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13 FEBRUARY 2017

Window to the World: a speculative augmented reality experience

"In a concept project, Toyota Motor Europe and the Copenhagen Institute of Interaction Design envision car windows as touchscreens that allow passengers to interact with the passing scenery.

Dubbed the 'Window to the World,' the glass would be used like an Etch-a-Sketch toy, where riders can trace objects they see outside to create a drawing. They would also be able to see a zoomed view of distant objects or gauge their distance from the vehicle."

(Los Angeles Times, 23 July 2011)

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2011augmented reality experience • augmented reality technology • award winnerscar • car window • children • condensation • Copenhagen Institute of Interaction DesignCore77doodle • draw pictures • drawing with your finger • Etch-a-Sketch • fingersglass • interactive canvas • Kansei Design Division • kids • long journeys • new theoretical technology • passengers • shapesspeculative designToyota • Toyota Motor Europe

CONTRIBUTOR

Simon Perkins
24 MARCH 2013

How much of a language is silent? What does it look like when you take the silence out? Can we use code as a tool to answer these questions?

"silenc is a tangible visualization of an interpretation of silent letters within Danish, English and French.

One of the hardest parts about language learning is pronunciation; the less phonetic the alphabet, the harder it is to correctly say the words. A common peculiarity amongst many Western languages is the silent letter. A silent letter is a letter that appears in a particular word, but does not correspond to any sound in the word's pronunciation.

A selection of works by Hans Christian Andersen is used as a common denominator for these 'translations'. All silent letters are set in red text. When viewed with a red light filter, these letters disappear, leaving only the pronounced text.

silenc is based on the concept of the find–and–replace command. This function is applied to a body of text using a database of rules. The silenc database is constructed from hundreds of rules and exceptions composed from known guidelines for 'un'pronunciation. Processing code marks up the silent letters and GREP commands format the text.

silenc is visualized in different ways. In one form of a book, silent letters are marked up in red yet remain in their original position. In another iteration, silent letters are separated from the pronounced text and exhibited on their own pages in the back of the book, the prevalence of silent letters is clearly evident."

(Momo Miyazaki, Manas Karambelkar and Kenneth Aleksander Robertsen)

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2012alphabetbookCIIDCopenhagen Institute of Interaction Designcorrelative analogueDanishEnglish • exceptions • find-and-replace • FrenchGREP • GREP command • Hans Christian Andersen • Kenneth Aleksander Robertsen • language • learning language • legibility • Manas Karambelkar • Momo Miyazaki • phonetics • Processing (software)pronunciationredrules • Silenc (project) • silence • silent letter • sound correspondencetangible visualisationtexttranslation • visualisation interpretation

CONTRIBUTOR

Simon Perkins
24 MARCH 2013

Copenhagen Institute of Interaction Design: Prototyping

"As design–led and practice–based research institution, CIID has expertise in directly engaging with design and technological materials to produce prototypes. Prototyping is at the center of CIID's design culture; it provides us with the methods and means to probe future scenarios, situate design discourses and test design and technical implementations in real world contexts. Our prototyping methods range from simple paper based co–creation props to functional physical prototypes of complex systems. In addition, video scenarios and various experience prototyping methods are employed, in the early stages of our research, in order to bring forward surprisingly foundational insights about the 'role' a technological object or system may have in the real world. Overall, insights derived from all prototypes feed back into our research process to re–iterate over its concepts or focus. With clear probing or prompting goals, we can better use sketches in materials, hardware and software to think and communicate about research, technologies and their societal impacts."

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CONTRIBUTOR

Simon Perkins
21 JULY 2012

Reflection In Action: a shared platform for design discussion

"Reflection In Action is a conversation between two friends and colleagues – Eilidh and Helle.

It started when Eilidh was advising Helle on her thesis project at Copenhagen Institute of Interaction Design (CIID). The two of them had many, long, curious and insightful discussions where many ideas emerged about the world of design practice, the methods used and the challenges that accompany it.

After Helle graduated, she like Eilidh was hired by CIID to work within the Consultancy. After a long day of work during a research trip to the US, they found themselves in a dodgy college bar, drinking cheap beer and sketching the idea for Reflection In Action on a napkin. Eilidh and Helle wanted a place to house their ideas and discussion – A platform for reflection and action where they could develop a viewpoint on their daily creative practice and peruse their personal creative interests.

Reflection In Action is a place where they can show credit to the inspiring people they meet, the places they travel, the tools they use, and the experiences that influence who they are as designers."

(Helle Rohde Andersen and Eilidh Dickson)

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a place • a platform for reflection and action • back of a napkin • cheap beer • CIID • college bar • conversation between colleagues • conversation between friends • Copenhagen Institute of Interaction Designcreative journey • daily creative practice • Denmark • design challenges • design consultancy • design discussion • design methodsdesign practicedesign toolsdesignersdiscussion • Eilidh Dickson • experiences • Helle Rohde Andersen • house ideas • ideas • ideas emerge • insightful discussions • interaction designinteraction designer • on a napkin • personal blogpersonal creative interests • places to travel to • research trip • Scotland • shared platform • sketching ideasviewpoint

CONTRIBUTOR

Simon Perkins
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