"The genre of dystopia – the 'not good place'– has captured the imaginations of artists and audiences alike for centuries. But why do we bother with all this pessimism? Alex Gendler explains how dystopias act as cautionary tales – not about some particular government or technology, but the very idea that humanity can be molded into an ideal shape."
"Charlotte Perkins Gilman's novel, Herland, is regarded by many as the pioneering feminist utopian novel. Authored in 1915 (but published as a monograph only in 1978), Herland is intended as a social critique, and as a sociological theorist, Gilman sees herself as a change agent for a better social life for women especially, as well as society in general. Like other intellectuals at the turn of the 20th century, Gilman struggled to theorise her social vision, whilst simultaneously placing great efforts at promoting her vision in a package that is attractive to the masses. By self-consciously distancing herself from the intellectuals of her time, she crafted her works as endeavours at transforming society. With the utopian novel as her genre of choice, Gilman provides readers with a deeper sense of understanding of the ills of a society that subscribes to and is fixated with masculinity. As such, it is the contention of this paper to discuss Gilman's second novel, Herland as a feminist utopian novel critiquing some aspects of culture Gilman describes as androcentric and to briefly link the images portrayed by Gilman in Herland to the Jungian theory of archetypes with some reference to female archetypal images."
(Shahizah Ismail Hamdan and Ravichandran Vengadasamy, 2006)
Shahizah Ismail Hamdan, and Ravichandran Vengadasamy , (2006) Herland and Charlotte Perkin Gilman's Utopian Social Vision of Women And Society. e-BANGI: Jurnal Sains Sosial dan Kemanusiaan, 1 (1). pp. 1-8. ISSN 1823-884x
"Some pioneers of VR technology, including Brenda Laurel and Jaron Lanier, have been among its principal exponents, suggesting that the creation of virtual worlds and of shared cyberspaces will have revolutionary social consequences and allow hitherto unimagined forms of human expression. Such a view is echoed in the work of academic theorists like Donna Haraway and Alluquere Rosanne Stone, who believe that advanced information technologies may have radical political consequences, an idea which they pursue through the image of cyborgs which blur the distinction between humans and machines. These ideas can also be found in the use of VR as a theme in youth culture, for example the cyberpunk nightclubs and cafes in London and San Francisco. Here too, we find an agenda for cultural and political change, in this case, again, premised on innovations in human–machine interface technologies."
(Ralph Schroeder, 1994, pp.519–528)
2). Ralph Schroeder (1994). "Cyberculture, cyborg post–modernism and the sociology of virtual reality technologies: surfing the soul in the information age", Futures 1994 26(5) 519–528 (from a reading list created by Beau Sievers for the lecture series titled "Irony and Utopia: History of Computer Art" at the Bruce High Quality Foundation University).
"As the first artists in residence at la Gaîté lyrique in Paris, UVA created Rien a Cacher / Rien a Craindre, a series of responsive light and sound installations that together seduced and unsettled visitors in a unique way.
Exploring the unexamined assumption that digital technology is moving us towards utopia, UVA created a visitor experience simultaneously celebrating and critiquing the brave new world of the digital.
Over 14.000 people saw the installation over six days from 1–6 March 2011."
(United Visual Artists)