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Which clippings match 'Future Technologies' keyword pg.1 of 1
09 NOVEMBER 2013

Design Fiction, Science Fiction and Literary Criticism

"Design Fiction is a recent spin–off of Science Fiction, directly inspired by many of the imagined worlds of writers like Bruce Sterling, William Gibson, J.G. Ballard and others. It sets out to do many of the same things as Sci–Fi does, but in a more concrete way, by introducing real physical objects or real sets of rules and scenarios which require the participation (direct or indirect, voluntary or involuntary) of users, beyond just their emotional and intellectual engagement. In this way Design Fiction can 'test' objects or tools or storylines that Science Fiction, until recently, has not been able to. A literary work, has (in general) been a fixed text until very recently, and so even though readers have enjoyed many different readings and interpretations, the author has not been able to adapt or react to their responses. Design Fiction allows the inventor or storytellers to adapt their scenario as it evolves and as the users or participants give their reactions."

(Charles Beckett, How to Think About The Future)

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TAGS

alternative possible futures • Bruce Sterling • conscious metaphor • design fictiondigital technologyfictional setting • future speculation • future technologiesfuturologyInanimate AliceJ G Ballard • Jake Dugarden • Julian Bleeckerliterary criticismMichio Kaku • nascent practice • Near Future Laboratory • PerplexCity (project) • Philip K. Dickphilosophical questionsPhysics of the Impossible (2008)prototypingSascha Pohfleppsci-fi • sci-fi science • science fictionspeculative designspeculative physicsspeculative prototypesStar TrekStar Warstest concepts • test out • test your ideas • what-if scenarios • William Gibson • World Without Oil (project)

CONTRIBUTOR

Liam Birtles
28 JANUARY 2005

Ambient Intelligence - Agents for Ubiquitous Computing

"The merging of virtual environments, mobile communication and sensors, allows the emergence of a new vision: Ambient Intelligence, a pervasive and unobtrusive intelligence in the surrounding environment supporting the activities and interactions of the users. Ambient intelligence appears poised to cause remarkable changes in the way people live. With digital information, the ease of interaction between humans and computers can be greatly increased by broadening the interface media available and allowing mobile and portable communication to become free of inhibiting wires and stationary units. The result of ambient intelligence is ultimately a more empowered computer with the benefits of added convenience, time and cost savings, and possibilities for increased safety, security, and entertainment. This technology has the potential to significantly impact business and government processes, as well as private life."

TAGS

AAMAS05 • agents for ubiquitous computing • ambient intelligence • Autonomous Agents and Multiagent Systems 2005 • context awarenessdigital information • electronic environments • future castingfuture interaction conceptsfuture technologieshuman interactions • intelligent systems • interaction between humans and computers • merging virtual and real environments • Michael Berger • mobile communication • pervasive intelligence • portable communication • Sehl Mellouli • sensorssoftware agent • Software Agent (SA) • Stefan Poslad • surrounding environment • technological developments • Tim Finin • ubiquitous computingubiquitous computingUniversity of Maryland • unobtrusive intelligence • user-empowerment • user-friendliness • Utrechtvirtual environments • vision of the future • Zakaria Maamar
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