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Which clippings match 'Self-funded' keyword pg.1 of 1
09 APRIL 2011

The death and rebirth of Duke Nukem Forever: a history

"Duke Nukem Forever was announced in 1997, after its predecessor, Duke Nukem 3D, had rocked the PC market with a hero who liked kicking ass, hanging out with strippers, and murdering alien police officers that were, literally, pigs. It was inappropriate, raunchy, and amazing.

It was also one of the games that gave 3D Realms the success that brought its destruction. Duke Nukem Forever began life as a completely self–funded game; its developer wanted nothing less than perfection, and would chase every update in technology in order to deliver it. The game saw monumental delays, suffered the slings and arrows of a gaming world that was first angry and then tolerant of its favorite whipping boy, had its home taken away, and has since risen from the dead.

Is the public still interested in Duke Nukem? Hell yes it is. This is the story of the gaming industry's favorite joke, and how Duke may finally have the last laugh."

(Ben Kuchera, 7 September 2010)

Fig.1 'Duke Nukem Forever | History of a Legend Episode 1', 2011

Fig.2 trailer from Electronic Entertainment Expo, 1998

Fig.3 video capture of 1991 side–scrolling 'Duke Nukum' version



19911993199619972011 • 3D Realms • action heroalien invasion • Allen Blum • anti-hero • Apogee Softwarecharacter designcomic bookcomputer gameconsolecultural literacydeveloperdigital cultureDuke NukemDuke Nukem 3D • Duke Nukem Forever • Duke Nukem II • Duke Nukem: Manhattan Project • Duke Nukum • E3Electronic Entertainment Expo (E3)first-person shootergames • Gearbox Software • George Broussard • graphic representationheavy metalhistoryhomoeroticismhumour • Joe Siegler • Jon St. John • kick ass • kick ass and chew bubble gum • lair • Los AngelesmisogynyparodyPC gamesPlaystation 3point of viewpop-culture • Randy Pitchford • renegade • run and gunScott Millerself-fundedself-referentialsequel • SHMUP • side-scroller • spectaclestory • Todd Replogle • video gameviolencevisual depictionWolfenstein 3DXbox 360


Simon Perkins
23 MAY 2008

What KateModern did next

"Billed as a cross between Buffy and Skins, the supernatural drama''s second series killed off its main character in January, and now everyone is a suspect. KateModern is the brainchild of the team behind LonelyGirl15, an American web–based video series that was initially thought to be the video blog of a real person, until the writers admitted it was fictional.

This blurring of fiction and reality, with unknown actors wandering round with hand–held cameras and audience participation, is being hailed as the future of drama. It is cheap, has a quick turnaround, and, in its brand integration (Apple iMacs, for example, are everywhere) is self–funding outside the confines of conventional advertising."
(The Guardian, March 3 2008)



2007Buffy the Vampire Slayerdrama • KateModern • LonelyGirl15mediumonline dramaparticipationprogressive designself-funded • Skins (television) • web serieswebisode


Simon Perkins

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