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Which clippings match 'Innovative Technology' keyword pg.1 of 1
07 NOVEMBER 2013

Virtual girl called 'Sweetie' used to stop webcam child sex tourism

"To show how unrestrained child predators can act but also to show how easy it is to track them down the Dutch child rights organisation put itself in the shoes of a 10–year–old Filipino girl. With an innovative technology the virtual character Sweetie was created to be controlled by Terre des Hommes researchers. From a remote building in Amsterdam the researchers operated in public chat rooms. In a very short period, over 20,000 predators from around the world approached the virtual 10– year–old, asking for webcam sex performances. While the adults interacted with the virtual girl, the researchers gathered information about them through social media to uncover their identities. With this evidence Terre des Hommes Netherlands is pushing all governments to adopt proactive investigation policies, with a world wide petition, starting today."

(Hans Guyt, The Hague, 4 November 2013, Terre des Hommes)

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TAGS

20133D visualisationAmsterdamavatarbelievabilitybotchat roomchild abuse • child exploitation • child pornographychild protection • child rights • child sex tourism • child victims • developing nationsdigital actorsexploitation • Filipino • girl • Hans Guyt • human-likehyperrealismillegal behaviourinnovative technologylaw enforcementlifelikelolitaNetherlandsonline youth victimisation • perpetrator • Philippines • post-traumatic stress • posting onlinepredatorprotectionpuppetreal-life dollsafeguardingsex crimesex offenders • sex tourism • sexual acts • sexual exploitationsexual fetishsexual slaverysexualised depictions • Sweetie (virtual girl) • synthespian • Terre des Hommes • victimvirtual charactervirtual girlvisual depictionvoyeurismvulnerabilityvulnerable groupsvulnerable peoplewebcam • webcam child sex tourism • webcam sexyoung childrenyoung people

CONTRIBUTOR

Simon Perkins
22 OCTOBER 2012

How Apple Invented The Future (and the iPad) in 1986

"While most attribute the iPad's success to Steve Jobs' genius, its roots extend much deeper into Apple's history of creativity and innovation. That's because Apple laid out an amazingly prescient vision of the iPad in 1987. That earlier effort was a guiding beacon for Apple's culture and research for a decade during Job's exile. It helped secure the ingredients that Jobs would mold into the world's most valuable company. And, it defined the personal computing model that technology titans, including Apple, Google, Amazon, and Microsoft, are fighting to deliver and dominate today."

(Chunka Mui, 24 October 2011)

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TAGS

1986Alan KayApple Computer • Bonnie MacBird • commodity enabler • computational power • Cray Inc • Cray XMP 48 • digitised information • Doris Mitch • envisioning • far-fetched idea • future casting • general purpose personal computer • Hugh Dubberlyinnovative technologyinteractive multimedia • John Sculley • knowledge applications • Knowledge Navigator (1988) • Moores Law • multidimensional objects • Pepsi Generation • percolating • processing power • real time manipulation • Siri • smart agents • speculative design • super computer • three-dimensional geometries • video simulation

CONTRIBUTOR

Simon Perkins
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