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13 FEBRUARY 2017

Window to the World: a speculative augmented reality experience

"In a concept project, Toyota Motor Europe and the Copenhagen Institute of Interaction Design envision car windows as touchscreens that allow passengers to interact with the passing scenery.

Dubbed the 'Window to the World,' the glass would be used like an Etch-a-Sketch toy, where riders can trace objects they see outside to create a drawing. They would also be able to see a zoomed view of distant objects or gauge their distance from the vehicle."

(Los Angeles Times, 23 July 2011)

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2011augmented reality experience • augmented reality technology • award winnerscar • car window • children • condensation • Copenhagen Institute of Interaction DesignCore77doodle • draw pictures • drawing with your finger • Etch-a-Sketch • fingersglass • interactive canvas • Kansei Design Division • kids • long journeys • new theoretical technology • passengers • shapesspeculative designToyota • Toyota Motor Europe

CONTRIBUTOR

Simon Perkins
18 APRIL 2014

Positive and negative spaces form a skyline photo-alphabet

"Berlin–based photographer and illustrator Lisa Rienermann created this unique font out of buildings and blue skies while studying at the University of Duisburg–Essen; it was awarded a certificate of typographic excellence by the Type Directors Club New York back in 2007. 'It began with the 'Q,'' she has explained. 'I was in a kind of courtyard in Barcelona. I looked upward and saw houses, the blue sky and clouds. The more I looked, I saw that the houses formed a letter Q.' Click through for a better look at some of the letters."

(Caroline Stanley, 23 February 2011)

Fig.1 Lisa Rienermann (2007). "Type The Sky".

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2007alphabetBarcelonablue sky • building silhouettes • buildings and environmentsbuilt environmentcityscapecloud • compositional framing • compositional strategies • courtyard • editing through selectionexperimental type design • framing space • groupingletterform • letters in the landscape • Lisa Rienermann • negative spaceoutlineperceptual organisation • photoalphabet • photographic alphabet • photographic selection • positive space • selective framing • shapessilhouetteskyskylinetype • Type Directors Club • Type The Sky (2007) • typefacetypography • University of Duisburg-Essen • visual abstractionvisual approach • visual framing • visual similarity

CONTRIBUTOR

Simon Perkins
02 MARCH 2013

WW1 Razzle Dazzle ship camouflage

"Most camouflage is based on the idea of concealment and blending in with its surroundings. However another school of thought has argued for making the item in question appear to be a mashup of unrelated components. Naval camoufleurs found this theory particularly appealing. Blending didn't work because ships operated in two different and constantly changing color environments – sea and sky. Any camo that concealed in one environment was usually spectacularly conspicuous in others.

Norman Wilkinson, a British naval officer and painter, suggested a scheme that came to be known as Dazzle or Razzle Dazzle painting. Wilkinson believed that breaking up a ship's silhouette with brightly contrasting geometric designs would make it harder for U–boat captains to determine the ship's course."

(FoundNYC Inc, 4 April 2009)

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1917angular shapesappearanceapplication of design • battleship • blend in • blending • blending in • blocks of colourbreaking up • bulk • camo • camouflage • camouflage pattern • colourcolour schemeconcealment • conspicuous • constantly changing • dazzle • dazzle painting • dazzle ship painting • dead-end technology • disruption pattern • disruptive colouration • disruptive patterndistortiongeometric designsinterruptioninvisibilitymilitary • naval camouflage • naval camoufleurs • navy • Norman Wilkinson • optical illusionoutlinepainting • Razzle Dazzle • sea • seascape • shapesshipsilhouetteskyspatial ordersurroundings • U-boat • unrelated components • vessel • visual abstractionvisual patternvorticismWorld War IWW1zig-zag

CONTRIBUTOR

Simon Perkins
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