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Which clippings match 'Stranger' keyword pg.1 of 1
25 MARCH 2017

Lights Out: scary low-budget horror short film becomes feature

"Based on a short film made for a UK-based film challenge by Swedish director David F. Sandberg and his wife Lotta Losten, the two were more than surprised that their 162-second movie—that didn't win best film—went viral, generating the attention of millions, including Hollywood and famed horror producer James Wan."

(Catherine Chapman, 29 April 2016, The Creators Project)

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TAGS

20132016bedroom • bedtime • blanket • bogeyman • bogieman • boogeyman • boogie man • continental quilt • creepy • David Sandberg • demonic presencedisturbing tale • doona • duvet • fear of the dark • fear of the unknownfilmmakinghiding in the darkhorror filmhorror genre • in the dark • James Wan • Lights Out (2013) • Lights Out (2016) • Lotta Losten • low-budget film • monster in the dark • mysterious presence • paranormal • scary • seeing things • short film • short horror film • sound and imagestrangerSwedish filmmaker • under the blanket • when the lights go out

CONTRIBUTOR

Simon Perkins
22 APRIL 2012

Richard Sennett: The Architecture of Cooperation

"The theme of the lecture addresses a question: how can we design spaces in the city which encourage strangers to cooperate? To explore this question, I'll draw on research in the social sciences about cooperation, based on my book, and relate this research to current issues in urban design."

(Harvard Graduate School of Design, 28 February 2012)

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2012Adam Smithagency of access and engagement • architecture of cooperation • autonomybelongingbordersboundariescity • city living • civic engagementclosed systemcooperationcraftwork • declarative forms of expression • declarative mode • designed spaces • deskilling • dialogicdialoguedifferent strata of society • edge condition • edgesempathyencounters between peopleengagementforms of expressionforms of human cooperation • fruitful cooperation • Harvard Graduate School of Design • Harvard Universityhegelian dialectic • kinds of skills • La Marqueta • large cities • lectureMikhail Bakhtin • mode of domination • non-placeopen-endedparticipationpowerproblem findingRichard Sennettsocial constructionismsocial exchangesocial interactionsocial issues • social relations • societyspace of ambiguitystranger • subjunctive forms of expression • sympathy • unclosed system • urban centreurban design

CONTRIBUTOR

Simon Perkins
06 SEPTEMBER 2011

Fonda and Bronson's famous duel in Once Upon a Time in the West

"Epic story of a mysterious stranger with a harmonica who joins forces with a notorious desperado to protect a beautiful widow from a ruthless assassin working for the railroad."

(IMDb.com, Inc.)

Fig.1 Sergio Leone (1968). "Once Upon a Time in the West"

[See from this point for a good example of film flashback to explain backstory, where Charles Bronson's character reveals a moment from his past. The exposition provides a direct way of adding context and meaning to current situation.]

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1968back storyBernardo Bertolucci • Charles Bronson • choreographycinematography • Claudia Cardinale • Dario Argento • denouement • design formalism • desperado • duelEnnio Morriconeexpositionfigures in spacefilm genreflashback • harmonica • Henry Fonda • Jason Robards • mise-en-scenenon-diegetic soundOnce Upon a Time in the West (film) • railroad • revelationrevenge • Sergio Donati • Sergio Leonespacestrangervisual designvisual spectaclewestern film genre

CONTRIBUTOR

Simon Perkins
08 DECEMBER 2004

Anxiety, Comfort, and Play in Public Places

"While today's mobile communication tools readily connect us to friends and known acquaintances, we lack mobile devices to explore and play with our subtle, yet important, connections to strangers and the unknown – especially the Familiar Strangers whom we regularly see. Will these systems provide a new lens to visualise and navigate our urban spaces? How will these systems provide an interface to strangers and unknown urban settings? What will such devices look like? How will we interact with them? What will they reveal about ourselves and strangers? Will they alter our perception of place? Of the strange and unknown?"

(Eric Paulos and Elizabeth Goodman)

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acquaintancecommuterconnectionencounters between peopleexplore • explore and play • familiar strangersforms of human cooperationmobilemobile devices • mobile devices to explore and play • playsocial exchangesocial interactionspace of ambiguitystrangerurbanurban spaces
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