This Unruly is an evolving web repository of theory and practice related to recombinatory video appropriation practices involving video re-purposing, re-mixing, collage and cut-up techniques. The site includes examples of YouTube clips as well as a literature review of articles and academic papers, which relate to the subject. Content within the site has been organised using a provisional taxonomy that centres on formal aesthetic, creative and experimental features. In doing so this marks a departure from more conventional approaches, which generally seek to locate works according to established art historical developments and stylistic conventions. The site, which was created by Simon Perkins is an extension to posts about the practice of video cut-ups that were initially made to the Folksonomy.co in 2016.
"CollageMachine builds interactive collages from the Web. First you choose a direction. Then CollageMachine will take you surfing out across the Internet as far as it can reach. It builds a collage from the most interesting media it can find for you. You don't have to click through links. You rearrange the collage to refine your exploration.
CollageMachine is an agent of recombination. Aesthetics of musical composition and conceptual detournement underlie its development. The composer John Cage and Dada artists such as Marcel Duchamp and Max Ernst used structured chance procedures to create aesthetic assemblages. These works create new meaning by recontextualizing found objects. Instead of functioning as a single visual work, CollageMachine embodies the process of collage making.
CollageMachine  deconstructs Web sites and re-presents them in collage form. The program crawls the Web, downloading sites. It breaks each page down into media elements—images and texts. Over time, these elements stream into a collage. Point, click, drag, and drop to rearrange the media. How you organize the
elements shows CollageMachine what you're interested in. You can teach it to bring media of interest to you. On the basis of your interactions, CollageMachine reasons about your interests; the evolving model informs ongoing choices of selection and placement. CollageMachine has been developed through a process of freely combining disciplines according to the principles of 'interface ecology.'"
"Debord's mode of cinematic situation construction owes much to Marx's understanding of the relationship between production and alienation, especially as articulated in the Economico-Philosophical Manuscripts of 1844. For Marx, the commodification of labour in a capitalist society means the loss of reality for the worker; in turn, the subsequently produced commodity ensures her simultaneous loss of and bondage to the object produced. Situationist cinema reverses this trend by refusing to produce any new filmic 'work', any reified artifact for consumption whose potential exchange value might negate the use-value acquired in its spatio-temporal projection and the subsequent construction of an indeterminately meaningful event.
Debord picks up Marxian concepts that the Marxist tradition hitherto had all but ignored, frequently echoing Marx's conclusion that alienation appears as the true induction into civil life, and, even more significantly, his observation and critique of 'commodity fetishism' in capitalist society. (3) The spectacle, Debord argues, thrives on the repetition of commodity form, reinvesting the structure with seemingly new products and images. By compiling image after image of the commodification of life by consumer capitalism (female bodies, political figures, product advertisements, popular films, and so on), his films expose this oppressive repetition and artificial sense of the new, and, as if to help along one of the most problematic concepts in Marx's work, Society of the Spectacle (1973) ponders the commodity's 'metaphysical subtleties' while sequentially imaging automobile showrooms and naked cover girls."
(Ricky Crano, 2007)
Crano, R. (2007). "Guy Debord and the Aesthetics of Cine-Sabotage." Senses of Cinema.
"In a dérive [literally: "drifting"] one or more persons during a certain period drop their relations, their work and leisure activities, and all their other usual motives for movement and action, and let themselves be drawn by the attractions of the terrain and the encounters they find there. Chance is a less important factor in this activity than one might think: from a dérive point of view cities have psychogeographical contours, with constant currents, fixed points and vortexes that strongly discourage entry into or exit from certain zones."
(Guy Debord, 1956)