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Which clippings match 'Spacies' keyword pg.1 of 1
16 MARCH 2014

Space Invaders (1978): the groundbreaking arcade game

"Space Invaders is quite simply the most influential video–game of all time. A single player moves an armed 'base' left or right along the bottom of the screen and shoots the endless waves of aliens marching relentlessly down the screen towards earth. There are four buildings (shields) at the bottom of the screen that the player can hide behind, but these will eventually be destroyed by either enemy missiles or by direct contact with the invaders themselves. The player's shots will also destroy the shields. The aliens' descent quickens as they are eliminated, making them harder to hit. A flying saucer will fly across the top of the screen at regular intervals and can be shot to earn extra points."

(Alexis Bousiges and Kukulcan, Arcade–History)

Fig.2 Youths play on a Space Invaders machine in Newcastle (UK) in December 1980.

Fig.3 Space World, Auckland (Aotearoa New Zealand), 1982.

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TAGS

19788-bitalien beingsarcade gamearcade machine • Arcade Video Game • Arcade-History • black and whiteclassic video gamescoin operatedcomputer historygroundbreakinghistory and culturehistory of video gamesinfluential works • misspent youth • shootoutSpace Invadersspacies • Taito Corporation • Tomohiro Nishikado • UFOvideo gamevideo game consolevintage technology

CONTRIBUTOR

Simon Perkins
13 AUGUST 2012

O Tamaiti: young boy who is expected to play guardian to his siblings

"Sima Urale's debut short film, beautifully realised in black and white, tells the story of a young Samoan boy who is expected to play guardian to his siblings. As his parents struggle in their new country, he is overwhelmed by the responsibility. When faced with his grief, the adults fail to recognise his pain. Poignant attention to details that convey a child's perspective (eg. the movement of a spacies game and shopping trolley are intercut) saw O Tamaiti win awards at film festivals around the globe, including the prestigious Silver Lion at Venice."

(NZ On Screen)

Fig. 1 Dir. Sima Urale, 15mins, NZ, 1996, black & white, 1.1:66

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TAGS

1996Aotearoa New Zealandarcade gameattention to detailAustralasiababyblack and whitechildrenchilds perspectivechurch • Coke machine • coming of age • cot death • deathdebutfamily • female filmmaker • hospitalimmigrant • Kara Paewai • kiwi short films • new baby • New Zealand • New Zealand cinemaNew Zealand on Screen • O Tamaiti • PacificPacific IslanderPolynesianpregnancySamoan • sensitive portrayal • shopping trolley • short filmsiblings • Sima Urale • socialsoundSpace InvadersspaciesThe Coming of Age of The New Zealand Short Filmyoung boy

CONTRIBUTOR

Simon Perkins
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