX designwaterfall modelwhirlpool model


Simon Perkins

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