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Which clippings match '2002' keyword pg.1 of 9
14 DECEMBER 2014

Russian Ark: single-take historical film drama

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TAGS

2002 • achronological • Alexander Griboedov • Alexander Sokurov • Catherine the Great • chronological timefamily life • fictional people • ghost • grand ball • heterotopiahistorical drama • historical periods • idyllic family life • idyllic imageJoseph Stalinlong takes • manor • Marquis de Custine • Mikhail Glinka • museumnarratornon-contemporaneitynonlinear narrative • not chronological • other spacespalaceperiod costume • Peter the Great • room • Russian Ark (2002) • Russian cinema • Russian cultureRussian history • sea of time • Shah of Iran • Sony HDW-F900 • steadicam • steadicam sequence shot • Tsar Nicholas • Tsar Nicholas II • Valery Gergiev • winter • Winter Palace in Saint Petersburg • Winter Palace of the Russian State Hermitage museum • World War II

CONTRIBUTOR

Benjamin Langford
11 JULY 2014

The Adventure of English: the evolution of the English language

"The Adventure of English is a British television series (ITV) on the history of the English presented by Melvyn Bragg as well as a companion book, also written by Bragg. The series ran in 2003.

The series and the book are cast as an adventure story, or the biography of English as if it were a living being, covering the history of the language from its modest beginnings around 500 AD as a minor Germanic dialect to its rise as a truly established global language.

In the television series, Bragg explains the origins and spelling of many words based on the times in which they were introduced into the growing language that would eventually become modern English."

[Complete eight part series available on YouTube distributed by Maxwell's collection Pty Limited, Australia]

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TAGS

2002 • A Dictionary of the English Language • American English • American Spelling Book • Anglo-SaxonArabicaristocracyAustraliaAustralian Aborigineauthoritative historyBible • Blue Backed Speller • British televisionCaribbean • Catherine of Aragon • Celtic language • Celts • Church of England • cockney rhyming slang • colonisationcommon languagecommunication • Convicts land • dialectdictionaryDutch • educated people • English languageEsperantoFrenchFrench languageFrisian • Frisian language • Gaelic • Germanic rootsgrammarGreek • Gullah language • Hebrew • Henry V of England • Henry VIII of England • historical eventshistoryhistory of ideas • History of the English language • history of useimmigrationIndiaindustrial revolutioninvasionIsaac NewtonITVJamaicanJane Austen • John Cheke • John WycliffeJonathan Swift • Joseph McCoy • Katherine Duncan-Jones • King James I • languagelanguage developmentLatin wordlinguisticsmedieval churchMelvyn Braggmini-series • modern English • Netherlands • Noah Webster • North America • Old English • peasant • Philip Sidne • pidgin • pronunciation • Queen Elizabeth I • Robert Burns • Rural Rides • Samuel JohnsonSanskritScotland • Scottish language • scripture • spelling • Squanto • television series • The Adventure of English (2002) • theologian • Thomas Sheridan • United Statesuse of wordsvikingvocabulary • Websters Dictionary • West Africa • William Cobbett • William Jones • William Shakespeare • William the Conqueror • William Tyndale • William Wordsworth • words

CONTRIBUTOR

Simon Perkins
01 JULY 2014

The art object does not embody a form of knowledge

"In this paper, I start from the position that the proper goal of visual arts research is visual art. An alternative position is that the art making process yields knowledge that is independent of the actual art objects produced. However, this relegates the art object to that of a by–product of the knowledge acquisition process, and, in my view, places visual art making in the service of some other discipline. Notwithstanding the fact that valuable knowledge may be acquired in this way, from my standpoint it would be undesirable for this to become the dominant mode of arts research. Therefore, from my position the most interesting proposition to explore is the claim that the art object is a form of knowledge since it locates the art object as a central and fundamental component of the knowledge acquisition process.

