Not Signed-In
Which clippings match 'Cell Phone' keyword pg.1 of 2
23 MARCH 2017

Ten years of smartphones (and visions of a circular economy)

"Smartphones sind schlecht zu reparieren, schlecht aufzurüsten, schlecht zu recyceln. Für die Konsumentinnen ist das ärgerlich – und kann für die Hersteller richtig teuer werden. ...

Dass Mobiltelefone eine längere Lebensdauer haben, ist aber ein wichtiger Beitrag zum Umweltschutz: Für ihre Herstellung werden Edelmetalle und so genannte Seltene Erden gebraucht, die unter grossem Energieaufwand und mittels gesundheitsschädigender Chemikalien gefördert werden. Jedes reparierte Telefon schont Ressourcen. Im Auftrag von Greenpeace berechnete das deutsche Oeko-Institut, dass sich die Smartphone-Lebensdauer im Schnitt um 1,5 Jahre verlängern liesse. Nimmt man all das zusammen – Energieaufwand, kurze Lebensspanne und geringe Recyclingquote – wird klar, dass es so nicht endlos weitergehen kann."

(Greenpeace Schweiz, 1 March 2017)

1

TAGS

20072017animated explainer videocell phone • circular economy • consumer electronicsconsumerismconsumptiondesign intelligencedesign responsibilitydisposable consumptione-waste • energy expenditure • environmental damage • environmental protection • environmentalismgood designgreen designGreenpeace • Greenpeace Schweiz • harmful chemicalsinternational environmental health and sustainability issues • life span • long-lasting productslonger-lasting productsobsolescence • Oeko-Institut • Oko-Institut • patterns of consumptionplanned obsolescenceprecious metals • product cycles cause • rare earths • recycle and repair • recycling rate • renewable resources • service life • short-lived devices • smartphone • smartphone lifetime • smartphone production • sustainabilitysustainable design principles • technical habits • technology sector

CONTRIBUTOR

Simon Perkins
12 SEPTEMBER 2013

Phone Bloks: user customisation through modular design

"Phone components all sharing a common purpose. You may be wondering if is really possible to design and manufacture a modular blok phone cost effectively? We believe it is, and we are asking for your support so that you can be directly involved in making this project a reality. Check out the incredible ideas we're working on in the PhoneBloks video, and think about how this would change your future cell phone upgrade plans."

1
2

TAGS

2013block • blok phone • brickcell phonecomponent systemcrowdfundingcustomisable • customisation • Dave Hakken • design responsibilitydisposable consumptionflexible designs • interchangeable parts • KickstarterLEGOmodular designmodular structuremodular systemmodularity in designpartphone • Phone Bloks • phone upgrade • PhoneBloks • planned obsolescenceproduct designradical innovationrecombinantreconstructive modelreplacementsmartphonesocial enterprisespeculative designstart-up businesssustainable design principlestechnology innovationtransformable • upgrade • upgrade plans • user customisation

CONTRIBUTOR

Simon Perkins
24 MAY 2012

Mobile Innovation Network Aotearoa

"Mobile Innovation Network Aotearoa [MINA] aims to explore the possibilities of interaction between people, content and the emerging mobile industry."

(Mobile Innovation Network Aotearoa)

Fig.1 MINA @ FRINGE, Mobile Visual Art Showcase @ Fringe Awards, Paramount Cinema, Wellington, Sun 4th February 2012 [http://www.mina.pro/?p=212].

Fig.2 "Mobile Video Production–New Trends & Directions @ Te Papa" [http://www.imagekraft.co.uk/mina/?p=30]

1
2

CONTRIBUTOR

Simon Perkins
03 NOVEMBER 2010

Clay Shirky: How cellphones, Twitter, Facebook can make history

16 June 2009

1

TAGS

2009cell phonecensorshipchange • changing the nature of politics • citizenshipClay Shirkycollaborationcommunicationcommunity • control of news • convergenceconversationdigital cultureempowermentFacebookgroupshistoryinnovationinteractionmedia landscapemessageNigeriaold mediaorganisationsparticipationprint revolution • repressive regimes • social changesocial constructionismsocial interactionTED Talkstransformation • transformed media landscape • Twittertxt

CONTRIBUTOR

Simon Perkins
11 JULY 2010

SMS Sugar Man: the first feature film shot entirely on a cell phone

"Aryan Kaganof's SMS Sugar Man has either the dubious or celebratory distinction – depending on your point of view of these kinds of things – of being the first feature film shot entirely on a cell phone, specifically the Sony Ericsson W900i. Given the film's strong sexual content, Sony probably won't be championing the film any time soon. But, in their absence, I will.

To Kaganof's grand credit, the technique in which the film was shot never comes across as being gimmicky. The majority of the movie is shot as any traditional movie is shot despite the unique camera being used. Every once in awhile we do get a direct POV shot from one of the characters holding his or her own camera, but this is used very sparingly and is thus unobtrusive.

Scenes are mostly lit and executed as if filmed with a traditional camera. What's most surprising about the movie is that one might presuppose – or, at least I did – that it would be comprised of mostly quick cuts. I don't own a cell phone with a camera, but I had assumed one of them could only hold small files for short scenes. Against expectation, Kaganof comprises SMS Sugar Man with fairly longish shots and gives the film a very lyrical tempo."

(Mike Everleth, 17 November 2008)

1

TAGS

2008 • Aryan Kaganof • authorshipcameracameraphonecell phonedigital camerafeature filmfilmfilm makinghybrid formsinnovationmediumminiaturisationmobile filmmakingmobile phonemoviePOVre-purposesex • SMS Sugar Man • Sony • Sony Ericsson W900i • techniquevisual communicationvisual designvisualisation • W900i

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.