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Which clippings match 'Utrecht School Of The Arts' keyword pg.1 of 1
05 DECEMBER 2013

Interaction Design Education Summit 2014

Wednesday, 5 February 2014, Utrecht School of the Arts (HKU) at Hilversum (http://interaction14.ixda.org/venues/).

"At a moment in time where everybody and everything is constantly interacting – through the use of networks, apps, products, media and services – educating students to design these interactions is not only needed, but also a fundamental challenge. Rapid developments in society and technology put increasingly high demands on the knowledge and skills of future interaction designers. Challenging traditional institutions, some companies have started programs for in–house training. At the same time, alternative educational platforms – such as edX, Udacity and Interaction–Design.org – are offering open access to high–level learning materials.

To successfully address these developments, interaction design education might need to reinvent itself."

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TAGS

2014alternative educational models • alternative educational platforms • Amsterdamapprenticeship • Daniel Rosenberg • Delftdesign educationdesign professionalsdesign schoolse-learning • educating students • education summit • edX • Fred Beecher • Gillian Crampton Smith • Hilversum • HKU Games and Interaction • HKU Hilversum • in-house training • interaction designInteraction Design Association (IxDA)interaction design educationInteraction Design Foundationinteraction designers • Interaction14 • interactions • interactive dialogue • IxDA • Jared Spool • knowledge and skillslearning materials • media and services • new forms of apprenticeship • online coursesonline education servicesonline learningonline portfolioonline presenceopen accessopen online coursesprofessional developmentrapid changethe future • traditional institutions • TU Delft Design for Interaction • UdacityUtrechtUtrecht School of the Arts

CONTRIBUTOR

Neal White
08 JULY 2013

The Media and Performance Laboratory at Utrecht School of the Arts

"The Media and Performance LAB (MAPLAB) is founded by the Research Centre Theatre Making Processes at the Faculty of Theatre, Utrecht School of the Arts. It is initiated and led by Joris Weijdom, head of the research group Virtual Theatre.

The main goal of the MAPLAB is to provide a space for research into the possibilities of interactive technology in a performative context, and to translate this into didactic strategies.

The modular approach to space, tools and diversity of interdisciplinary making processes the MAPLAB provides outstanding conditions to research, design and develop at the intersection of the performing arts, media and interaction."

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TAGS

artistic research • augmented stage • creative making • culture and innovation • design research • didactic strategies • engagement and participationinteraction design research • interactive digital media • interactive technology • interdisciplinarity • interdisciplinary making processes • Joris Weijdom • MAPLAB • media and interaction • media and performance • Media and Performance LAB • mixed realitymotion-trackingnew media artperformance art • performance lab • performance research • performative context • practice-based research • professional know-how • reactive spaceresearch centreresearch group • technology and interfaces • theatretheatre arts • theatre making • theatre making process • theatre technology • UtrechtUtrecht School of the Arts • virtual theatre • Virtual Theatre (research group)

CONTRIBUTOR

Simon Perkins
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