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Which clippings match 'Subculture' keyword pg.2 of 4
18 JANUARY 2014

The strobing title animation of Enter the Void

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2009clubbingcounterculturecredit sequence • Cyril Roy • drug dealer • drug takingdrug userEnter the Void (2009)fantasy filmfilm title designfirst-person point of view • Gaspar Noe • love hotel • Nathaniel Brown • neon club scene • neon-litnightclubopening title sequenceopening titlesorientalism • out-of-body experience • Paz de la Huerta • pharmaceutical aesthetics • psychedelic • psychedelic melodrama • stripper • strobingsubculture • technophilia • title sequencetitlesTokyotypographic animationvisceral journey

CONTRIBUTOR

Simon Perkins
11 OCTOBER 2012

American Independent Cinema: Spike, Mike, Slackers, and Dykes

"John Pierson is one of the unsung heroes of the independent–film explosion of the last decade. Just ask him. A New York–based producer's rep, he was among the first to discover and help finance the debuts of such filmmakers as Spike Lee, Michael Moore, Richard Linklater, Rose Troche, and Kevin Smith. Pierson recounts these discoveries and describes the booming independent–film scene from the inside in his memoir Spike, Mike, Slackers & Dykes: A Guided Tour Across a Decade of American Independent Cinema, a book as personal and idiosyncratic as some of the films he has nurtured."

(Gary Susman, 1995, Phoenix Media/Communication Group)

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1990sAmerican independent cinemacult filmdyke • film finance • film producerfilmmakerfilmmakersfilms • Gary Susman • idiosyncraticindependent cinemaindependent film • independent-film • independent-film scene • indie cinemaindie media • John Pierson • Kevin Smith (filmmaker) • low budgetlow-budgetlow-budget filmMichael MooreNew Yorknurturingotherness • Richard Linklater • Rose Troche • slacker • Spike Lee • subcultureunderground cinema • unsung hero

CONTRIBUTOR

Simon Perkins
30 MARCH 2012

Repo Man: generic packaging in a plain pack world

"Clark Collins definition of Repo Man as an 'hilarious genre–hopping indictment of consumerism in which, for example, all cans of drink in the supermarket are labelled simply 'drink'' (Collins 2001: 36)"

(Nicholas Rombes)

Nicholas Rombes (2005). New Punk Cinema, Edinburgh University Press.

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1980s1984 • Alex Cox • alienanti-consumeristapocalyptic • apocalyptic cynicism • b-movieblack humour • Blair Witch Project • blue text • cans of drink • Chevrolet Malibu • Chevy Malibu • consumableconsumerismconsumptioncoolcounterculturecult moviecynicismdesign conceit • disenfranchised • drink • Emilio Estevez • filmfilm genre • Flipper (band) • food label • generic • generic brand • generically • grocery store • Gummo • humour • indictment of consumerism • labellow budget • memento • new wave • Otto (character) • packagingpackaging design • plain • plain pack • plain white • product packagingproduct placementpunkpunk rockpunk rock ethosrebellion • Repo Man (1984) • Requiem for a Dream (2000) • Ronald Reagan • Run Lola Run (1998) • shoppingsubculturesupermarket • The Celebration • Timecode (2000)

CONTRIBUTOR

Simon Perkins
25 FEBRUARY 2012

Zelda Zine 1: a new digital age printed video game fanzine

"Printed video game magazines might be an endangered species these days, but it's not such a bad time for fan–made zines. While every other month we hear news of a different publication we grew up with limiting or eliminating its monthly issues, not all is bleak for people who like tangible content. ...

A printed zine like this remains relevant in today's digital age by featuring content that deals with nostalgia and connections to past games. In fact, art and stories that capture players' unique histories and experiences with video games age gracefully over time.

Zelda Zine 1 has a certain timelessness that allows you to pick it up and experience it fresh, years after it was printed. It doesn't feel dated with tidbits of information about new modes or weapons or when the launch date will be when the game already came out months ago. It feels more like Link in Ocarina of Time, reverting to his younger self to discover that Kakariko Village is just as he left it. That is, the contributors' accounts and interpretations of the legend (both written and visual) will always remain in their minds as they now share them with the world on paper."

(Alejandro Quan–Madrid, 22 February 22 2012, Bitmob.com)

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Bitmobblack and white • decline of magazines • digital agedigital culture • fan-made zines • fandomfanzinegamesgaminggaming culture • Kakariko Village • launch date • Legend of Zelda • Link in Ocarina of Time • magazinemagazine publishingNintendonostalgiaprint publication • printed media • printed video game magazine • printed zine • publication • Skyward Sword • Space Invaderssubculture • tangible content • tidbitsUK • unique histories • video game magazine • video game zine fanzine • video games age • Zelda Zine 1 • zine

CONTRIBUTOR

Simon Perkins
25 FEBRUARY 2012

Bitmob: game articles that are off the grid

"We're a bit 'off the grid' here at Bitmob. Plenty of other sites do a great job of delivering the same news, previews, and reviews you've been used to for years. We're here to do something a little different... to offer an alternative. Instead of covering games the way we're supposed to, we'll cover them the way we want to. That means finding new angles on traditional stories, having conversations surrounding a game well after it's released, looking more behind the scenes, and exploring gaming culture in interesting new ways."

(Bitmob Media, Inc.)

Fig.1 BioWare Edmonton Marketing Director David Silverman opens a new copy of Mass Effect 3 for Xbox 360 to show us what's inside!

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Bitmobdesigngamegamesgaminggaming culturemagazine publishing • off the grid • reviewssubculturewebsitezine

CONTRIBUTOR

Simon Perkins
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