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Which clippings match '1889' keyword pg.1 of 1
05 APRIL 2014

What is skeuomorphism?

Dan "O'Hara argues that, strictly speaking, the term skeuomorphism refers only to those vestigial elements in nature or artefact that survive from an original form, even though they are no longer required. At its broadest, this definition extends to the levers and dials in a modern aircraft cockpit, for example, which no longer connect to systems directly, but instead are merely inputs and outputs of a computer that actually controls things. Such controls are skeumorphs because they are holdovers from the days before computerised aircraft, and have been left in their original form for the benefit of pilots, who are used to them working in a particular way.

So can a digital depiction of something properly be called a skeuomorph? It is more accurate to refer to it as a visual metaphor that calls to mind a physical skeuomorph without really being one. The iPhone's notification panel, with its imitation linen effect, was not descended from an object that was once made of linen. The switch that, say, allows you to switch an iPhone into Airplane Mode is not an on–screen replacement for what used to be a physical switch. In the early days of graphical user interfaces, designers employed familiar devices, such as folders, trash cans and other objects commonplace in the office. The result was that operating systems ended up being littered with depictions of things that had never existed inside a digital device; the on–screen 'trash' icon is not the vestigial remnant of an actual trash can that was once part of the computer, which is why it is really a metaphor, not a skeumorph. (That said, as computer graphics became more detailed, the original blocky icons gave way to more detailed depictions of trash cans, folders and so forth, which are arguably skeuomorphs of visual metaphors.)"

(Glenn Fleishman, 25 June 2013, The Economist)



1889 • actual object • Apple • Apple iOS 7 • archaeologyauthenticitycomputer graphicscultural materialism • Dan OHara • digital depiction • familiar devices • faux leather • faux wood panelling • folder • Glenn Fleishman • graphical user interface • holdover • imitation • iOS 7 • metaphor • Microsoft Windows 8 • Microsoft Windows Phone 7 • nostalgiaobsolescence • on-screen replacement • on-screen textures • operating systemornamental designornamental form • physical skeuomorph • romanticism • Scott Forstall • skeumorph • skeuomorphskeuomorphic designskeuomorphismThe Economisttrash can • vestigial remnant • visual depictionvisual metaphor • visual representations • visual simulation • Windows 8 interface • Windows Phone 7 • wood panelling


Simon Perkins
11 MARCH 2013

VFX breakdowns for BBC One TV series Ripper Street

"With a final dollop of blood splatter sploshing across the plasma TV, Series One of BBC's visceral police drama Ripper Street came to a crashing finish on Sunday night!

Screen Scene VFX completed all the visual effects work on Ripper Street's first season, and are proud to share this fantastic breakdown/making of video showing you how they weaved their inimitable brand of wizardry to make Dublin look like Victorian London."

(Screen Scene Post Production Facilities, 26 February 2013)



18892013 • Adam Rothenberg • BBC One • BBC series • BBC TV • blood splatter • breakdown • chaotic streets • compositingcostume dramaDublin • Ed Bruce • EdBruceVFX • H Division • Jerome Flynn • Joe Gilgun • London East End • making of • Mathew Macfadyen • police • police drama • post production • Richard Warlow • Ripper Street • scene designscenery • Screen Scene Post Production Facilities • Screen Scene VFX • SFXtelevisionTV seriesVFX • Victorian London • visceralvisual effectsvisual spectacle • Whitechape


Simon Perkins

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