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Which clippings match 'Interaction Design Education' keyword pg.1 of 1
05 DECEMBER 2013

Interaction Design Education Summit 2014

Wednesday, 5 February 2014, Utrecht School of the Arts (HKU) at Hilversum (http://interaction14.ixda.org/venues/).

"At a moment in time where everybody and everything is constantly interacting – through the use of networks, apps, products, media and services – educating students to design these interactions is not only needed, but also a fundamental challenge. Rapid developments in society and technology put increasingly high demands on the knowledge and skills of future interaction designers. Challenging traditional institutions, some companies have started programs for in–house training. At the same time, alternative educational platforms – such as edX, Udacity and Interaction–Design.org – are offering open access to high–level learning materials.

To successfully address these developments, interaction design education might need to reinvent itself."

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TAGS

2014alternative educational models • alternative educational platforms • Amsterdamapprenticeship • Daniel Rosenberg • Delftdesign educationdesign professionalsdesign schoolse-learning • educating students • education summit • edX • Fred Beecher • Gillian Crampton Smith • Hilversum • HKU Games and Interaction • HKU Hilversum • in-house training • interaction designInteraction Design Association (IxDA)interaction design educationInteraction Design Foundationinteraction designers • Interaction14 • interactions • interactive dialogue • IxDA • Jared Spool • knowledge and skillslearning materials • media and services • new forms of apprenticeship • online coursesonline education servicesonline learningonline portfolioonline presenceopen accessopen online coursesprofessional developmentrapid changethe future • traditional institutions • TU Delft Design for Interaction • UdacityUtrechtUtrecht School of the Arts

CONTRIBUTOR

Neal White
24 MARCH 2013

Copenhagen Institute of Interaction Design: Prototyping

"As design–led and practice–based research institution, CIID has expertise in directly engaging with design and technological materials to produce prototypes. Prototyping is at the center of CIID's design culture; it provides us with the methods and means to probe future scenarios, situate design discourses and test design and technical implementations in real world contexts. Our prototyping methods range from simple paper based co–creation props to functional physical prototypes of complex systems. In addition, video scenarios and various experience prototyping methods are employed, in the early stages of our research, in order to bring forward surprisingly foundational insights about the 'role' a technological object or system may have in the real world. Overall, insights derived from all prototypes feed back into our research process to re–iterate over its concepts or focus. With clear probing or prompting goals, we can better use sketches in materials, hardware and software to think and communicate about research, technologies and their societal impacts."

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CONTRIBUTOR

Simon Perkins
16 OCTOBER 2009

Arnhem Academy of Art and Design: Information and Interactive Media Design

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TAGS

applied research • Arnhem Academy of Art and Design • ArtEZ • designdigital media designenquiryexperimentation • I&IMD • Information & Interactive Media Design • information designinteraction design educationinteractive information design • interactive media design • Netherlandsresearch centretheory building

CONTRIBUTOR

Simon Perkins
16 OCTOBER 2009

Fachhochschule Potsdam Fachbereich Design: Interaction Design Lab

"Das Interaction Design Lab versteht sich als Anlaufstelle für Interaktionsdesign–Experten aus Industrie und Wissenschaft sowohl aus dem nationalen als auch dem internationalen Umfeld. Es ermöglicht als Schnittstelle zwischen Ausbildung, Forschung und Entwicklung einen Transfer von Technologie, Design und Wissen und bietet Raum für multidisziplinäre Projekte.

Das Interaction Design Lab bündelt die Forschungsinteressen und Kompetenzen auf dem Gebiet interaktiver Systeme und Anwendungen aus dem Designbereich. Wir sehen uns als Partner für Wirtschaft und Forschung, um die Initialisierung innovativer und zukunftsweisender Projekte voranzutreiben."

(Interaction Design Lab)

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TAGS

aestheticsapplied researchconvergencedesigndevicediagramenquiryexperimentation • Fachhochschule Potsdam Fachbereich Design • game console • industrial designinformation aestheticsinteraction design educationinteractiveinterdisciplinaryinterface designmobile phonenavigationproduct design • Produktdesign • researchresearch centre

CONTRIBUTOR

Simon Perkins
16 OCTOBER 2009

TZI: The Center for Computing and Communication Technologies

"The Center for Computing and Communication Technologies – TZI was founded 1995 as a research institute of the Universität Bremen. Main objectives are the research and development of innovative information– and communication technologies and their transfer into products and services.

The application oriented research at TZI supports the development of concerted activities Mobile Solutions, Interaction and Education, Software Quality and Information Security, Adaptive Communication. As the competence center for information– and communication technologies in the state of Bremen, the TZI contributes to development of Bremen towards a high tech location.

Currently the TZI occupies about 160 scientists that are researching in over 100 national and international projects."

(TZI)

CONTRIBUTOR

Simon Perkins
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