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Which clippings match 'Tactile Communication' keyword pg.1 of 1
19 JANUARY 2014

inFORM: prototype for a Dynamic Shape Display

"inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. inFORM can also interact with the physical world around it, for example moving objects on the table's surface. Remote participants in a video conference can be displayed physically, allowing for a strong sense of presence and the ability to interact physically at a distance."

(Daniel Leithinger, Sean Follmer, Alex Olwal, Akimitsu Hogge, Hiroshi Ishii, 2013)

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TAGS

2013 • Akimitsu Hogge • Alex Olwal • applied research • computationally reconfigurable • computationally transformable • computer-mediated interaction • Daniel Leithinger • digital states • direct interactiondisplay device • dynamic shape display • form and appearancefuture interaction concepts • future materials • Hiroshi Ishii • human-material interaction • inFORM (prototype) • interact with digital information • interactive surfaceinteractive table • Material User Interface (MUI) • materialitiesMIT Media Lab • MIT Media Lab Tangible Media Group • physical and digital interaction • physical form • physical manifestation • radical atoms • reconfigurable material • remote communicationremote partner • Sean Follmer • sense of presence • shapes and formsshapeshiftingshaping our relationship to the material worldtabletoptactile communication • tangible bits • tangible computingtangible interfacestangible visualisationtechnology affordances • transformable material • world around us

CONTRIBUTOR

Alex Sisan
11 DECEMBER 2013

The Big Bang Theory - Howard's kissing machine

Fig.1 The Big Bang Theory: "The Infestation Hypothesis", Season 5, Episode 2: Howard invents a kissing machine for Leonard's long distance relationship with Prya.

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CONTRIBUTOR

Liam Birtles
19 FEBRUARY 2010

DESIGNABILITIES

"The DESIGNABILITIES blog is part of the project 'Speechless' managed by Tom Bieling and supervised by Prof. Dr. Gesche Joost, at the Design Research Lab of Deutsche Telekom Laboratories.

DESIGNABILITIES is meant to be an exchange platform, not only for the project members or partners, but also for anybody who is interested in the topic likes to share knowledge in this research field.

We like to collect, document and discuss inspiring projects, products, concepts and theories within the range of design, technology, art, architecture, philosophy and pop culture. This includes also the discussion on the progress of our own research work....

It might be links to interesting projects, publications, products or services. It might be book reviews, announcements of interesting events (e.g. conferences, lectures, presentations, releases) or just questions, hypotheses or comments in general."

(Tom Bieling)

Fig.1 2007_Tact, http://www.behance.net/Gallery/Tact/158198

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TAGS

alternative communication • architectureaugmentative communicationblindblindnessBraille • communication and audibility • communication and movement • communication and time • communication in space • communication over distance • deafness • design • design for all • design for disabilitydesign intelligencedesign research • Design Research Lab • design responsibility • Deutsche Telekom Laboratories • disabilitydisability studies • Gesche Joost • HCIinclusive designindustrial designinterface design • invisual communication • pop-cultureproduct designresearchsocial design • Speechless project • sustainabilitytactile communicationtechnologytimepiece • Tom Bieling • universal designusabilityvisual communication

CONTRIBUTOR

Simon Perkins
11 JUNE 2004

FuckU-FuckMe(tm) for Windows 95, Windows 98 and Windows NT

"FuckU–FuckMe(tm) for Windows 95, Windows 98, and Windows NT provides the most complete remote sex solution for the Internet and corporate intranet. Powerful features let you sexually communicate with your remote partner and provide an absolutely realistic sensual experience of a real intercourse. The basic FuckU–FuckMe(tm) kit consists of two hardware units – genitalDrive(tm) model M (male) and genitalDrive(tm) model F (female) and an accompanying software interface.The genitalDrive is an internal device in a standard case that can be installed in any free 5.25" slot of your PC. The FuckU–FuckMe software connects your genitalDrive with a corresponding unit on a remote PC using TCP/IP protocol. When you start remote sexual intercourse with your partner using FuckU–FuckMe(tm) the system will transmit all your actions to his/her genitalDrive and precisely reproduce them in real time. The system has intuitive interface and allows you to entirely concentrate on remote communication."

(Alexei Shulgin, 2004, Media Art Net)

[Alexei Shulgin's tongue–in–cheek critique of our modern condition including pre–eminence of disposable consumption, dehumanisation and the affordances of cybernetic interaction via the Internet.]

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1999 • 5.25 inch slot • Alexei Shulginanalogue • corporate intranet • cyberartscyberdildonicscyberneticcybernetic artcybernetic communicationdildo • dildonics • FuckU-FuckMe(tm) • FUFME Inc. • genitalDrive(tm) model F (female) • genitalDrive(tm) model M (male) • haptic devicehaptic interface • hardware units • Internetintimate transactionintuitive interface • masturbator • Media Art Netnetworked art projectPCprostheticsremoteremote communicationremote partner • remote sex • remote sexual intercourseRussian artistsensual experiencesexsex toysexual intercoursesexually communicatesoftware interfacespeculative designtactile communicationteledildonicstelematictelematic arttelematic experiencetelematicstelepresencetongue-in-cheek • virtual sex • Windows 95 • Windows 98 • Windows NT
19 FEBRUARY 2004

CyberSM: remote tactile interaction

"The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what others have only talked about for years: live, tactile communication through a computer environment. The CyberSM project expanded upon text based virtual environments, such as Minitel, MUDs, or most BBSs. It also takes the next logical step toward true telepresence by employing 3D graphics, live audio, and direct physical stimulation to allow participants to physically 'touch' each other over distances. The cyberSM project allows the establishment of trans_gender appearances, identities and entities by letting the participants choose their own visual appearance from a large databank of digitized human bodies. Once chosen, the participants send the image of their virtual self to the others on the network. The body thus becomes a visual fantasy. Central to the cyberSM project is the ability to transmit physical stimuli from one participant to the other. This is made possible through the use of stimulator suits connected over international telephone lines, which allow the users to remotely stimulate one–another's bodies. Not only does this physical element of communication allow the CyberSM project to more closely model inter–human communication, it creates a new form of interaction. Throughout the cyberSM connection, participants have a physical dialogue, but they remain anonymous the whole time."

(Ståhl Stenslie)

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