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12 NOVEMBER 2012

MediaCity 4: reflecting on pluralities and globalities of MediaCities

International Conference, Workshops and Exhibition University at Buffalo, The State University of New York

3–5 May 2013 Call for Paper Abstracts DEADLINE: 12 November 2012

"What new lines of inquiry and emergent relations between urbanity and digital media are found in non–Western cities, in post–Capitalist cities, in cities hosting civic turbulence or crossing international boundaries? What urban–medial relations are taking shape differently in urban milieux that may have been heretofore overlooked? These cities are deserving of more attention than ever before, as sites of population growth, of new cultural and social formations, of new entanglements between urban life and contemporary media, communications and information technologies, and more. MediaCities promises to expand our understanding of both media and the city today, and to articulate new sites of practice and working methods for an expanding field. ...

Areas of interest may fall broadly into several themes, with the assumption that others will appear in the process of proposals and discussion leading up to the event, always expanding our lexicon and mental maps of MediaCities globally. These themes are: Other Urbans, Uncommons, Zero Growth Cities, Media Geographies and Bordervilles."

(Jordan Geiger)

Fig.1 Reuters/Sheng Li (2011), "ethnic Dong minority woman uses her mobile phone to take a picture of herself after a Kam Grand Choir gathering in Tongguan village of Liping county, Guizhou province". [http://pixtale.net/2011/10/21st–century–china/#img33]

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TAGS

2013architecturebelongingborderlandborders • borderville • citiescivic engagement • civic turbulence • communications and information technologies • conferencecontemporary media • crossing international boundaries • digital media • emergent relations • geography • global information society • global network societyglobalisation and localisationglobalising society • globalities • interaction designinternational conference • media and the city • media art • media art and architecture • media geographies and bordervilles • MediaCity (conference) • new lines of enquiry • new sites of practice • nomadism • other urbans • pluralities • population growth • post-Capitalist cities • sociology • State University of New York • uncommons • University at Buffalo • urban life • urban milieux • urban planning • urban-medial relations • urbanity • urbanity and digital media • zero growth cities

CONTRIBUTOR

Simon Perkins
06 NOVEMBER 2012

Design Principles and Practices: a knowledge community

SEVENTH INTERNATIONAL CONFERENCE ON DESIGN PRINCIPLES AND PRACTICES, Japan
Proposals for In–Person Presentations Due: 6 December 2012

"The International Conference on Design Principles and Practices, its associated design journals, the On Design Book Series and the Design News Blog are sites of discussion which explore the meaning and purpose of design. Participants in these forums also speaking in grounded ways about the task of design and the use of designed artifacts and processes. The Conference, Journal, Book Imprint and News Blog support a cross–disciplinary knowledge community, bringing together researchers, teachers and practitioners to discuss the nature and future of design. The resulting conversations weave between the theoretical and the empirical, research and application, market pragmatics and social idealism.

In professional and disciplinary terms, the conference, journals, book series and online media traverse a broad sweep to construct a transdisciplinary dialogue which encompasses the perspectives and practices of: anthropology, architecture, art, artificial intelligence, business, cognitive science, communication studies, computer science, cultural studies, design studies, education, e–learning, engineering, ergonomics, fashion, graphic design, history, information systems, industrial design, industrial engineering, instructional design, interior design, interaction design, interface design, journalism, landscape architecture, law, linguistics and semiotics, management, media and entertainment, psychology, sociology, software engineering, technical communication, telecommunications, urban planning and visual design–to name some of the design disciplines."

