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Which clippings match 'Open Sound Control' keyword pg.1 of 1
03 JULY 2015

SuperCollider: real-time audio synthesis and algorithmic composition

"The language interpreter runs in a cross platform IDE (OS X/Linux/Windows) and communicates via Open Sound Control with one or more synthesis servers. The SuperCollider synthesis server runs in a separate process or even on a separate machine so it is ideal for realtime networked music.

SuperCollider was developed by James McCartney and originally released in 1996. He released it under the terms of the GNU General Public License in 2002 when he joined the Apple Core Audio team. It is now maintained and developed by an active and enthusiastic community. It is used by musicians, scientists, and artists working with sound."

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TAGS

1996 • acoustic research • algorithmic composition • algorithmic music • Apple Core Audio • authoring environmentcomputational designdevelopment environment • Devi Skanadze • electronic musicexperimental music • generative audio • generative musicGNU General Public LicenseIDE • interactive programming • James McCartney • language interpreter • LinuxOpen Sound ControlOSXprogramming environmentprogramming language • real-time audio synthesis • real-time generative music • real-time interaction • realtime networked music • rule-based worksonic arts • SuperCollider • synthesis server • Windows OS

CONTRIBUTOR

Simon Perkins
08 JULY 2013

Isadora: an interactive media presentation tool for artists

"Isadora is the award winning, interactive media presentation tool that allows you to follow your artistic impulse. Whether you are an artist, designer, performer, or VJ, you can quickly and easily harness the limitless potential of digital media and real–time interactivity with Isadora. ...

Created by composer and media–artist, Mark Coniglio, Isadora was initially developed to realize the performances of Troika Ranch, the pioneering media intensive dance company he co–founded. Isadora reflects over 20 years of practical experience with real–time live performance and media interactivity."

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TAGS

analogue correspondenceauthoring environmentcreative practicedance • dance company • dance performancegesture • graphic programming environment • IDEinteractive mediainteractive performanceIsadoralive media artlive performance • Mark Coniglio • media artist • media interactivity • motion dataOpen Sound Controlperformance artistperformerpresentation toolprogramming environmentreal-time graphicsreal-time interactivity • real-time manipulation • real-time visualisationsoftware • Troika Ranch • TroikaTronix • VJVJ software

CONTRIBUTOR

Simon Perkins
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