Nevertheless, as you will see, in this paper I argue against this proposition. I will not claim that the visual art object cannot communicate knowledge–it can. Instead, I will argue that this knowledge is typically of a superficial nature and cannot account for the deep insights that art is usually thought to endow into emotions, human nature and relationships, and our place in the World, etc. In short, I aim to demonstrate that visual art is not, nor has it ever been, primarily a form of knowledge communication; nor is it a servant of the knowledge acquisition enterprise."

(Stephen Scrivener, 2002)

Scrivener, Stephen (2002) "The art object does not embody a form of knowledge". Working Papers in Art & Design – Vol 2.

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CONTRIBUTOR

Liam Birtles
20 AUGUST 2013

An improved method of studying the user/search process in user-system interactions

"A major 'user/search process' limitation identified by Kinsella and Bryant (1987) is the inability to isolate and characterise individual users of on–line systems in order to describe the pattern of their use. Users' perceptions of their searches are not recorded, transaction logs cannot measure the information needs that users' are unable to express in their search statements (input), and they cannot reflect users' satisfaction with search results (output). As Kurth states, '[the fact] that transaction logs are unable to address such cognitive aspects of on–line searching behaviour is a true limit of the methodology' (Kurth, 1993: 100). Supplementary research, such as questionnaires, protocol analysis and interviews, must be undertaken in order to build a fuller picture of searching behaviour, success and satisfaction."

(Griffiths, J. R., R. J. Hartley, et al., 2002)

Jillian R. Griffiths, R.J. Hartley and Jonathan P. Willson. (2002). "An improved method of studying user–system interaction by combining transaction log analysis and protocol analysis." Information Research 7(4).

TAGS

2002 • characterising users • cognitive actionsdata collectiondata gathering instruments • electronic information resources • end user studiesend-users • information needs • Information Research (journal) • information system evaluation • information-seeking • information-seeking behaviourinterview (research method) • Janet Kinsella • Jillian Griffiths • Jonathan Willson • limitations of quantitative methodologies • Martin Kurth • online systems • open access journalpatterns of usepeer-reviewed journal • Philip Bryant • protocol analysisqualitative dataquestionnaire • Richard Hartley • search and retrieval • search behaviour • search logging • search process • search results • search results satisfaction • search statements • searchersearching and browsing • searching behaviour • searching for information • success and satisfaction • supplementary research • system requirements • talk-aloud comments • think aloud (research method)transaction log analysis • transaction logging • transaction logging datatransaction logsusability testing • user search process • user-based evaluation • user-system interaction

CONTRIBUTOR

Simon Perkins
26 MARCH 2013

Resolume: VJ Software for producing realtime generated visuals

"Resolume is created by Edwin de Koning & Bart van der Ploeg together with Tim Walther, Daniel Berio, Joris de Jong, Menno Vink and a few specialized freelancers.

Resolume was born because we wanted to VJ. But we wanted to do it better. Back in 1998 VJ–ing was done with VHS tapes and an mx50 video mixer so it was hard to quickly improvise video to music because tempo could not be adjusted, or even reversed. Effects were limited to what the mx50 had to offer. We thought software would allow us to improvise more and be a better VJ.

We could not find any VJ software that did what we wanted back in 1998 so we started programming our own. We quickly realized our software was much better than our VJ–ing so we work on Resolume full–time since 2002."

(Edwin de Koning and Bart van der Ploeg)

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TAGS

2002algorithmic artaudiovisual performance • Bart van der Ploeg • computational aestheticscomputer graphics • Daniel Berio • Edwin de Koning • generative designinteractive performanceinteractive visualisation • Joris de Jong • kinetic animationlive animationlive performancelooping • lumotion • Menno Vink • Panasonic WJ-MX50 • Panasonic WJ-MX50 video mixer • projection artreactive graphicsrealtime animationrealtime generated visuals • Resolume (software) • Tim Walther • triggering • video jockey • video mixer • video sampling • visual abstraction • visual performer • visual spectaclevisualsVJ • VJ Loops • VJ software • VJ-ing

CONTRIBUTOR

Simon Perkins
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