Not Signed-In
Which clippings match 'Digital Art Form' keyword pg.1 of 1
19 JUNE 2014

How do we create things together in a shared environment?

"When critical thinking is at its strongest, it often comes from exactly the sort of fluidity of practice that does run through Digital Revolution. The London–based architect and artist Usman Haque has been creating innovative software products alongside interactive artworks for more than 15 years. In 2007, he founded Pachube, a global data–sharing network that anticipated by years the current buzz around big data and the internet of things. In 2011, Pachube enabled hundreds of Japanese civilians to quickly and easily share weather and radiation data in the aftermath of the Fukushima disaster, boosting monitoring and relief efforts. Haque's Umbrellium team has produced a new artwork for Digital Revolution, which takes up the entirety of The Pit, the Barbican's subterranean theatre space. Called Assemblance, the piece allows about 25 people at a time to physically shape beams of light with their hands, pushing and pulling them around the space–while also bumping into and potentially messing up the shapes created by other people.

Haque calls it 'a virtual reality', but not in the sense of a purely digital realm: 'It's there, it's responding to you, you can see it, but as you try and approach it you can't actually feel it. For me, the idea is to question this distinction between the physical and the virtual.' The process is akin to building a sandcastle on the beach, where you are building a structure that anyone else, or the elements, can destroy in a moment.

Assemblance attempts to answer the question: 'How do we create things together in a shared environment, where we can't always trust each other, but we need to act together regardless?' This, indeed, is the situation we find ourselves in now. In the modern digital world, the question of participation is crucial as our various networks–social, media, national–require us to constantly mediate between acting as individuals and acting as a group. For Haque, the digital has given us 'the capacity to have an effect on the other side of the world almost instantaneously', from news events and economic flows to disaster response and warfare. 'We can do things to other people in distant lands, and so the question of our responsibility, and our culpability, is thrown up in ways that it hasn't been before. On the other hand, we now have the capacity to connect with each other, and develop new ways to work together, rather than against each other.'

Assemblance asks the audience to see itself as part of a networked whole, where actions have consequences. It also points towards the fact that 'the digital' is not a medium, but a context, in which new social, political and artistic forms arise. After 50 years, at least, of digital practice, institutions are still trying to work out its relevance, and how to display and communicate it–a marker, perhaps, that it is indeed a form of art."

(James Bridle, 18 June 2014, The Guardian)

Fig.1 Assemblance, a 3D interactive light field by Usman Haque and Dot Samsen from Umbrellium. Photograph: Umbrellium.

1

TAGS

2014 • act together • acting as a group • actions have consequencesartwork • Assemblance (artwork) • Barbican Centre • beam of light • big data • capacity to connect • collaborative action • collective culpability • collective responsibility • creating things together • data sharing • data-sharing network • digital artdigital art exhibitiondigital art form • digital context • digital practicedigital revolutionDigital Revolution (2014) • Dot Samsen • economic flowsflowsFukushimaGoogle DevArtimmersive experienceimmersive worksindividual and collective activities • innovative software • interactive artworks • interactive light fieldinternet of thingslightlight artlight installationlight sculpturemediated interactionmediated reality • modern digital world • new ways of working together • Pachube • part of a networked whole • participationphysical and digital interactionPongresponsive light installation • sandcastle • shared environment • trustUmbrellium • Usman Haque

CONTRIBUTOR

Simon Perkins
25 DECEMBER 2012

Flixel: an interactive animated GIF app for iPhone

"Flixel was created as a result of seeing the incredible work of Kevin Burg & Jamie Beck (via their cinemagraphs.com site). After seeing this mesmerizing new artform, we set out to create a tool and a platform to bring it to a wider audience – the 'Polaroid' of cinemagraphs, if you will.

We owe Flixel's existence to the pioneering efforts of Kevin Burg & Jamie Beck, but we've also found a lot of other professional–level cinemagraph artists out there."

(Flixel Photos Inc., 2012)

1

CONTRIBUTOR

Simon Perkins
25 DECEMBER 2012

Echograph: an interactive animated GIF app for iPad

"A little over a year ago, Kevin Burg and Jamie Beck mashed up fine–art photography with animated GIFs, and the 'cinemagraph' was born. Since then, a cottage app–industry has sprung up around this ingenious digital art form, offering everyday folks easy tools for creating artsy animated GIFs of their own. Now a new iPad–only app called Echograph is targeting professional and 'prosumer' imagemakers who want to get into the cinemagraph–making game.

If apps like Flixel are trying to be the Instagram of animated GIFs, Echograph is more like Photoshop Elements. It's pitched as a creative tool, not a social network or a digital–hipster fad. That's why it's designed for the iPad, which can display higher–resolution imagery and offer users enough screen space to subtly finesse the details of their animated compositions. 'We saw an opportunity to harness Echograph as a more professional medium that takes full advantage of DSLR and higher resolution videography,' Echograph CEO Nick Alt tells Co.Design."

(John Pavlus, Co.Design)

1
2

TAGS

animated compositions • animated gif • app-industry • artsy • cinemagraph • cinemagraph medium • cinemagraph-making • conversational tool • creative possibilities • creative tool • digital art formdigital photography • display ads • DSLReasy tools • Echograph (app) • fadfile formatFlixel (app)GIFhigh resolution • high-res imagery • imagemakers • immersive editorial content • iPad • iPad-only app • Jamie BeckKevin Burgliving pictureslomographymotion photograph • Nick Alt • partially animated photophotography • Photoshop Elements • Polaroid • popularised • prosumersingle still frame photographstorytelling medium • tactile feedback technology • videography

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.