"Where To Invade Next is an expansive, hilarious, and subversive comedy in which the Academy Award®-winning director, playing the role of 'invader,' visits a host of nations to 'steal' some of their best ideas and bring them back home to the U.S. of A."
"Q. You are skeptical of the way people protest through social media, of so-called 'armchair activism,' and say that the internet is dumbing us down with cheap entertainment. So would you say that the social networks are the new opium of the people?
A. The question of identity has changed from being something you are born with to a task: you have to create your own community. But communities aren't created, and you either have one or you don't. What the social networks can create is a substitute. The difference between a community and a network is that you belong to a community, but a network belongs to you. You feel in control. You can add friends if you wish, you can delete them if you wish. You are in control of the important people to whom you relate. People feel a little better as a result, because loneliness, abandonment, is the great fear in our individualist age. But it's so easy to add or remove friends on the internet that people fail to learn the real social skills, which you need when you go to the street, when you go to your workplace, where you find lots of people who you need to enter into sensible interaction with. Pope Francis, who is a great man, gave his first interview after being elected to Eugenio Scalfari, an Italian journalist who is also a self-proclaimed atheist. It was a sign: real dialogue isn't about talking to people who believe the same things as you. Social media don't teach us to dialogue because it is so easy to avoid controversy… But most people use social media not to unite, not to open their horizons wider, but on the contrary, to cut themselves a comfort zone where the only sounds they hear are the echoes of their own voice, where the only things they see are the reflections of their own face. Social media are very useful, they provide pleasure, but they are a trap."
(Ricardo de Querol, El País, 19 January 2016)
"JODI's disruption of mapping and video games reminded me of Situationist artist Guy Debord's calls for a 'renovated cartography.' For Debord, when we blindly follow the same directions over and over, using the easiest paths, we get stuck relating to the world in 'functional' ways and imagination withers. Debord wanted people to use the wrong map in the wrong place — to get lost in order that we might see our surroundings anew. Similarly, JODI strips away the usual instrumental goals of our engagements with digital media — to win a game, to communicate information, to navigate quickly. What we are left with is a bare awareness of the random components of our digital lives and a glimpse at the other possibilities for technology."
(Leila Nadir, 30 April 2012, Museum of the Moving Image)
"Facebook, for example, encourages phatic communication through sociable add-ons like 'vampire bites', 'zombies', 'hot potatoes' and automating messages encouraging participation between friends in quizzes, film taste reviews and the like. Furthermore, Facebook's new 'beacon' technology creates an environment where one's online purchases and interests get relayed to one's network of friends through automated communication. Twitter encourages phatic communication through the imposed limits of the medium itself. The 160 character limit for messages creates brevity in communication. The lack of a private messaging facility, promotes generic 'announcements' over dialogue or targeted conversation. "
(Vincent Miller, 2008, p.398)
 For example, a typical automated message such as ''Mr X' has challenged you to a movie quiz' suggests a personal invitation to compete. However, it is usually the case that if 'Mr X' has participated in a movie quiz, you will, by default, be automatically 'challenged' to the quiz, by virtue of being friends with 'Mr X'.
Miller, V. (2008). "New Media, Networking and Phatic Culture." Convergence: The International Journal of Research into New Media Technologies 14(4): 387–400.
"Ipsative assessment is a powerful and under-used approach that provokes a radical rethink of the purposes and methods of assessment. Ipsative assessment means making comparisons with a learner's previous work to mark progress and enable learners from all backgrounds to achieve a personal best. The seminar presents a case for partially replacing competitive assessment with ipsative assessment in a dual systems approach, and it explores the possibilities and the challenges using research evidence and examples from case studies in the recently published book Ipsative Assessment: Motivation through marking progress by Gwyneth Hughes."
(Gwyneth Hughes, 07 October 2014)