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Which clippings match 'Reactive Graphics' keyword pg.1 of 2
01 FEBRUARY 2015

Interactive installation created by Brother System for the Centre Commercial Les Rives de l'Orne launch 2013

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TAGS

2013balls • Brother System • Caen • circledigital screens • digital studio • edge detection • edge findingexperience designinteractive digital displayinteractive displayinteractive installationinteractive screeninteractive visualisationKinect for Xbox 360 • outlines • participative mediaparticle systemsProcessing (software)public spacereactive graphics • reactive interactive work • real-time interactivity • Sept de Trefle • shopping centresilhouette • Yann Rayon

CONTRIBUTOR

Simon Perkins
31 OCTOBER 2014

Water Light Graffiti by Antonin Fourneau

"Antonin Fourneau's artist residency in the Digitalarti Artlab resulted in the Water Light Graffiti project: an LED wall that reacts to contact with water. After several months of tests, prototypes and material improvements, the project finally saw the light for a few days in a public space in Poitiers, France (end of July 2012)."

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2012 • Antonin Fourneau • Clement Ducerf • Collectif Painthouse • digital arts • Digitalarti Artlab • DigitalartiTV • France • Guillaume Stagnaro • interactive visualisation • Jason Cook • Jordan McRae • LED walllight artlight installationlight sculpturelow-definition screen • Poitiers • reactive graphics • reacts to water • responsive light installationspray paintingvirtual graffitivisualswater • Water Light Graffiti • Water Light Graffiti (project) • water-reactive

CONTRIBUTOR

David O'donnell
28 MARCH 2014

Bath-water video game touchscreen makes a splash

"The AquaTop Display projects an image onto a water-filled bath. Users dip their hands in to control a computer game. Hand movements are detected by a Microsoft Kinect camera. The data collected is then translated into instructions that control the game. The fountains are driven by playing a low sound through waterproofed speakers at the bottom of the bath. Users can interact with the display from above or below the water's surface."

(BBC News, 28 November 2013)

[Researchers at The Koike Laboratory at The University of Electro-Communications in Tokyo have made a bath-water touchscreen that combines Microsoft Kinect camera to sense use interactions. The item was reported Laura-Jane Rich for the BBC2 Click programme.]

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2013 • AquaTop Display • bathbathtub • bathwater • BBC Click • BBC2computer gamedepth-sensing cameradigital media experiences • Hideki Koike • interactive environmentsinteractive experienceinteractive installationinteractive projectioninteractive visualisation • interactive water surface • Kinect for Xbox 360 • Koike Laboratory • Laura-Jane Rich • liquid • liquid touchscreen • Microsoft Kinectmicrosoft kinect camera • Ngoc Hong Ha (Shin) Phuong • projection mappingreactive graphicsreal-time interactivity • Shingo Yamano • Tokyotouchscreen • University of Electro-Communications • video gamewater • waterproof speaker • Yasushi Matoba

CONTRIBUTOR

Simon Perkins
26 MARCH 2013

Resolume: VJ Software for producing realtime generated visuals

"Resolume is created by Edwin de Koning & Bart van der Ploeg together with Tim Walther, Daniel Berio, Joris de Jong, Menno Vink and a few specialized freelancers.

Resolume was born because we wanted to VJ. But we wanted to do it better. Back in 1998 VJ–ing was done with VHS tapes and an mx50 video mixer so it was hard to quickly improvise video to music because tempo could not be adjusted, or even reversed. Effects were limited to what the mx50 had to offer. We thought software would allow us to improvise more and be a better VJ.

We could not find any VJ software that did what we wanted back in 1998 so we started programming our own. We quickly realized our software was much better than our VJ–ing so we work on Resolume full–time since 2002."

(Edwin de Koning and Bart van der Ploeg)

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2002algorithmic artaudiovisual performance • Bart van der Ploeg • computational aestheticscomputer graphics • Daniel Berio • Edwin de Koning • generative designinteractive performanceinteractive visualisation • Joris de Jong • kinetic animationlive animationlive performancelooping • lumotion • Menno Vink • Panasonic WJ-MX50 • Panasonic WJ-MX50 video mixer • projection artreactive graphicsrealtime animationrealtime generated visuals • Resolume (software) • Tim Walther • triggering • video jockey • video mixer • video sampling • visual abstraction • visual performer • visual spectaclevisualsVJ • VJ Loops • VJ software • VJ-ing

CONTRIBUTOR

Simon Perkins
03 DECEMBER 2012

Daito Manabe + Nosaj Thing: Eclipse/Blue

"We first got the chance to ascend into Nosaj Thing's sonic dreamworld at our The Creators Project: New York 2011, where he performed alongside some fittingly fantastical installations like Zigelbaum + Coelho's Six–Forty by Four–Eighty and Team Dis–Kinect's motion–mimicking puppet. Engaged in a subtle dance with his MPD32, Nosaj wove together a pounding, wistful set before projected visuals. As surreal as that live experience was, its visual component is nothing compared to what technology artist Daito Manabe has accomplished for Nosaj Thing's 'Eclipse/Blue.'

With support from The Creators Project, and collaborating with Perfume choreographer MIKIKO, Manabe created a dynamic virtual environment to serve as the backdrop for two dancers whose movements across the stage are amplified by the graphics behind them, making each action feel larger and more emotive."

(The Creators Project)

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abstractionalgorithmic art • artist and producer • Blonde Redhead • choreography • collaborators • computational aesthetics • Daito Manabe • dance performancedesign formalism • Eclipse/Blue • electronic musicgenerative design • Home (album) • J-PopJapanese • Kazu Makino • MIKIKO • minimalist electronicamusic video • Nosaj Thing • pattern • Perfume (band) • Point Grey (camera) • programmed stage show • projection artprojection mappingprojection worksreactive graphicsshadow puppet • Takcom (artist) • The Creators Project • visual abstractionvisual spectaclevisualisation

CONTRIBUTOR

Simon Perkins
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