(Common Ground)

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TAGS

2012academic journalanthropologyarchitectureartificial intelligencecognitive scienceCommon Ground (publishing) • communication studies • computer sciencecross-disciplinary knowledge communitycross-disciplinary researchcultural studiesdesign businessdesign disciplinedesign disciplinesdesign educationdesign history • design journals • design managementdesign practitioners • design purpose • design research • design researchers • design studies • design teachers • designed artefacts • e-learningempirical researchengineeringergonomicsfashion designfine artfuture of designgraphic designindustrial designindustrial engineeringinformation systemsinstructional designinteraction designinterface designinterior design • International Conference on Design Principles and Practices • journalismknowledge communitylandscape architecturelawlinguistics • market pragmatics • media and entertainment • professional contextpsychologysemiotics • social idealism • sociologysoftware engineering • technical communication • telecommunications • theoretical research • transdisciplinary dialogue • urban planningvisual design

CONTRIBUTOR

Simon Perkins
07 OCTOBER 2012

Open Urban: Know Your City - Map, Inform, Discuss

"OpenUrban is the first open source user–generated web map and forum focusing on current and proposed urban development. It is a web platform for civic collaboration, a venue for debate, and an outlet and archive for information on urban development. We embrace crowd sourcing technology as a means to inform and empower. By combining written media with spatial information OpenUrban creates a powerful tool for people to understand how their cities are changing and supports their active participation in that change."

(OpenUrban, 2012)

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CONTRIBUTOR

Simon Perkins
09 SEPTEMBER 2012

Modular architecture central to Christchurch's urban regeneration

"Martin Trusttum, from CPIT's Faculty of Creative Industries, likens his ArtBox project to a game of Tetris. 'It's just like Tetris but in slow motion. They are cubes and eventually they will come together to form a precinct.'

ArtBox will be located on the corner of Madras and St Asaph streets on the old Southlander Tavern–Jetset Lounge site opposite Anton Parsons' sculpture Passing Time.

It is a rare collection of mobile and flexible modules designed by Sydenham–based F3 and will offer about 18 spaces suitable for galleries and studios. It offers a practical, timely solution to the many low–cost premises used as galleries and studios destroyed by the February 2011 earthquake. "

(Vicki Anderson, 07 September 2012, Stuff.co.nz)

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CONTRIBUTOR

Simon Perkins
12 JUNE 2012

The Florida Project: Disneyland's fore-project

"During the planning and construction of Disneyland, Walt had been introduced to the basic concepts of urban design and slowly became a self–taught expert in the field. Such seemingly dry concepts as city planning and urban decay fired his imagination. When Disney's Chief Archivist Dave Smith catalogued Walt's office in 1970, one of the books on a shelf behind Walt's desk was architect Victor Gruen's The Heart of Our Cities: The Urban Crisis, Diagnosis and Cure.

'Walt was serious about that city,' Marty [Sklar] explains. 'And he had a lot of work being done at the time' to explore its viability. Walt asked for Marty's help to coalesce his thoughts so he could produce a film to explain the project, and, over the next several months, Marty wrote a script for a 24–minute film that detailed the 'Florida Project.' In the film, an ebullient Walt explains the concept of Epcot – a full–scale city of the future where people would live, work, and play in comfort. An international shopping district would re–create scenes from around the world, and American industry would have a showcase for the latest technologies.

Walt shot the short film in October 1966. Eight weeks later, he was gone.

The brief–but–potent film, however, lived on. It was shown a handful of times in early 1967 to key constituencies: the Florida Legislature, invited guests (for a packed presentation in a Winter Park theater), and once on statewide television. The film proved vital in convincing both the Legislature and voters that Disney's Florida Project should be approved, which it was. From the moment the project was given the go–ahead, Marty says, the Company's resources were dedicated to getting Walt Disney World up and running and to regaining confidence in the absence of its founder and leader."

(John Singh and Steven Vagnini, 07 June 2012)

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TAGS

1964 • 1964 New York Worlds Fair • 1966amusement parkanniversaryarchitectural conjecture • astuter computer • city • city planning • concept artwork • Disney World ProjectDisneylandEPCOTEPCOT Center • Epcot music • Epcot on Film • Epcot tunes • evolving city • Experimental Prototype Community of TomorrowFloridafuturistfuturisticfuturistic designgeodesic • geodesic sphere • idealismimagineering • Marty Sklar • never made it off the drawing board • noveltypavilionRay Bradbury • smellitzer • technological innovationtechnological utopianism • technology showcase • theme parkurban designurban planning • Victor Gruen • Walt DisneyWalt Disney CompanyWalt Disney WorldWalt Disney World Resort

CONTRIBUTOR

Simon Perkins
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