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Which clippings match 'Show (spectacle)' keyword pg.1 of 2
11 OCTOBER 2015

David Cross: A Question of Trust (visceral and embodied experience)

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2015actions have consequencesaesthetic spectacleaffect theory • anecdote • anthropomorphismAustralian artistclaustrophobic spaces • concepts of affect • David Cross • Deakin Universitydisarmamentembodimentfeel thingshandlehold mehuman bodyhyper-sensualityinflatableinstallation sculptureintimate transaction • non visual art • phobia • playful spacepropinquitypublic artscopophiliasense of touch • sensory modalities • sensory phenomenashow (spectacle)social exchangespatial intimacytactile experienceTED Talks • TEDxDeakinUniversity • touch metrust • unguarded experience • visceral experiencevisceral journeyvisceral theorywe experience the world

CONTRIBUTOR

Simon Perkins
22 FEBRUARY 2015

Eye Appeal: Spectacle on Stage and in Life

"From ancient times to the present 'spectacle' (the visual aspects of human performance–architecture, scenery, costumes, makeup, lighting, special effects, and staging) has been used to expressively embody and evoke meaning in rituals, ceremonies, and artistic performances. This course [Eye Appeal: Spectacle on Stage and in Life at The University of North Carolina at Greensboro] will examine the use of spectacle as an expressive mode of communication in human performance from antiquity to the present."

(Bob Hansen, 2004)

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2004 • aesthetician • antiquityart historyartifice • artistic performances • Ben Jonson • Bryan Holmes • ceremony • Cinquecento • circus • commanding form • costume design • court spectacles • creation of spectacle • dramatic literature • entertainment spectacle • expressive mode of communication • eyecatching • George Kernodle • high renaissance • human performance • Inigo Jones • Jean-Baptiste Poquelin • John Lahr • Jonathan Price • lecture programmeLeonardo da Vincilightingmake-upMichelangelo • Moliere • parade • Phyllis Hartnoll • physiological reactions • psychological reactions • public showsRaphael • religious rites • renaissanceritualscene designsceneryscenographysetting • Shakespeare • show (spectacle)special effectsspectacle • spectacles • spetakel • stage magic • stagecraft • staging • Susanne Langer • Sybil Rosenfeld • technical theatre • theatre architecture • Thomas Heck • TitianTiziano • Tiziano Vecelli • Tiziano Vecellio • University of North Carolina • University of North Carolina at Greensboro • visual and performance elements • visual spectaclevisual spectacular • visually striking

CONTRIBUTOR

Simon Perkins
13 NOVEMBER 2014

Shocking augmented reality experience greets London commuters

"Pepsi Max has gone straight to the top of this week's Viral Video Chart with its 'unbelievable bus shelter' which hoodwinked Londoners into thinking they were witnessing everything from an alien invasion to a loose tiger running in their direction.

The drinks brand rigged up a bus stop in the middle of central London with convincing digital technology which gave commuters the allusion that they were looking through a pane of glass to the world outside, when really they were seeing a digital display. A variety of awesome effects were then played onto the display to give the unsuspecting victims a fright."

(Staff Writer, 27 March 2014, The Drum)

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2014advertisingadvertising campaignadvertising conceptsadvertising in public spacesalien invasionaugmented realityaugmented reality experiencebody language • bus shelter • bus shelterscommuterdigital screensexperience creationexperience design • fright • frighteningLondon • New Oxford Street • nonverbal communication • outlandishPepsi • Pepsi Max • reactions • show (spectacle)stuntsurprisetiger • unbelievable • unbelievable scenarios • viral video

CONTRIBUTOR

Simon Perkins
17 JANUARY 2014

Energizing corporate culture through industrial musicals

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1950s1954aesthetic spectacleautomaker • awayday • boom time • business contextChevroletcollective values • company loyalty • corporate Americacorporate behaviourcorporate culturecorporate events • corporate image • corporate musical • economic boomenculturationenergizing corporate cultureentertainmentGeneral Motors • industrial musical • industrial propaganda • industrial show • industrial theatre • internal marketing • internal songbook • marketing practicesmusical theatreorganisational culturePrelinger Archivespromoting shared business contextpropagandasales and profitshow (spectacle) • song-and-dance • team day • team motivation • team-buildingtrade convention

CONTRIBUTOR

Simon Perkins
04 JUNE 2013

The Senster: pioneering cybernetic sculpture

"The Senster, commissioned by the electronics giant, Philips, for their permanent showplace, the Evoluon, in Eindhoven, was a much bigger and more ambitious piece of work than SAM. In addition to responding to people's voices, the Senster also responded to their movements, which it detected by means of radar, and was (as far as I know) the first robotic sculpture to be controlled by a computer. It was unveiled in 1970 and remained on permanent show until 1974 when it was dismantled.

Its size – it was over 15 feet (4 m) long and could reach as high into the air – made the use of aluminium castings inappropriate, so it was welded out of steel tubing, with the castings employed only in the more intricate microphone positioning mechanism. Its behaviour, controlled by a computer, was much more subtle than SAM's but still fairly simple. The microphones would locate the direction of any predominant sound and home in on it, rather like SAM but much more efficiently, and the rest of the structure would follow them in stages if the sound persisted. Sudden movements or loud noises would make it shy away. The complicated acoustics of the hall and the completely unpredictable behaviour of the public made the Senster's movements seem a lot more sophisticated than they actually were. It soon became obvious that it was that behaviour and not anything in its appearance which was responsble for the impact which the Senster undoubtedly had on the audience."

(Aleksandar Zivanovic)

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1970acousticsart + technologyartificial intelligenceartificial life • audio activated • audio controlledautomata • computer controlled • computer historycomputer sculpturecybernetic art • cybernetic sculpture • Cybernetic Serendipitycybernetics • direction detection • Edward Ihnatowicz • Eindhoven • futuristic machineshanging mobileinteractive artinteractive toykinetic artkinetic sculpturemechanical beingmechanismmovementPhilipsradarrobotroboticrobotic sculpturerobotics • SAM (Sound Activated Mobile) • sculptureshow (spectacle)simulation • sound activated • sound sculpturespeculative design • The Senster • wonderment

CONTRIBUTOR

Simon Perkins
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