"This disturbing film records the successful experiments in the resuscitation of life to dead animals (dogs), as conducted by Dr. S.S. Bryukhonenko at the Institute of Experimental Physiology and Therapy, Voronezh, U.S.S.R. Director: D.I. Yashin. Camera: E.V. Kashina. Narrator: Professor Walter B. Cannon. Introduced by Professor J.B.S. Haldane."
(Moving Image Archive)
"Brazilian design graduate Jorge Lopes Dos Santos has developed a way of making physical models of foetuses using data from ultrasound, CT and MRI scans.
He developed the project in collaboration with a paediatric cardiologist at Imperial College while studying on the Design Products MA course at London's Royal College of Art.
Jorge Lopes Dos Santos hopes the models, which are made using 3D printing techniques, can be used to train doctors and to help with emotional support for parents whose child may be born with deformities."
(Dezeen, 16 July 2009)
"People exert large amounts of problem-solving effort playing computer games. Simple image- and text-recognition tasks have been successfully ‘crowd-sourced’ through games, but it is not clear if more complex scientific problems can be solved with human-directed computing. Protein structure prediction is one such problem: locating the biologically relevant native conformation of a protein is a formidable computational challenge given the very large size of the search space. Here we describe Foldit, a multiplayer online game that engages non-scientists in solving hard prediction problems. Foldit players interact with protein structures using direct manipulation tools and user-friendly versions of algorithms from the Rosetta structure prediction methodology, while they compete and collaborate to optimize the computed energy. We show that top-ranked Foldit players excel at solving challenging structure refinement problems in which substantial backbone rearrangements are necessary to achieve the burial of hydrophobic residues. Players working collaboratively develop a rich assortment of new strategies and algorithms; unlike computational approaches, they explore not only the conformational space but also the space of possible search strategies. The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems."
(Seth Cooper, Firas Khatib, Adrien Treuille, Janos Barbero, Jeehyung Lee, Michael Beenen, Andrew Leaver-Fay, David Baker, Zoran Popović & Foldit players)
Nature 466, 756–760 (05 August 2010) doi:10.1038/nature09304 Received 22 January 2010 Accepted 30 June 2010
"The Science Museum of London is launching an ambitious and amazing sounding website this March  entitled Brought to Life: Exploring the History of Medicine. The website will present images of, and details about, 2,500 fantastic objects illustrating centuries of medical history from around the world. Many of these objects have never been on public view; others are on display in the (wonderful) health and medicine galleries of the museum. The project is supported by the Wellcome Trust, and the website will feature access to items from the Wellcome Trust collection held by the Science Museum."
(Joanna Ebenstein, Morbid Anatomy)
"Cultured meat is meat produced in vitro, in a cell culture, rather than from an animal. The production of cultured meat begins by taking a number of cells from a farm animal and proliferating them in a nutrient-rich medium. Cells are capable of multiplying so many times in culture that, in theory, a single cell could be used to produce enough meat to feed the global population for a year. After the cells are multiplied, they are attached to a sponge-like 'scaffold' and soaked with nutrients. They may also be mechanically stretched to increase their size and protein content. The resulting cells can then be harvested, seasoned, cooked, and consumed as a boneless, processed meat, such as sausage, hamburger, or chicken nuggets."